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SubscribeLSPO: Length-aware Dynamic Sampling for Policy Optimization in LLM Reasoning
Since the release of Deepseek-R1, reinforcement learning with verifiable rewards (RLVR) has become a central approach for training large language models (LLMs) on reasoning tasks. Recent work has largely focused on modifying loss functions to make RLVR more efficient and effective. In this paper, motivated by studies of overthinking in LLMs, we propose Length-aware Sampling for Policy Optimization (LSPO), a novel meta-RLVR algorithm that dynamically selects training data at each step based on the average response length. We evaluate LSPO across multiple base models and datasets, demonstrating that it consistently improves learning effectiveness. In addition, we conduct a detailed ablation study to examine alternative ways of incorporating length signals into dynamic sampling, offering further insights and highlighting promising directions for future research.
Sampling Through the Lens of Sequential Decision Making
Sampling is ubiquitous in machine learning methodologies. Due to the growth of large datasets and model complexity, we want to learn and adapt the sampling process while training a representation. Towards achieving this grand goal, a variety of sampling techniques have been proposed. However, most of them either use a fixed sampling scheme or adjust the sampling scheme based on simple heuristics. They cannot choose the best sample for model training in different stages. Inspired by "Think, Fast and Slow" (System 1 and System 2) in cognitive science, we propose a reward-guided sampling strategy called Adaptive Sample with Reward (ASR) to tackle this challenge. To the best of our knowledge, this is the first work utilizing reinforcement learning (RL) to address the sampling problem in representation learning. Our approach optimally adjusts the sampling process to achieve optimal performance. We explore geographical relationships among samples by distance-based sampling to maximize overall cumulative reward. We apply ASR to the long-standing sampling problems in similarity-based loss functions. Empirical results in information retrieval and clustering demonstrate ASR's superb performance across different datasets. We also discuss an engrossing phenomenon which we name as "ASR gravity well" in experiments.
Truncating Trajectories in Monte Carlo Reinforcement Learning
In Reinforcement Learning (RL), an agent acts in an unknown environment to maximize the expected cumulative discounted sum of an external reward signal, i.e., the expected return. In practice, in many tasks of interest, such as policy optimization, the agent usually spends its interaction budget by collecting episodes of fixed length within a simulator (i.e., Monte Carlo simulation). However, given the discounted nature of the RL objective, this data collection strategy might not be the best option. Indeed, the rewards taken in early simulation steps weigh exponentially more than future rewards. Taking a cue from this intuition, in this paper, we design an a-priori budget allocation strategy that leads to the collection of trajectories of different lengths, i.e., truncated. The proposed approach provably minimizes the width of the confidence intervals around the empirical estimates of the expected return of a policy. After discussing the theoretical properties of our method, we make use of our trajectory truncation mechanism to extend Policy Optimization via Importance Sampling (POIS, Metelli et al., 2018) algorithm. Finally, we conduct a numerical comparison between our algorithm and POIS: the results are consistent with our theory and show that an appropriate truncation of the trajectories can succeed in improving performance.
Surrogate Signals from Format and Length: Reinforcement Learning for Solving Mathematical Problems without Ground Truth Answers
Large Language Models have achieved remarkable success in natural language processing tasks, with Reinforcement Learning playing a key role in adapting them to specific applications. However, obtaining ground truth answers for training LLMs in mathematical problem-solving is often challenging, costly, and sometimes unfeasible. This research delves into the utilization of format and length as surrogate signals to train LLMs for mathematical problem-solving, bypassing the need for traditional ground truth answers.Our study shows that a reward function centered on format correctness alone can yield performance improvements comparable to the standard GRPO algorithm in early phases. Recognizing the limitations of format-only rewards in the later phases, we incorporate length-based rewards. The resulting GRPO approach, leveraging format-length surrogate signals, not only matches but surpasses the performance of the standard GRPO algorithm relying on ground truth answers in certain scenarios, achieving 40.0\% accuracy on AIME2024 with a 7B base model. Through systematic exploration and experimentation, this research not only offers a practical solution for training LLMs to solve mathematical problems and reducing the dependence on extensive ground truth data collection, but also reveals the essence of why our label-free approach succeeds: base model is like an excellent student who has already mastered mathematical and logical reasoning skills, but performs poorly on the test paper, it simply needs to develop good answering habits to achieve outstanding results in exams , in other words, to unlock the capabilities it already possesses.
L1: Controlling How Long A Reasoning Model Thinks With Reinforcement Learning
Reasoning language models have shown an uncanny ability to improve performance at test-time by ``thinking longer''-that is, by generating longer chain-of-thought sequences and hence using more compute. However, the length of their chain-of-thought reasoning is not controllable, making it impossible to allocate test-time compute to achieve a desired level of performance. We introduce Length Controlled Policy Optimization (LCPO), a simple reinforcement learning method that optimizes for accuracy and adherence to user-specified length constraints. We use LCPO to train L1, a reasoning language model that produces outputs satisfying a length constraint given in its prompt. L1's length control allows for smoothly trading off computational cost and accuracy on a wide range of tasks, and outperforms the state-of-the-art S1 method for length control. Furthermore, we uncover an unexpected short chain-of-thought capability in models trained with LCPO. For instance, our 1.5B L1 model surpasses GPT-4o at equal reasoning lengths. Overall, LCPO enables precise control over reasoning length, allowing for fine-grained allocation of test-time compute and accuracy. We release code and models at https://www.cmu-l3.github.io/l1
ODIN: Disentangled Reward Mitigates Hacking in RLHF
In this work, we study the issue of reward hacking on the response length, a challenge emerging in Reinforcement Learning from Human Feedback (RLHF) on LLMs. A well-formatted, verbose but less helpful response from the LLMs can often deceive LLMs or even human evaluators to achieve high scores. The same issue also holds for some reward models in RL. To address the challenges in both training and evaluation, we establish a more reliable evaluation protocol for comparing different training configurations, which inspects the trade-off between LLM evaluation score and response length obtained by varying training hyperparameters. Based on this evaluation, we conduct large-scale studies, where the results shed insights into the efficacy of hyperparameters and tricks used in RL on mitigating length bias. We further propose to improve the reward model by jointly training two linear heads on shared feature representations to predict the rewards, one trained to correlate with length, and the other trained to decorrelate with length and therefore focus more on the actual content. We then discard the length head in RL to prevent reward hacking on length. Experiments demonstrate that our approach almost eliminates the reward correlation with length, and improves the obtained policy by a significant margin.
Stable Reinforcement Learning for Efficient Reasoning
The success of Deepseek-R1 has drawn the LLM community's attention to reinforcement learning (RL) methods like GRPO. However, such rule-based 0/1 outcome reward methods lack the capability to regulate the intermediate reasoning processes during chain-of-thought (CoT) generation, leading to severe overthinking phenomena. In response, recent studies have designed reward functions to reinforce models' behaviors in producing shorter yet correct completions. Nevertheless, we observe that these length-penalty reward functions exacerbate RL training instability: as the completion length decreases, model accuracy abruptly collapses, often occurring early in training. To address this issue, we propose a simple yet effective solution GRPO-lambda, an efficient and stabilized variant of GRPO, which dynamically adjusts the reward strategy by monitoring the correctness ratio among completions within each query-sampled group. A low correctness ratio indicates the need to avoid length penalty that compromises CoT quality, triggering a switch to length-agnostic 0/1 rewards that prioritize reasoning capability. A high ratio maintains length penalties to boost efficiency. Experimental results show that our approach avoids training instability caused by length penalty while maintaining the optimal accuracy-efficiency trade-off. On the GSM8K, GPQA, MATH-500, AMC 2023, and AIME 2024 benchmarks, it improves average accuracy by 1.48% while reducing CoT sequence length by 47.3%.
DMOSpeech 2: Reinforcement Learning for Duration Prediction in Metric-Optimized Speech Synthesis
Diffusion-based text-to-speech (TTS) systems have made remarkable progress in zero-shot speech synthesis, yet optimizing all components for perceptual metrics remains challenging. Prior work with DMOSpeech demonstrated direct metric optimization for speech generation components, but duration prediction remained unoptimized. This paper presents DMOSpeech 2, which extends metric optimization to the duration predictor through a reinforcement learning approach. The proposed system implements a novel duration policy framework using group relative preference optimization (GRPO) with speaker similarity and word error rate as reward signals. By optimizing this previously unoptimized component, DMOSpeech 2 creates a more complete metric-optimized synthesis pipeline. Additionally, this paper introduces teacher-guided sampling, a hybrid approach leveraging a teacher model for initial denoising steps before transitioning to the student model, significantly improving output diversity while maintaining efficiency. Comprehensive evaluations demonstrate superior performance across all metrics compared to previous systems, while reducing sampling steps by half without quality degradation. These advances represent a significant step toward speech synthesis systems with metric optimization across multiple components. The audio samples, code and pre-trained models are available at https://dmospeech2.github.io/.
CASTILLO: Characterizing Response Length Distributions of Large Language Models
Efficiently managing compute resources for Large Language Model (LLM) inference remains challenging due to the inherently stochastic and variable lengths of autoregressive text generation. Accurately estimating response lengths in advance enables proactive resource allocation, yet existing approaches either bias text generation towards certain lengths or rely on assumptions that ignore model- and prompt-specific variability. We introduce CASTILLO, a dataset characterizing response length distributions across 13 widely-used open-source LLMs evaluated on seven distinct instruction-following corpora. For each langleprompt, modelrangle sample pair, we generate 10 independent completions using fixed decoding hyper-parameters, record the token length of each response, and publish summary statistics (mean, std-dev, percentiles), along with the shortest and longest completions, and the exact generation settings. Our analysis reveals significant inter- and intra-model variability in response lengths (even under identical generation settings), as well as model-specific behaviors and occurrences of partial text degeneration in only subsets of responses. CASTILLO enables the development of predictive models for proactive scheduling and provides a systematic framework for analyzing model-specific generation behaviors. We publicly release the dataset and code to foster research at the intersection of generative language modeling and systems.
