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Update README.md on using the model

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@@ -102,25 +102,31 @@ Adding the vanilla refiner sharpens edges and cleans up the background, but stil
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  </p>
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  > Note: All images shown here are fan-made generations produced by LoRA checkpoints in this repo. They are provided for illustrative, non-commercial purposes only and are not official Pokémon artwork.
 
 
 
 
 
 
 
 
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  ---
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  ## Limitations
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- - Uneven generation qualities across different Pokemon
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  Generation quality tends to degrade for less popular Pokemon. Popular pokemon have far more high-quality fanart available in both the fanart community and the training data, so they’re usually rendered more cleanly and consistently. Less well-known Pokémon may look off, have simplified designs, or show more style drift.
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- - Not meant for official, pixel-perfect designs
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  This LoRA is not trained to exactly match the official Pokémon Company designs, art-style, or exact Pokedex poses. It is domain-adapted to *fanart*, so the output reflects the creativity, style, and tastes of the Pokemon fanart community. As a result, appearance, anatomy, markings, or colors are not guaranteed to be 100% faithful to official designs.
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- - Probabilistic outputs: multiple generations may be required
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  SDXL is a probabilistic diffusion model: even with the same prompt and inference settings, different random seeds can produce very different images. To get a result you’re happy with, you may need to:
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  - Try multiple `torch.Generator` seeds, or
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  - Generate a small batch and cherry-pick your favorite sample.
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- - Struggles with complex compositional prompts
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- Like vanilla SDXL, this LoRA can struggle with prompts that require precise spatial relationships or multi-character interactions. For example, a prompt like
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- *“Sylveon standing on Umbreon’s back while Glaceon waves in the background”*
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- may produce incorrect positions, merged characters, or missing elements. The model is best suited for single-character or simple multi-character scenes rather than intricate, layout-sensitive compositions.
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  ---
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  </p>
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  > Note: All images shown here are fan-made generations produced by LoRA checkpoints in this repo. They are provided for illustrative, non-commercial purposes only and are not official Pokémon artwork.
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+ ## Use this model
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+ This repo contains a ready-to-run inference script: `poke_sdxl_lora_inference.py`. After downloading / cloning this model repo and editing the config block at the top:
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+ ```bash
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+ python poke_sdxl_lora_inference.py
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+ ```
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  ---
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  ## Limitations
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+ - Uneven generation qualities across different Pokemon
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  Generation quality tends to degrade for less popular Pokemon. Popular pokemon have far more high-quality fanart available in both the fanart community and the training data, so they’re usually rendered more cleanly and consistently. Less well-known Pokémon may look off, have simplified designs, or show more style drift.
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+ - Not meant for official, pixel-perfect designs
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  This LoRA is not trained to exactly match the official Pokémon Company designs, art-style, or exact Pokedex poses. It is domain-adapted to *fanart*, so the output reflects the creativity, style, and tastes of the Pokemon fanart community. As a result, appearance, anatomy, markings, or colors are not guaranteed to be 100% faithful to official designs.
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+ - Probabilistic outputs: multiple generations may be required
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  SDXL is a probabilistic diffusion model: even with the same prompt and inference settings, different random seeds can produce very different images. To get a result you’re happy with, you may need to:
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  - Try multiple `torch.Generator` seeds, or
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  - Generate a small batch and cherry-pick your favorite sample.
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+ - Struggles with complex compositional prompts
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+ Like vanilla SDXL, this LoRA can struggle with prompts that require precise spatial relationships or multi-character interactions. For example, a prompt like *“Sylveon standing on Umbreon’s back while Glaceon waves in the background”* may produce incorrect positions, merged characters, or missing elements. The model is best suited for single-character or simple multi-character scenes rather than intricate, layout-sensitive compositions.
 
 
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  ---
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