DRPO: Efficient Reasoning via Decoupled Reward Policy Optimization
Recent large reasoning models (LRMs) driven by reinforcement learning algorithms (e.g., GRPO) have achieved remarkable performance on challenging reasoning tasks. However, these models suffer from overthinking, generating unnecessarily long and redundant reasoning even for simple questions, which substantially increases computational cost and response latency. While existing methods incorporate length rewards to GRPO to promote concise reasoning, they incur significant performance degradation. We identify the root cause: when rewards for correct but long rollouts are penalized, GRPO's group-relative advantage function can assign them negative advantages, actively discouraging valid reasoning. To overcome this, we propose Decoupled Reward Policy Optimization (DRPO), a novel framework that decouples the length-based learning signal of correct rollouts from incorrect ones. DRPO ensures that reward signals for correct rollouts are normalized solely within the positive group, shielding them from interference by negative samples. The DRPO's objective is grounded in integrating an optimized positive data distribution, which maximizes length-based rewards under a KL regularization, into a discriminative objective. We derive a closed-form solution for this distribution, enabling efficient computation of the objective and its gradients using only on-policy data and importance weighting. Of independent interest, this formulation is general and can incorporate other preference rewards of positive data beyond length. Experiments on mathematical reasoning tasks demonstrate DRPO's significant superiority over six efficient reasoning baselines. Notably, with a 1.5B model, our method achieves 77\% length reduction with only 1.1\% performance loss on simple questions like GSM8k dataset, while the follow-up baseline sacrifices 4.3\% for 68\% length reduction.
Between Underthinking and Overthinking: An Empirical Study of Reasoning Length and correctness in LLMs
Large language models (LLMs) are increasingly optimized for long reasoning, under the assumption that more reasoning leads to better performance. However, emerging evidence suggests that longer responses can sometimes degrade accuracy rather than improve it. In this paper, we conduct a systematic empirical study of the relationship between reasoning length and answer correctness. We find that LLMs tend to overthink simple problems, generating unnecessarily long outputs, and underthink harder ones, failing to extend their reasoning when it is most needed. This indicates that models might misjudge problem difficulty and fail to calibrate their response length appropriately. Furthermore, we investigate the effects of length reduction with a preference optimization algorithm when simply preferring the shorter responses regardless of answer correctness. Experiments show that the generation length can be significantly reduced while maintaining acceptable accuracy. Our findings highlight generation length as a meaningful signal for reasoning behavior and motivate further exploration into LLMs' self-awareness in reasoning length adaptation.
Conditional Advantage Estimation for Reinforcement Learning in Large Reasoning Models
Reinforcement Learning with Verifiable Rewards (RLVR) for large language models (LLMs) has achieved remarkable progress in enhancing LLMs' reasoning capabilities on tasks with clear correctness criteria, such as mathematical reasoning tasks. Several training metrics, such as entropy or response length, have been observed to correlate with different reasoning behaviors in reinforcement learning. Prior approaches incorporate such priors through reward or advantage shaping, which often relies on hand-crafted penalties and preferences (e.g., higher-is-better or lower-is-better). However, without careful hyperparameter tuning, these directional priors can be overly biased and may lead to failure. To this end, we introduce Conditional advANtage estimatiON (CANON), amplifying the impact of the target metric without presuming its direction. Specifically, CANON regroups the sampled responses into two groups based on the higher or lower value of a target metric, measures which metric trend contributes to better performance through inter-group comparison, and identifies the better response within the same group. In summary, CANON based on entropy consistently outperforms prior methods across three LLMs on both math reasoning and high-complexity logic tasks. When applied to response length, CANON further improves token efficiency, yielding a more favorable Pareto frontier in the performance-cost trade-off.
Sampling-Efficient Test-Time Scaling: Self-Estimating the Best-of-N Sampling in Early Decoding
Test-time scaling improves large language model performance by adding extra compute during decoding. Best-of-N (BoN) sampling serves as a common scaling technique, broadening the search space for finding better solutions from the model distribution. However, traditional BoN requires N full generations, leading to high GPU memory overhead and time latency. Moreover, some methods depend on reward models, adding computational cost and limiting domain generalization. In this paper, we propose Self-Truncation Best-of-N (ST-BoN), a novel decoding method that avoids fully generating all samplings and eliminates the need for reward models. ST-BoN introduces early sampling consistency to estimate the most promising sample, truncating suboptimal ones to free memory and accelerate inference. This pushes the sampling-efficient test-time scaling. Compared to traditional BoN, ST-BoN can reduce dynamic GPU memory overhead by over 90% and time latency by 50%, while achieving comparable or even better performance across reasoning and open-ended domains.
A Long Way to Go: Investigating Length Correlations in RLHF
Great successes have been reported using Reinforcement Learning from Human Feedback (RLHF) to align large language models. Open-source preference datasets and reward models have enabled wider experimentation beyond generic chat settings, particularly to make systems more "helpful" for tasks like web question answering, summarization, and multi-turn dialogue. When optimizing for helpfulness, RLHF has been consistently observed to drive models to produce longer outputs. This paper demonstrates that optimizing for response length is a significant factor behind RLHF's reported improvements in these settings. First, we study the relationship between reward and length for reward models trained on three open-source preference datasets for helpfulness. Here, length correlates strongly with reward, and improvements in reward score are driven in large part by shifting the distribution over output lengths. We then explore interventions during both RL and reward model learning to see if we can achieve the same downstream improvements as RLHF without increasing length. While our interventions mitigate length increases, they aren't uniformly effective across settings. Furthermore, we find that even running RLHF with a reward based solely on length can reproduce most of the downstream improvements over the initial policy model, showing that reward models in these settings have a long way to go.
Truncation Sampling as Language Model Desmoothing
Long samples of text from neural language models can be of poor quality. Truncation sampling algorithms--like top-p or top-k -- address this by setting some words' probabilities to zero at each step. This work provides framing for the aim of truncation, and an improved algorithm for that aim. We propose thinking of a neural language model as a mixture of a true distribution and a smoothing distribution that avoids infinite perplexity. In this light, truncation algorithms aim to perform desmoothing, estimating a subset of the support of the true distribution. Finding a good subset is crucial: we show that top-p unnecessarily truncates high-probability words, for example causing it to truncate all words but Trump for a document that starts with Donald. We introduce eta-sampling, which truncates words below an entropy-dependent probability threshold. Compared to previous algorithms, eta-sampling generates more plausible long English documents according to humans, is better at breaking out of repetition, and behaves more reasonably on a battery of test distributions.
Maximizing V-information for Pre-training Superior Foundation Models
Pre-training foundation models on large-scale datasets demonstrates exceptional performance. However, recent research questions this traditional notion, exploring whether an increase in pre-training data always leads to enhanced model performance. To address this issue, data-effective learning approaches have been introduced. However, current methods in this area lack a clear standard for sample selection. Our experiments reveal that by maximizing V-information, sample selection can be framed as an optimization problem, enabling effective improvement in model performance even with fewer samples. Under this guidance, we develop an optimal data-effective learning method (OptiDEL) to maximize V-information. The OptiDEL method generates hard samples to achieve or even exceed the performance of models trained on the full dataset while using substantially less data. We compare the OptiDEL method with state-of-the-art approaches finding that OptiDEL consistently outperforms existing approaches across different datasets, with foundation models trained on only 5% of the pre-training data surpassing the performance of those trained on the full dataset.
Beyond Fixed: Variable-Length Denoising for Diffusion Large Language Models
Diffusion Large Language Models (DLLMs) are emerging as a powerful alternative to the dominant Autoregressive Large Language Models, offering efficient parallel generation and capable global context modeling. However, the practical application of DLLMs is hindered by a critical architectural constraint: the need for a statically predefined generation length. This static length allocation leads to a problematic trade-off: insufficient lengths cripple performance on complex tasks, while excessive lengths incur significant computational overhead and sometimes result in performance degradation. While the inference framework is rigid, we observe that the model itself possesses internal signals that correlate with the optimal response length for a given task. To bridge this gap, we leverage these latent signals and introduce DAEDAL, a novel training-free denoising strategy that enables Dynamic Adaptive Length Expansion for Diffusion Large Language Models. DAEDAL operates in two phases: 1) Before the denoising process, DAEDAL starts from a short initial length and iteratively expands it to a coarse task-appropriate length, guided by a sequence completion metric. 2) During the denoising process, DAEDAL dynamically intervenes by pinpointing and expanding insufficient generation regions through mask token insertion, ensuring the final output is fully developed. Extensive experiments on DLLMs demonstrate that DAEDAL achieves performance comparable, and in some cases superior, to meticulously tuned fixed-length baselines, while simultaneously enhancing computational efficiency by achieving a higher effective token ratio. By resolving the static length constraint, DAEDAL unlocks new potential for DLLMs, bridging a critical gap with their Autoregressive counterparts and paving the way for more efficient and capable generation.
Same Task, More Tokens: the Impact of Input Length on the Reasoning Performance of Large Language Models
This paper explores the impact of extending input lengths on the capabilities of Large Language Models (LLMs). Despite LLMs advancements in recent times, their performance consistency across different input lengths is not well understood. We investigate this aspect by introducing a novel QA reasoning framework, specifically designed to assess the impact of input length. We isolate the effect of input length using multiple versions of the same sample, each being extended with padding of different lengths, types and locations. Our findings show a notable degradation in LLMs' reasoning performance at much shorter input lengths than their technical maximum. We show that the degradation trend appears in every version of our dataset, although at different intensities. Additionally, our study reveals that traditional perplexity metrics do not correlate with performance of LLMs' in long input reasoning tasks. We analyse our results and identify failure modes that can serve as useful guides for future research, potentially informing strategies to address the limitations observed in LLMs.
Following Length Constraints in Instructions
Aligned instruction following models can better fulfill user requests than their unaligned counterparts. However, it has been shown that there is a length bias in evaluation of such models, and that training algorithms tend to exploit this bias by learning longer responses. In this work we show how to train models that can be controlled at inference time with instructions containing desired length constraints. Such models are superior in length instructed evaluations, outperforming standard instruction following models such as GPT4, Llama 3 and Mixtral.
Zero-Shot Strategies for Length-Controllable Summarization
Large language models (LLMs) struggle with precise length control, particularly in zero-shot settings. We conduct a comprehensive study evaluating LLMs' length control capabilities across multiple measures and propose practical methods to improve controllability. Our experiments with LLaMA 3 reveal stark differences in length adherence across measures and highlight inherent biases of the model. To address these challenges, we introduce a set of methods: length approximation, target adjustment, sample filtering, and automated revisions. By combining these methods, we demonstrate substantial improvements in length compliance while maintaining or enhancing summary quality, providing highly effective zero-shot strategies for precise length control without the need for model fine-tuning or architectural changes. With our work, we not only advance our understanding of LLM behavior in controlled text generation but also pave the way for more reliable and adaptable summarization systems in real-world applications.
Infinite Sampling: Efficient and Stable Grouped RL Training for Large Language Models
Group-based reinforcement learning algorithms such as Group Reward Policy Optimization (GRPO) have proven effective for fine-tuning large language models (LLMs) with human feedback. However, generating and storing multiple responses per prompt incurs substantial memory overhead, especially as the sample group size increases, limiting scalability under constrained hardware. We propose Infinite Sampling, a framework that enables efficient and stable GRPO training by decoupling group size from GPU memory usage. It consists of: (1) micro sampling groups that decompose large groups into memory-feasible rounds; (2) continuous sampling that interleaves generation across groups to improve utilization; and (3) a length-aware scheduler combining token-conditioned sequence length prediction with a two-stage plan: global grouping via FPTAS and runtime refill via SJF. Experiments show that our Micro Sampling Groups reduce peak memory usage by over 50% compared to full-group decoding (e.g., from 21.55 GB to 10.64 GB on Qwen3-1.7B). Building on this, Infinite Sampling improves throughput by over 25% compared to the naive micro sampling group method, reducing decoding steps while maintaining full-length completions and memory usage. Our hybrid scheduling ensures efficient and stable GRPO training with larger groups under realistic GPU memory constraints.
Controlled Diversity: Length-optimized Natural Language Generation
LLMs are not generally able to adjust the length of their outputs based on strict length requirements, a capability that would improve their usefulness in applications that require adherence to diverse user and system requirements. We present an approach to train LLMs to acquire this capability by augmenting existing data and applying existing fine-tuning techniques, which we compare based on the trained models' adherence to the length requirement and overall response quality relative to the baseline model. Our results demonstrate that these techniques can be successfully applied to train LLMs to adhere to length requirements, with the trained models generating texts which better align to the length requirements. Our results indicate that our method may change the response quality when using training data that was not generated by the baseline model. This allows simultaneous alignment to another training objective in certain scenarios, but is undesirable otherwise. Training on a dataset containing the model's own responses eliminates this issue.
Restart Sampling for Improving Generative Processes
Generative processes that involve solving differential equations, such as diffusion models, frequently necessitate balancing speed and quality. ODE-based samplers are fast but plateau in performance while SDE-based samplers deliver higher sample quality at the cost of increased sampling time. We attribute this difference to sampling errors: ODE-samplers involve smaller discretization errors while stochasticity in SDE contracts accumulated errors. Based on these findings, we propose a novel sampling algorithm called Restart in order to better balance discretization errors and contraction. The sampling method alternates between adding substantial noise in additional forward steps and strictly following a backward ODE. Empirically, Restart sampler surpasses previous SDE and ODE samplers in both speed and accuracy. Restart not only outperforms the previous best SDE results, but also accelerates the sampling speed by 10-fold / 2-fold on CIFAR-10 / ImageNet 64 times 64. In addition, it attains significantly better sample quality than ODE samplers within comparable sampling times. Moreover, Restart better balances text-image alignment/visual quality versus diversity than previous samplers in the large-scale text-to-image Stable Diffusion model pre-trained on LAION 512 times 512. Code is available at https://github.com/Newbeeer/diffusion_restart_sampling
Self-Guided Generation of Minority Samples Using Diffusion Models
We present a novel approach for generating minority samples that live on low-density regions of a data manifold. Our framework is built upon diffusion models, leveraging the principle of guided sampling that incorporates an arbitrary energy-based guidance during inference time. The key defining feature of our sampler lies in its self-contained nature, \ie, implementable solely with a pretrained model. This distinguishes our sampler from existing techniques that require expensive additional components (like external classifiers) for minority generation. Specifically, we first estimate the likelihood of features within an intermediate latent sample by evaluating a reconstruction loss w.r.t. its posterior mean. The generation then proceeds with the minimization of the estimated likelihood, thereby encouraging the emergence of minority features in the latent samples of subsequent timesteps. To further improve the performance of our sampler, we provide several time-scheduling techniques that properly manage the influence of guidance over inference steps. Experiments on benchmark real datasets demonstrate that our approach can greatly improve the capability of creating realistic low-likelihood minority instances over the existing techniques without the reliance on costly additional elements. Code is available at https://github.com/soobin-um/sg-minority.
Image generation with shortest path diffusion
The field of image generation has made significant progress thanks to the introduction of Diffusion Models, which learn to progressively reverse a given image corruption. Recently, a few studies introduced alternative ways of corrupting images in Diffusion Models, with an emphasis on blurring. However, these studies are purely empirical and it remains unclear what is the optimal procedure for corrupting an image. In this work, we hypothesize that the optimal procedure minimizes the length of the path taken when corrupting an image towards a given final state. We propose the Fisher metric for the path length, measured in the space of probability distributions. We compute the shortest path according to this metric, and we show that it corresponds to a combination of image sharpening, rather than blurring, and noise deblurring. While the corruption was chosen arbitrarily in previous work, our Shortest Path Diffusion (SPD) determines uniquely the entire spatiotemporal structure of the corruption. We show that SPD improves on strong baselines without any hyperparameter tuning, and outperforms all previous Diffusion Models based on image blurring. Furthermore, any small deviation from the shortest path leads to worse performance, suggesting that SPD provides the optimal procedure to corrupt images. Our work sheds new light on observations made in recent works and provides a new approach to improve diffusion models on images and other types of data.
Staying in the Sweet Spot: Responsive Reasoning Evolution via Capability-Adaptive Hint Scaffolding
Reinforcement learning with verifiable rewards (RLVR) has achieved remarkable success in enhancing the reasoning capabilities of large language models (LLMs). However, existing RLVR methods often suffer from exploration inefficiency due to mismatches between the training data's difficulty and the model's capability. LLMs fail to discover viable reasoning paths when problems are overly difficult, while learning little new capability when problems are too simple. In this work, we formalize the impact of problem difficulty by quantifying the relationship between loss descent speed and rollout accuracy. Building on this analysis, we propose SEELE, a novel supervision-aided RLVR framework that dynamically adjusts problem difficulty to stay within the high-efficiency region. SEELE augments each training sample by appending a hint (part of a full solution) after the original problem. Unlike previous hint-based approaches, SEELE deliberately and adaptively adjusts the hint length for each problem to achieve an optimal difficulty. To determine the optimal hint length, SEELE employs a multi-round rollout sampling strategy. In each round, it fits an item response theory model to the accuracy-hint pairs collected in preceding rounds to predict the required hint length for the next round. This instance-level, real-time difficulty adjustment aligns problem difficulty with the evolving model capability, thereby improving exploration efficiency. Experimental results show that SEELE outperforms Group Relative Policy Optimization (GRPO) and Supervised Fine-tuning (SFT) by +11.8 and +10.5 points, respectively, and surpasses the best previous supervision-aided approach by +3.6 points on average across six math reasoning benchmarks.
Input-Specific Robustness Certification for Randomized Smoothing
Although randomized smoothing has demonstrated high certified robustness and superior scalability to other certified defenses, the high computational overhead of the robustness certification bottlenecks the practical applicability, as it depends heavily on the large sample approximation for estimating the confidence interval. In existing works, the sample size for the confidence interval is universally set and agnostic to the input for prediction. This Input-Agnostic Sampling (IAS) scheme may yield a poor Average Certified Radius (ACR)-runtime trade-off which calls for improvement. In this paper, we propose Input-Specific Sampling (ISS) acceleration to achieve the cost-effectiveness for robustness certification, in an adaptive way of reducing the sampling size based on the input characteristic. Furthermore, our method universally controls the certified radius decline from the ISS sample size reduction. The empirical results on CIFAR-10 and ImageNet show that ISS can speed up the certification by more than three times at a limited cost of 0.05 certified radius. Meanwhile, ISS surpasses IAS on the average certified radius across the extensive hyperparameter settings. Specifically, ISS achieves ACR=0.958 on ImageNet (sigma=1.0) in 250 minutes, compared to ACR=0.917 by IAS under the same condition. We release our code in https://github.com/roy-ch/Input-Specific-Certification.
Representation Learning with Multi-Step Inverse Kinematics: An Efficient and Optimal Approach to Rich-Observation RL
We study the design of sample-efficient algorithms for reinforcement learning in the presence of rich, high-dimensional observations, formalized via the Block MDP problem. Existing algorithms suffer from either 1) computational intractability, 2) strong statistical assumptions that are not necessarily satisfied in practice, or 3) suboptimal sample complexity. We address these issues by providing the first computationally efficient algorithm that attains rate-optimal sample complexity with respect to the desired accuracy level, with minimal statistical assumptions. Our algorithm, MusIK, combines systematic exploration with representation learning based on multi-step inverse kinematics, a learning objective in which the aim is to predict the learner's own action from the current observation and observations in the (potentially distant) future. MusIK is simple and flexible, and can efficiently take advantage of general-purpose function approximation. Our analysis leverages several new techniques tailored to non-optimistic exploration algorithms, which we anticipate will find broader use.
Reverse Diffusion Monte Carlo
We propose a Monte Carlo sampler from the reverse diffusion process. Unlike the practice of diffusion models, where the intermediary updates -- the score functions -- are learned with a neural network, we transform the score matching problem into a mean estimation one. By estimating the means of the regularized posterior distributions, we derive a novel Monte Carlo sampling algorithm called reverse diffusion Monte Carlo (rdMC), which is distinct from the Markov chain Monte Carlo (MCMC) methods. We determine the sample size from the error tolerance and the properties of the posterior distribution to yield an algorithm that can approximately sample the target distribution with any desired accuracy. Additionally, we demonstrate and prove under suitable conditions that sampling with rdMC can be significantly faster than that with MCMC. For multi-modal target distributions such as those in Gaussian mixture models, rdMC greatly improves over the Langevin-style MCMC sampling methods both theoretically and in practice. The proposed rdMC method offers a new perspective and solution beyond classical MCMC algorithms for the challenging complex distributions.
Prompt-Based Length Controlled Generation with Reinforcement Learning
Large language models (LLMs) like ChatGPT and GPT-4 have attracted great attention given their surprising performance on a wide range of NLP tasks. Length controlled generation of LLMs emerges as an important topic, which enables users to fully leverage the capability of LLMs in more real-world scenarios like generating a proper answer or essay of a desired length. In addition, the autoregressive generation in LLMs is extremely time-consuming, while the ability of controlling this generated length can reduce the inference cost by limiting the length. Therefore, we propose a prompt-based length control method to achieve high-accuracy length controlled generation. In particular, we adopt reinforcement learning with the reward signal given by either trainable or rule-based reward models, which further enhances the length-control ability of LLMs by rewarding outputs that follows pre-defined control instruction. To enable rule-based inference, we also introduce standard prompt extractor to collect the standard control information from users' input. Experiments show that our method significantly improves the accuracy of prompt-based length control for summarization task on popular datasets like CNNDM and NYT. Both the standard prompt extractor and the RL-tuned model have show strong generalization ability to unseen control prompt templates.
Learning to Relax: Setting Solver Parameters Across a Sequence of Linear System Instances
Solving a linear system Ax=b is a fundamental scientific computing primitive for which numerous solvers and preconditioners have been developed. These come with parameters whose optimal values depend on the system being solved and are often impossible or too expensive to identify; thus in practice sub-optimal heuristics are used. We consider the common setting in which many related linear systems need to be solved, e.g. during a single numerical simulation. In this scenario, can we sequentially choose parameters that attain a near-optimal overall number of iterations, without extra matrix computations? We answer in the affirmative for Successive Over-Relaxation (SOR), a standard solver whose parameter omega has a strong impact on its runtime. For this method, we prove that a bandit online learning algorithm--using only the number of iterations as feedback--can select parameters for a sequence of instances such that the overall cost approaches that of the best fixed omega as the sequence length increases. Furthermore, when given additional structural information, we show that a contextual bandit method asymptotically achieves the performance of the instance-optimal policy, which selects the best omega for each instance. Our work provides the first learning-theoretic treatment of high-precision linear system solvers and the first end-to-end guarantees for data-driven scientific computing, demonstrating theoretically the potential to speed up numerical methods using well-understood learning algorithms.
Best-of-Majority: Minimax-Optimal Strategy for Pass@k Inference Scaling
LLM inference often generates a batch of candidates for a prompt and selects one via strategies like majority voting or Best-of- N (BoN). For difficult tasks, this single-shot selection often underperforms. Consequently, evaluations commonly report Pass@k: the agent may submit up to k responses, and only the best of them is used when computing regret. Motivated by this, we study inference scaling in the more general Pass@k inference setting, and prove that neither majority voting nor BoN exhibits the desirable scaling with k and the sampling budget N. Combining the advantages of majority voting and BoN, we propose a new inference strategy called Best-of-Majority (BoM), with a pivotal step that restricts the candidates to the responses with high frequency in the N samples before selecting the top-k rewards. We prove that when the sampling budget is N=tildeOmega(C^*), the regret of BoM is O(epsilon_{opt}+epsilon_{mathrm{RM}^2C^*/k}), where C^* is the coverage coefficient, epsilon_{RM} is the estimation error of the reward model, and epsilon_{opt} is the estimation error of reward at the optimal response. We further establish a matching lower bound, certifying that our algorithm is minimax optimal. Beyond optimality, BoM has a key advantage: unlike majority voting and BoN, its performance does not degrade when increasing N. Experimental results of inference on math problems show BoM outperforming both majority voting and BoN.
DLER: Doing Length pEnalty Right - Incentivizing More Intelligence per Token via Reinforcement Learning
Reasoning language models such as OpenAI-o1, DeepSeek-R1, and Qwen achieve strong performance via extended chains of thought but often generate unnecessarily long outputs. Maximizing intelligence per token--accuracy relative to response length--remains an open problem. We revisit reinforcement learning (RL) with the simplest length penalty--truncation--and show that accuracy degradation arises not from the lack of sophisticated penalties but from inadequate RL optimization. We identify three key challenges: (i) large bias in advantage estimation, (ii) entropy collapse, and (iii) sparse reward signal. We address them with Doing Length pEnalty Right (DLER), a training recipe combining batch-wise reward normalization, higher clipping, dynamic sampling, and a simple truncation length penalty. DLER achieves state-of-the-art accuracy--efficiency trade-offs, cutting output length by over 70 percent while surpassing all previous baseline accuracy. It also improves test-time scaling: compared to DeepSeek-R1-7B, DLER-7B generates multiple concise responses in parallel with 28 percent higher accuracy and lower latency. We further introduce Difficulty-Aware DLER, which adaptively tightens truncation on easier questions for additional efficiency gains. We also propose an update-selective merging method that preserves baseline accuracy while retaining the concise reasoning ability of the DLER model, which is useful for scenarios where RL training data is scarce.
HAPO: Training Language Models to Reason Concisely via History-Aware Policy Optimization
While scaling the length of responses at test-time has been shown to markedly improve the reasoning abilities and performance of large language models (LLMs), it often results in verbose outputs and increases inference cost. Prior approaches for efficient test-time scaling, typically using universal budget constraints or query-level length optimization, do not leverage historical information from previous encounters with the same problem during training. We hypothesize that this limits their ability to progressively make solutions more concise over time. To address this, we present History-Aware Policy Optimization (HAPO), which keeps track of a history state (e.g., the minimum length over previously generated correct responses) for each problem. HAPO employs a novel length reward function based on this history state to incentivize the discovery of correct solutions that are more concise than those previously found. Crucially, this reward structure avoids overly penalizing shorter incorrect responses with the goal of facilitating exploration towards more efficient solutions. By combining this length reward with a correctness reward, HAPO jointly optimizes for correctness and efficiency. We use HAPO to train DeepSeek-R1-Distill-Qwen-1.5B, DeepScaleR-1.5B-Preview, and Qwen-2.5-1.5B-Instruct, and evaluate HAPO on several math benchmarks that span various difficulty levels. Experiment results demonstrate that HAPO effectively induces LLMs' concise reasoning abilities, producing length reductions of 33-59% with accuracy drops of only 2-5%.
Efficient Reasoning via Reward Model
Reinforcement learning with verifiable rewards (RLVR) has been shown to enhance the reasoning capabilities of large language models (LLMs), enabling the development of large reasoning models (LRMs). However, LRMs such as DeepSeek-R1 and OpenAI o1 often generate verbose responses containing redundant or irrelevant reasoning step-a phenomenon known as overthinking-which substantially increases computational costs. Prior efforts to mitigate this issue commonly incorporate length penalties into the reward function, but we find they frequently suffer from two critical issues: length collapse and training collapse, resulting in sub-optimal performance. To address them, we propose a pipeline for training a Conciseness Reward Model (CRM) that scores the conciseness of reasoning path. Additionally, we introduce a novel reward formulation named Conciseness Reward Function (CRF) with explicit dependency between the outcome reward and conciseness score, thereby fostering both more effective and more efficient reasoning. From a theoretical standpoint, we demonstrate the superiority of the new reward from the perspective of variance reduction and improved convergence properties. Besides, on the practical side, extensive experiments on five mathematical benchmark datasets demonstrate the method's effectiveness and token efficiency, which achieves an 8.1% accuracy improvement and a 19.9% reduction in response token length on Qwen2.5-7B. Furthermore, the method generalizes well to other LLMs including Llama and Mistral. The implementation code and datasets are publicly available for reproduction: https://anonymous.4open.science/r/CRM.
Sketched Ridgeless Linear Regression: The Role of Downsampling
Overparametrization often helps improve the generalization performance. This paper proposes a dual view of overparametrization suggesting that downsampling may also help generalize. Motivated by this dual view, we characterize two out-of-sample prediction risks of the sketched ridgeless least square estimator in the proportional regime masymp n asymp p, where m is the sketching size, n the sample size, and p the feature dimensionality. Our results reveal the statistical role of downsampling. Specifically, downsampling does not always hurt the generalization performance, and may actually help improve it in some cases. We identify the optimal sketching sizes that minimize the out-of-sample prediction risks, and find that the optimally sketched estimator has stabler risk curves that eliminates the peaks of those for the full-sample estimator. We then propose a practical procedure to empirically identify the optimal sketching size. Finally, we extend our results to cover central limit theorems and misspecified models. Numerical studies strongly support our theory.
Sample More to Think Less: Group Filtered Policy Optimization for Concise Reasoning
Large language models trained with reinforcement learning with verifiable rewards tend to trade accuracy for length--inflating response lengths to achieve gains in accuracy. While longer answers may be warranted for harder problems, many tokens are merely "filler": repetitive, verbose text that makes no real progress. We introduce GFPO (Group Filtered Policy Optimization), which curbs this length explosion by sampling larger groups per problem during training and filtering responses to train on based on two key metrics: (1) response length and (2) token efficiency: reward per token ratio. By sampling more at training time, we teach models to think less at inference time. On the Phi-4-reasoning model, GFPO cuts GRPO's length inflation by 46-71% across challenging STEM and coding benchmarks (AIME 24/25, GPQA, Omni-MATH, LiveCodeBench) while maintaining accuracy. Optimizing for reward per token further increases reductions in length inflation to 71-85%. We also propose Adaptive Difficulty GFPO, which dynamically allocates more training resources to harder problems based on real-time difficulty estimates, improving the balance between computational efficiency and accuracy especially on difficult questions. GFPO demonstrates that increased training-time compute directly translates to reduced test-time compute--a simple yet effective trade-off for efficient reasoning.
Length-Controlled AlpacaEval: A Simple Way to Debias Automatic Evaluators
LLM-based auto-annotators have become a key component of the LLM development process due to their cost-effectiveness and scalability compared to human-based evaluation. However, these auto-annotators can introduce complex biases that are hard to remove. Even simple, known confounders such as preference for longer outputs remain in existing automated evaluation metrics. We propose a simple regression analysis approach for controlling biases in auto-evaluations. As a real case study, we focus on reducing the length bias of AlpacaEval, a fast and affordable benchmark for chat LLMs that uses LLMs to estimate response quality. Despite being highly correlated with human preferences, AlpacaEval is known to favor models that generate longer outputs. We introduce a length-controlled AlpacaEval that aims to answer the counterfactual question: "What would the preference be if the model's and baseline's output had the same length?". To achieve this, we first fit a generalized linear model to predict the biased output of interest (auto-annotator preferences) based on the mediators we want to control for (length difference) and other relevant features. We then obtain length-controlled preferences by predicting preferences while conditioning the GLM with a zero difference in lengths. Length-controlling not only improves the robustness of the metric to manipulations in model verbosity, we also find that it increases the Spearman correlation with LMSYS' Chatbot Arena from 0.94 to 0.98. We release the code and leaderboard at https://tatsu-lab.github.io/alpaca_eval/ .
What is the Best Sequence Length for BABYLM?
Transformer language models typically operate with a fixed-length context window, which has grown in step with large-scale pretraining datasets. In the BabyLM Challenge, however, many past submissions have defaulted to using much shorter sequence lengths. We examine the impact of sequence length on BabyLM pretraining, to answer the simple question: what sequence length should we be using when training Baby LMs? Using 100M-word training data and fixed compute budgets, we compare 125M-parameter Mamba and OPT models, finding that although longer is often better, the optimal length depends on both task and architecture. Shorter sequences are sufficient for grammatical generalization tasks whereas longer contexts benefit morphological analogical reasoning tasks.
Efficient Test-Time Scaling via Self-Calibration
Increasing test-time computation is a straightforward approach to enhancing the quality of responses in Large Language Models (LLMs). While Best-of-N sampling and Self-Consistency with majority voting are simple and effective, they require a fixed number of sampling responses for each query, regardless of its complexity. This could result in wasted computation for simpler questions and insufficient exploration for more challenging ones. In this work, we argue that model confidence of responses can be used for improving the efficiency of test-time scaling. Unfortunately, LLMs are known to be overconfident and provide unreliable confidence estimation. To address this limitation, we introduce Self-Calibration by distilling Self-Consistency-derived confidence into the model itself. This enables reliable confidence estimation at test time with one forward pass. We then design confidence-based efficient test-time scaling methods to handle queries of various difficulty, such as Early-Stopping for Best-of-N and Self-Consistency with calibrated confidence. Experiments on three LLMs across six datasets demonstrate the effectiveness of our approach. Specifically, applying confidence-based Early Stopping to Best-of-N improves MathQA accuracy from 81.0 to 83.6 with a sample budget of 16 responses, indicating the efficacy of confidence-based sampling strategy at inference time.
A Unified Sampling Framework for Solver Searching of Diffusion Probabilistic Models
Recent years have witnessed the rapid progress and broad application of diffusion probabilistic models (DPMs). Sampling from DPMs can be viewed as solving an ordinary differential equation (ODE). Despite the promising performance, the generation of DPMs usually consumes much time due to the large number of function evaluations (NFE). Though recent works have accelerated the sampling to around 20 steps with high-order solvers, the sample quality with less than 10 NFE can still be improved. In this paper, we propose a unified sampling framework (USF) to study the optional strategies for solver. Under this framework, we further reveal that taking different solving strategies at different timesteps may help further decrease the truncation error, and a carefully designed solver schedule has the potential to improve the sample quality by a large margin. Therefore, we propose a new sampling framework based on the exponential integral formulation that allows free choices of solver strategy at each step and design specific decisions for the framework. Moreover, we propose S^3, a predictor-based search method that automatically optimizes the solver schedule to get a better time-quality trade-off of sampling. We demonstrate that S^3 can find outstanding solver schedules which outperform the state-of-the-art sampling methods on CIFAR-10, CelebA, ImageNet, and LSUN-Bedroom datasets. Specifically, we achieve 2.69 FID with 10 NFE and 6.86 FID with 5 NFE on CIFAR-10 dataset, outperforming the SOTA method significantly. We further apply S^3 to Stable-Diffusion model and get an acceleration ratio of 2times, showing the feasibility of sampling in very few steps without retraining the neural network.
The CAP Principle for LLM Serving: A Survey of Long-Context Large Language Model Serving
We survey the large language model (LLM) serving area to understand the intricate dynamics between cost-efficiency and accuracy, which is magnified by the growing need for longer contextual understanding when deploying models at a massive scale. Our findings reveal that works in this space optimize along three distinct but conflicting goals: improving serving context length (C), improving serving accuracy (A), and improving serving performance (P). Drawing inspiration from the CAP theorem in databases, we propose a CAP principle for LLM serving, which suggests that any optimization can improve at most two of these three goals simultaneously. Our survey categorizes existing works within this framework. We find the definition and continuity of user-perceived measurement metrics are crucial in determining whether a goal has been met, akin to prior CAP databases in the wild. We recognize the CAP principle for LLM serving as a guiding principle, rather than a formal theorem, to inform designers of the inherent and dynamic trade-offs in serving models. As serving accuracy and performance have been extensively studied, this survey focuses on works that extend serving context length and address the resulting challenges.
Thinking Fast and Right: Balancing Accuracy and Reasoning Length with Adaptive Rewards
Large language models (LLMs) have demonstrated strong reasoning abilities in mathematical tasks, often enhanced through reinforcement learning (RL). However, RL-trained models frequently produce unnecessarily long reasoning traces -- even for simple queries -- leading to increased inference costs and latency. While recent approaches attempt to control verbosity by adding length penalties to the reward function, these methods rely on fixed penalty terms that are hard to tune and cannot adapt as the model's reasoning capability evolves, limiting their effectiveness. In this work, we propose an adaptive reward-shaping method that enables LLMs to "think fast and right" -- producing concise outputs without sacrificing correctness. Our method dynamically adjusts the reward trade-off between accuracy and response length based on model performance: when accuracy is high, the length penalty increases to encourage faster length reduction; when accuracy drops, the penalty is relaxed to preserve correctness. This adaptive reward accelerates early-stage length reduction while avoiding over-compression in later stages. Experiments across multiple datasets show that our approach consistently and dramatically reduces reasoning length while largely maintaining accuracy, offering a new direction for cost-efficient adaptive reasoning in large-scale language models.
Enhancing Score-Based Sampling Methods with Ensembles
We introduce ensembles within score-based sampling methods to develop gradient-free approximate sampling techniques that leverage the collective dynamics of particle ensembles to compute approximate reverse diffusion drifts. We introduce the underlying methodology, emphasizing its relationship with generative diffusion models and the previously introduced F\"ollmer sampler. We demonstrate the efficacy of ensemble strategies through various examples, ranging from low- to medium-dimensionality sampling problems, including multi-modal and highly non-Gaussian probability distributions, and provide comparisons to traditional methods like NUTS. Our findings highlight the potential of ensemble strategies for modeling complex probability distributions in situations where gradients are unavailable. Finally, we showcase its application in the context of Bayesian inversion problems within the geophysical sciences.
Spinning the Golden Thread: Benchmarking Long-Form Generation in Language Models
The abilities of long-context language models (LMs) are often evaluated using the "Needle-in-a-Haystack" (NIAH) test, which comprises tasks designed to assess a model's ability to identify specific information ("needle") within large text sequences ("haystack"). While these benchmarks measure how well models understand long-context input sequences, they do not effectively gauge the quality of long-form text generation--a critical aspect for applications such as design proposals and creative writing. To address this gap, we have introduced a new long-form text evaluation benchmark, Spinning the Golden Thread (SGT), which tests models' ability to identify specific events within generated long text sequences. In this benchmark, we prompt long-context LMs to create long-form text that must include particular events or constraints and evaluate their ability to incorporate these elements. We evaluated ten long-context LMs across four distinct scenarios, three types of prompt instructions, and two different generation-length settings (16K and 32K). Although these models perform well on NIAH benchmarks, none demonstrated satisfactory performance on the Spinning the Golden Thread, raising concerns about their ability to generate coherent long-form text that follows instructions. Additionally, as the length of the generated text increases, all models exhibit a significant drop in performance.
Align Your Steps: Optimizing Sampling Schedules in Diffusion Models
Diffusion models (DMs) have established themselves as the state-of-the-art generative modeling approach in the visual domain and beyond. A crucial drawback of DMs is their slow sampling speed, relying on many sequential function evaluations through large neural networks. Sampling from DMs can be seen as solving a differential equation through a discretized set of noise levels known as the sampling schedule. While past works primarily focused on deriving efficient solvers, little attention has been given to finding optimal sampling schedules, and the entire literature relies on hand-crafted heuristics. In this work, for the first time, we propose a general and principled approach to optimizing the sampling schedules of DMs for high-quality outputs, called Align Your Steps. We leverage methods from stochastic calculus and find optimal schedules specific to different solvers, trained DMs and datasets. We evaluate our novel approach on several image, video as well as 2D toy data synthesis benchmarks, using a variety of different samplers, and observe that our optimized schedules outperform previous hand-crafted schedules in almost all experiments. Our method demonstrates the untapped potential of sampling schedule optimization, especially in the few-step synthesis regime.
Towards a statistical theory of data selection under weak supervision
Given a sample of size N, it is often useful to select a subsample of smaller size n<N to be used for statistical estimation or learning. Such a data selection step is useful to reduce the requirements of data labeling and the computational complexity of learning. We assume to be given N unlabeled samples {{boldsymbol x}_i}_{ile N}, and to be given access to a `surrogate model' that can predict labels y_i better than random guessing. Our goal is to select a subset of the samples, to be denoted by {{boldsymbol x}_i}_{iin G}, of size |G|=n<N. We then acquire labels for this set and we use them to train a model via regularized empirical risk minimization. By using a mixture of numerical experiments on real and synthetic data, and mathematical derivations under low- and high- dimensional asymptotics, we show that: (i)~Data selection can be very effective, in particular beating training on the full sample in some cases; (ii)~Certain popular choices in data selection methods (e.g. unbiased reweighted subsampling, or influence function-based subsampling) can be substantially suboptimal.
Faster logconcave sampling from a cold start in high dimension
We present a faster algorithm to generate a warm start for sampling an arbitrary logconcave density specified by an evaluation oracle, leading to the first sub-cubic sampling algorithms for inputs in (near-)isotropic position. A long line of prior work incurred a warm-start penalty of at least linear in the dimension, hitting a cubic barrier, even for the special case of uniform sampling from convex bodies. Our improvement relies on two key ingredients of independent interest. (1) We show how to sample given a warm start in weaker notions of distance, in particular q-R\'enyi divergence for q=mathcal{O}(1), whereas previous analyses required stringent infty-R\'enyi divergence (with the exception of Hit-and-Run, whose known mixing time is higher). This marks the first improvement in the required warmness since Lov\'asz and Simonovits (1991). (2) We refine and generalize the log-Sobolev inequality of Lee and Vempala (2018), originally established for isotropic logconcave distributions in terms of the diameter of the support, to logconcave distributions in terms of a geometric average of the support diameter and the largest eigenvalue of the covariance matrix.
Efficient estimation of multiple expectations with the same sample by adaptive importance sampling and control variates
Some classical uncertainty quantification problems require the estimation of multiple expectations. Estimating all of them accurately is crucial and can have a major impact on the analysis to perform, and standard existing Monte Carlo methods can be costly to do so. We propose here a new procedure based on importance sampling and control variates for estimating more efficiently multiple expectations with the same sample. We first show that there exists a family of optimal estimators combining both importance sampling and control variates, which however cannot be used in practice because they require the knowledge of the values of the expectations to estimate. Motivated by the form of these optimal estimators and some interesting properties, we therefore propose an adaptive algorithm. The general idea is to adaptively update the parameters of the estimators for approaching the optimal ones. We suggest then a quantitative stopping criterion that exploits the trade-off between approaching these optimal parameters and having a sufficient budget left. This left budget is then used to draw a new independent sample from the final sampling distribution, allowing to get unbiased estimators of the expectations. We show how to apply our procedure to sensitivity analysis, by estimating Sobol' indices and quantifying the impact of the input distributions. Finally, realistic test cases show the practical interest of the proposed algorithm, and its significant improvement over estimating the expectations separately.
LongSSM: On the Length Extension of State-space Models in Language Modelling
In this paper, we investigate the length-extension of state-space models (SSMs) in language modeling. Length extension involves training models on short sequences and testing them on longer ones. We show that state-space models trained with zero hidden states initialization have difficulty doing length extension. We explain this difficulty by pointing out the length extension is equivalent to polynomial extrapolation. Based on the theory, we propose a simple yet effective method - changing the hidden states initialization scheme - to improve the length extension. Moreover, our method shows that using long training sequence length is beneficial but not necessary to length extension. Changing the hidden state initialization enables the efficient training of long-memory model with a smaller training context length.
Train Long, Think Short: Curriculum Learning for Efficient Reasoning
Recent work on enhancing the reasoning abilities of large language models (LLMs) has introduced explicit length control as a means of constraining computational cost while preserving accuracy. However, existing approaches rely on fixed-length training budgets, which do not take advantage of the natural progression from exploration to compression during learning. In this work, we propose a curriculum learning strategy for length-controlled reasoning using Group Relative Policy Optimization (GRPO). Our method starts with generous token budgets and gradually tightens them over training, encouraging models to first discover effective solution strategies and then distill them into more concise reasoning traces. We augment GRPO with a reward function that balances three signals: task correctness (via verifier feedback), length efficiency, and formatting adherence (via structural tags). Experiments on GSM8K, MATH500, SVAMP, College Math, and GSM+ demonstrate that curriculum-based training consistently outperforms fixed-budget baselines at the same final budget, achieving higher accuracy and significantly improved token efficiency. We further ablate the impact of reward weighting and decay schedule design, showing that progressive constraint serves as a powerful inductive bias for training efficient reasoning models. Our code and checkpoints are released at: https://github.com/hammoudhasan/curriculum_grpo.
Finding the Sweet Spot: Preference Data Construction for Scaling Preference Optimization
Iterative data generation and model retraining are widely used to align large language models (LLMs). It typically involves a policy model to generate on-policy responses and a reward model to guide training data selection. Direct Preference Optimization (DPO) further enhances this process by constructing preference pairs of chosen and rejected responses. In this work, we aim to scale up the number of on-policy samples via repeated random sampling to improve alignment performance. Conventional practice selects the sample with the highest reward as chosen and the lowest as rejected for DPO. However, our experiments reveal that this strategy leads to a decline in performance as the sample size increases. To address this, we investigate preference data construction through the lens of underlying normal distribution of sample rewards. We categorize the reward space into seven representative points and systematically explore all 21 (C_7^2) pairwise combinations. Through evaluations on four models using AlpacaEval 2, we find that selecting the rejected response at reward position mu - 2sigma rather than the minimum reward, is crucial for optimal performance. We finally introduce a scalable preference data construction strategy that consistently enhances model performance as the sample scale increases.
Scaling LLM Inference with Optimized Sample Compute Allocation
Sampling is a basic operation in many inference-time algorithms of large language models (LLMs). To scale up inference efficiently with a limited compute, it is crucial to find an optimal allocation for sample compute budgets: Which sampling configurations (model, temperature, language, etc.) do we use? How many samples do we generate in each configuration? We formulate these choices as a learning problem and propose OSCA, an algorithm that Optimizes Sample Compute Allocation by finding an optimal mix of different inference configurations. Our experiments show that with our learned mixed allocation, we can achieve accuracy better than the best single configuration with 128x less compute on code generation and 25x less compute on 4 reasoning tasks. OSCA is also shown to be effective in agentic workflows beyond single-turn tasks, achieving a better accuracy on SWE-Bench with 3x less compute than the default configuration. Our code and generations are released at https://github.com/LeiLiLab/OSCA.
Implicit Diffusion: Efficient Optimization through Stochastic Sampling
We present a new algorithm to optimize distributions defined implicitly by parameterized stochastic diffusions. Doing so allows us to modify the outcome distribution of sampling processes by optimizing over their parameters. We introduce a general framework for first-order optimization of these processes, that performs jointly, in a single loop, optimization and sampling steps. This approach is inspired by recent advances in bilevel optimization and automatic implicit differentiation, leveraging the point of view of sampling as optimization over the space of probability distributions. We provide theoretical guarantees on the performance of our method, as well as experimental results demonstrating its effectiveness in real-world settings.
Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior
Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation, but are vulnerable to geometry collapse and poor textures yet. To solve this issue, we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However, the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy, and thus is not a consistently correct guidance, explaining the vulnerability of SDS. Since for any SDE, there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE, we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically, at each training iteration, given a rendered image by a 3D model, we first estimate its desired 3D score function by a pre-trained 2D diffusion model, and build an ODE for trajectory sampling. Next, we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes, as shown in Fig. 1. The codes are available at https://github.com/sail-sg/Consistent3D.
Sqrt(d) Dimension Dependence of Langevin Monte Carlo
This article considers the popular MCMC method of unadjusted Langevin Monte Carlo (LMC) and provides a non-asymptotic analysis of its sampling error in 2-Wasserstein distance. The proof is based on a refinement of mean-square analysis in Li et al. (2019), and this refined framework automates the analysis of a large class of sampling algorithms based on discretizations of contractive SDEs. Using this framework, we establish an O(d/epsilon) mixing time bound for LMC, without warm start, under the common log-smooth and log-strongly-convex conditions, plus a growth condition on the 3rd-order derivative of the potential of target measures. This bound improves the best previously known O(d/epsilon) result and is optimal (in terms of order) in both dimension d and accuracy tolerance epsilon for target measures satisfying the aforementioned assumptions. Our theoretical analysis is further validated by numerical experiments.
Towards Thinking-Optimal Scaling of Test-Time Compute for LLM Reasoning
Recent studies have shown that making a model spend more time thinking through longer Chain of Thoughts (CoTs) enables it to gain significant improvements in complex reasoning tasks. While current researches continue to explore the benefits of increasing test-time compute by extending the CoT lengths of Large Language Models (LLMs), we are concerned about a potential issue hidden behind the current pursuit of test-time scaling: Would excessively scaling the CoT length actually bring adverse effects to a model's reasoning performance? Our explorations on mathematical reasoning tasks reveal an unexpected finding that scaling with longer CoTs can indeed impair the reasoning performance of LLMs in certain domains. Moreover, we discover that there exists an optimal scaled length distribution that differs across different domains. Based on these insights, we propose a Thinking-Optimal Scaling strategy. Our method first uses a small set of seed data with varying response length distributions to teach the model to adopt different reasoning efforts for deep thinking. Then, the model selects its shortest correct response under different reasoning efforts on additional problems for self-improvement. Our self-improved models built upon Qwen2.5-32B-Instruct outperform other distillation-based 32B o1-like models across various math benchmarks, and achieve performance on par with QwQ-32B-Preview.
Length Desensitization in Direct Preference Optimization
Direct Preference Optimization (DPO) is widely utilized in the Reinforcement Learning from Human Feedback (RLHF) phase to align Large Language Models (LLMs) with human preferences, thereby enhancing both their harmlessness and efficacy. However, it has been observed that DPO tends to over-optimize for verbosity, which can detrimentally affect both performance and user experience. In this paper, we conduct an in-depth theoretical analysis of DPO's optimization objective and reveal a strong correlation between its implicit reward and data length. This correlation misguides the optimization direction, resulting in length sensitivity during the DPO training and leading to verbosity. To address this issue, we propose a length-desensitization improvement method for DPO, termed LD-DPO. The proposed method aims to desensitize DPO to data length by decoupling explicit length preference, which is relatively insignificant, from the other implicit preferences, thereby enabling more effective learning of the intrinsic preferences. We utilized two settings (Base and Instruct) of Llama2-13B, Llama3-8B, and Qwen2-7B for experimental validation on various benchmarks including MT-Bench and AlpacaEval 2. The experimental results indicate that LD-DPO consistently outperforms DPO and other baseline methods, achieving more concise responses with a 10-40% reduction in length compared to DPO. We conducted in-depth experimental analyses to demonstrate that LD-DPO can indeed achieve length desensitization and align the model more closely with human-like preferences.
Generalized Differentiable RANSAC
We propose nabla-RANSAC, a generalized differentiable RANSAC that allows learning the entire randomized robust estimation pipeline. The proposed approach enables the use of relaxation techniques for estimating the gradients in the sampling distribution, which are then propagated through a differentiable solver. The trainable quality function marginalizes over the scores from all the models estimated within nabla-RANSAC to guide the network learning accurate and useful inlier probabilities or to train feature detection and matching networks. Our method directly maximizes the probability of drawing a good hypothesis, allowing us to learn better sampling distribution. We test nabla-RANSAC on a number of real-world scenarios on fundamental and essential matrix estimation, both outdoors and indoors, with handcrafted and learning-based features. It is superior to the state-of-the-art in terms of accuracy while running at a similar speed to its less accurate alternatives. The code and trained models are available at https://github.com/weitong8591/differentiable_ransac.
Theoretical Benefit and Limitation of Diffusion Language Model
Diffusion language models have emerged as a promising approach for text generation. One would naturally expect this method to be an efficient replacement for autoregressive models since multiple tokens can be sampled in parallel during each diffusion step. However, its efficiency-accuracy trade-off is not yet well understood. In this paper, we present a rigorous theoretical analysis of a widely used type of diffusion language model, the Masked Diffusion Model (MDM), and find that its effectiveness heavily depends on the target evaluation metric. Under mild conditions, we prove that when using perplexity as the metric, MDMs can achieve near-optimal perplexity in sampling steps regardless of sequence length, demonstrating that efficiency can be achieved without sacrificing performance. However, when using the sequence error rate--which is important for understanding the "correctness" of a sequence, such as a reasoning chain--we show that the required sampling steps must scale linearly with sequence length to obtain "correct" sequences, thereby eliminating MDM's efficiency advantage over autoregressive models. Our analysis establishes the first theoretical foundation for understanding the benefits and limitations of MDMs. All theoretical findings are supported by empirical studies.
Precise Length Control in Large Language Models
Large Language Models (LLMs) are increasingly used in production systems, powering applications such as chatbots, summarization, and question answering. Despite their success, controlling the length of their response remains a significant challenge, particularly for tasks requiring structured outputs or specific levels of detail. In this work, we propose a method to adapt pre-trained decoder-only LLMs for precise control of response length. Our approach incorporates a secondary length-difference positional encoding (LDPE) into the input embeddings, which counts down to a user-set response termination length. Fine-tuning with LDPE allows the model to learn to terminate responses coherently at the desired length, achieving mean token errors of less than 3 tokens. We also introduce Max New Tokens++, an extension that enables flexible upper-bound length control, rather than an exact target. Experimental results on tasks such as question answering and document summarization demonstrate that our method enables precise length control without compromising response quality.
Solving Diffusion ODEs with Optimal Boundary Conditions for Better Image Super-Resolution
Diffusion models, as a kind of powerful generative model, have given impressive results on image super-resolution (SR) tasks. However, due to the randomness introduced in the reverse process of diffusion models, the performances of diffusion-based SR models are fluctuating at every time of sampling, especially for samplers with few resampled steps. This inherent randomness of diffusion models results in ineffectiveness and instability, making it challenging for users to guarantee the quality of SR results. However, our work takes this randomness as an opportunity: fully analyzing and leveraging it leads to the construction of an effective plug-and-play sampling method that owns the potential to benefit a series of diffusion-based SR methods. More in detail, we propose to steadily sample high-quality SR images from pre-trained diffusion-based SR models by solving diffusion ordinary differential equations (diffusion ODEs) with optimal boundary conditions (BCs) and analyze the characteristics between the choices of BCs and their corresponding SR results. Our analysis shows the route to obtain an approximately optimal BC via an efficient exploration in the whole space. The quality of SR results sampled by the proposed method with fewer steps outperforms the quality of results sampled by current methods with randomness from the same pre-trained diffusion-based SR model, which means that our sampling method "boosts" current diffusion-based SR models without any additional training.
Towards Optimal Multi-draft Speculative Decoding
Large Language Models (LLMs) have become an indispensable part of natural language processing tasks. However, autoregressive sampling has become an efficiency bottleneck. Multi-Draft Speculative Decoding (MDSD) is a recent approach where, when generating each token, a small draft model generates multiple drafts, and the target LLM verifies them in parallel, ensuring that the final output conforms to the target model distribution. The two main design choices in MDSD are the draft sampling method and the verification algorithm. For a fixed draft sampling method, the optimal acceptance rate is a solution to an optimal transport problem, but the complexity of this problem makes it difficult to solve for the optimal acceptance rate and measure the gap between existing verification algorithms and the theoretical upper bound. This paper discusses the dual of the optimal transport problem, providing a way to efficiently compute the optimal acceptance rate. For the first time, we measure the theoretical upper bound of MDSD efficiency for vocabulary sizes in the thousands and quantify the gap between existing verification algorithms and this bound. We also compare different draft sampling methods based on their optimal acceptance rates. Our results show that the draft sampling method strongly influences the optimal acceptance rate, with sampling without replacement outperforming sampling with replacement. Additionally, existing verification algorithms do not reach the theoretical upper bound for both without replacement and with replacement sampling. Our findings suggest that carefully designed draft sampling methods can potentially improve the optimal acceptance rate and enable the development of verification algorithms that closely match the theoretical upper bound.
On Generalizations of Some Distance Based Classifiers for HDLSS Data
In high dimension, low sample size (HDLSS) settings, classifiers based on Euclidean distances like the nearest neighbor classifier and the average distance classifier perform quite poorly if differences between locations of the underlying populations get masked by scale differences. To rectify this problem, several modifications of these classifiers have been proposed in the literature. However, existing methods are confined to location and scale differences only, and often fail to discriminate among populations differing outside of the first two moments. In this article, we propose some simple transformations of these classifiers resulting into improved performance even when the underlying populations have the same location and scale. We further propose a generalization of these classifiers based on the idea of grouping of variables. The high-dimensional behavior of the proposed classifiers is studied theoretically. Numerical experiments with a variety of simulated examples as well as an extensive analysis of real data sets exhibit advantages of the proposed methods.
BoNBoN Alignment for Large Language Models and the Sweetness of Best-of-n Sampling
This paper concerns the problem of aligning samples from large language models to human preferences using best-of-n sampling, where we draw n samples, rank them, and return the best one. We consider two fundamental problems. First: what is the relationship between best-of-n and approaches to alignment that train LLMs to output samples with a high expected reward (e.g., RLHF or DPO)? To answer this, we embed both the best-of-n distribution and the sampling distributions learned by alignment procedures in a common class of tiltings of the base LLM distribution. We then show that, within this class, best-of-n is essentially optimal in terms of the trade-off between win-rate against the base model vs KL distance from the base model. That is, best-of-n is the best choice of alignment distribution if the goal is to maximize win rate. However, best-of-n requires drawing n samples for each inference, a substantial cost. To avoid this, the second problem we consider is how to fine-tune a LLM to mimic the best-of-n sampling distribution. We derive BoNBoN Alignment to achieve this by exploiting the special structure of the best-of-n distribution. Experiments show that BoNBoN alignment yields substantial improvements in producing a model that is preferred to the base policy while minimally affecting off-target aspects.
Scalable Primal-Dual Actor-Critic Method for Safe Multi-Agent RL with General Utilities
We investigate safe multi-agent reinforcement learning, where agents seek to collectively maximize an aggregate sum of local objectives while satisfying their own safety constraints. The objective and constraints are described by {\it general utilities}, i.e., nonlinear functions of the long-term state-action occupancy measure, which encompass broader decision-making goals such as risk, exploration, or imitations. The exponential growth of the state-action space size with the number of agents presents challenges for global observability, further exacerbated by the global coupling arising from agents' safety constraints. To tackle this issue, we propose a primal-dual method utilizing shadow reward and κ-hop neighbor truncation under a form of correlation decay property, where κ is the communication radius. In the exact setting, our algorithm converges to a first-order stationary point (FOSP) at the rate of Oleft(T^{-2/3}right). In the sample-based setting, we demonstrate that, with high probability, our algorithm requires mathcal{O}left(ε^{-3.5}right) samples to achieve an ε-FOSP with an approximation error of O(φ_0^{2κ}), where φ_0in (0,1). Finally, we demonstrate the effectiveness of our model through extensive numerical experiments.
PEAR: Phase Entropy Aware Reward for Efficient Reasoning
Large Reasoning Models (LRMs) have achieved impressive performance on complex reasoning tasks by generating detailed chain-of-thought (CoT) explanations. However, these responses are often excessively long, containing redundant reasoning steps that inflate inference cost and reduce usability. Controlling the length of generated reasoning without sacrificing accuracy remains an open challenge. Through a systematic empirical analysis, we reveal a consistent positive correlation between model entropy and response length at different reasoning stages across diverse LRMs: the thinking phase exhibits higher entropy, reflecting exploratory behavior of longer responses, while the final answer phase shows lower entropy, indicating a more deterministic solution. This observation suggests that entropy at different reasoning stages can serve as a control knob for balancing conciseness and performance. Based on this insight, this paper introduces Phase Entropy Aware Reward (PEAR), a reward mechanism that incorporating phase-dependent entropy into the reward design. Instead of treating all tokens uniformly, PEAR penalize excessive entropy during the thinking phase and allowing moderate exploration at the final answer phase, which encourages models to generate concise reasoning traces that retain sufficient flexibility to solve the task correctly. This enables adaptive control of response length without relying on explicit length targets or rigid truncation rules. Extensive experiments across four benchmarks demonstrate that PEAR consistently reduces response length while sustaining competitive accuracy across model scales. In addition, PEAR demonstrates strong out-of-distribution (OOD) robustness beyond the training distribution. Our code is available at: https://github.com/iNLP-Lab/PEAR.
Reinforced Approximate Exploratory Data Analysis
Exploratory data analytics (EDA) is a sequential decision making process where analysts choose subsequent queries that might lead to some interesting insights based on the previous queries and corresponding results. Data processing systems often execute the queries on samples to produce results with low latency. Different downsampling strategy preserves different statistics of the data and have different magnitude of latency reductions. The optimum choice of sampling strategy often depends on the particular context of the analysis flow and the hidden intent of the analyst. In this paper, we are the first to consider the impact of sampling in interactive data exploration settings as they introduce approximation errors. We propose a Deep Reinforcement Learning (DRL) based framework which can optimize the sample selection in order to keep the analysis and insight generation flow intact. Evaluations with 3 real datasets show that our technique can preserve the original insight generation flow while improving the interaction latency, compared to baseline methods.
Conditional Poisson Stochastic Beam Search
Beam search is the default decoding strategy for many sequence generation tasks in NLP. The set of approximate K-best items returned by the algorithm is a useful summary of the distribution for many applications; however, the candidates typically exhibit high overlap and may give a highly biased estimate for expectations under our model. These problems can be addressed by instead using stochastic decoding strategies. In this work, we propose a new method for turning beam search into a stochastic process: Conditional Poisson stochastic beam search. Rather than taking the maximizing set at each iteration, we sample K candidates without replacement according to the conditional Poisson sampling design. We view this as a more natural alternative to Kool et. al. 2019's stochastic beam search (SBS). Furthermore, we show how samples generated under the CPSBS design can be used to build consistent estimators and sample diverse sets from sequence models. In our experiments, we observe CPSBS produces lower variance and more efficient estimators than SBS, even showing improvements in high entropy settings.
PositionID: LLMs can Control Lengths, Copy and Paste with Explicit Positional Awareness
Large Language Models (LLMs) demonstrate impressive capabilities across various domains, including role-playing, creative writing, mathematical reasoning, and coding. Despite these advancements, LLMs still encounter challenges with length control, frequently failing to adhere to specific length constraints due to their token-level operations and insufficient training on data with strict length limitations. We identify this issue as stemming from a lack of positional awareness and propose novel approaches--PositionID Prompting and PositionID Fine-Tuning--to address it. These methods enhance the model's ability to continuously monitor and manage text length during generation. Additionally, we introduce PositionID CP Prompting to enable LLMs to perform copy and paste operations accurately. Furthermore, we develop two benchmarks for evaluating length control and copy-paste abilities. Our experiments demonstrate that our methods significantly improve the model's adherence to length constraints and copy-paste accuracy without compromising response quality.
Just Enough Thinking: Efficient Reasoning with Adaptive Length Penalties Reinforcement Learning
Large reasoning models (LRMs) achieve higher performance on challenging reasoning tasks by generating more tokens at inference time, but this verbosity often wastes computation on easy problems. Existing solutions, including supervised finetuning on shorter traces, user-controlled budgets, or RL with uniform penalties, either require data curation, manual configuration, or treat all problems alike regardless of difficulty. We introduce Adaptive Length Penalty (ALP), a reinforcement learning objective tailoring generation length to per-prompt solve rate. During training, ALP monitors each prompt's online solve rate through multiple rollouts and adds a differentiable penalty whose magnitude scales inversely with that rate, so confident (easy) prompts incur a high cost for extra tokens while hard prompts remain unhindered. Posttraining DeepScaleR-1.5B with ALP cuts average token usage by 50\% without significantly dropping performance. Relative to fixed-budget and uniform penalty baselines, ALP redistributes its reduced budget more intelligently by cutting compute on easy prompts and reallocating saved tokens to difficult ones, delivering higher accuracy on the hardest problems with higher cost.
Machine Learning for Online Algorithm Selection under Censored Feedback
In online algorithm selection (OAS), instances of an algorithmic problem class are presented to an agent one after another, and the agent has to quickly select a presumably best algorithm from a fixed set of candidate algorithms. For decision problems such as satisfiability (SAT), quality typically refers to the algorithm's runtime. As the latter is known to exhibit a heavy-tail distribution, an algorithm is normally stopped when exceeding a predefined upper time limit. As a consequence, machine learning methods used to optimize an algorithm selection strategy in a data-driven manner need to deal with right-censored samples, a problem that has received little attention in the literature so far. In this work, we revisit multi-armed bandit algorithms for OAS and discuss their capability of dealing with the problem. Moreover, we adapt them towards runtime-oriented losses, allowing for partially censored data while keeping a space- and time-complexity independent of the time horizon. In an extensive experimental evaluation on an adapted version of the ASlib benchmark, we demonstrate that theoretically well-founded methods based on Thompson sampling perform specifically strong and improve in comparison to existing methods.
Identifying All ε-Best Arms in (Misspecified) Linear Bandits
Motivated by the need to efficiently identify multiple candidates in high trial-and-error cost tasks such as drug discovery, we propose a near-optimal algorithm to identify all ε-best arms (i.e., those at most ε worse than the optimum). Specifically, we introduce LinFACT, an algorithm designed to optimize the identification of all ε-best arms in linear bandits. We establish a novel information-theoretic lower bound on the sample complexity of this problem and demonstrate that LinFACT achieves instance optimality by matching this lower bound up to a logarithmic factor. A key ingredient of our proof is to integrate the lower bound directly into the scaling process for upper bound derivation, determining the termination round and thus the sample complexity. We also extend our analysis to settings with model misspecification and generalized linear models. Numerical experiments, including synthetic and real drug discovery data, demonstrate that LinFACT identifies more promising candidates with reduced sample complexity, offering significant computational efficiency and accelerating early-stage exploratory experiments.
Geometry-Aware Adaptation for Pretrained Models
Machine learning models -- including prominent zero-shot models -- are often trained on datasets whose labels are only a small proportion of a larger label space. Such spaces are commonly equipped with a metric that relates the labels via distances between them. We propose a simple approach to exploit this information to adapt the trained model to reliably predict new classes -- or, in the case of zero-shot prediction, to improve its performance -- without any additional training. Our technique is a drop-in replacement of the standard prediction rule, swapping argmax with the Fr\'echet mean. We provide a comprehensive theoretical analysis for this approach, studying (i) learning-theoretic results trading off label space diameter, sample complexity, and model dimension, (ii) characterizations of the full range of scenarios in which it is possible to predict any unobserved class, and (iii) an optimal active learning-like next class selection procedure to obtain optimal training classes for when it is not possible to predict the entire range of unobserved classes. Empirically, using easily-available external metrics, our proposed approach, Loki, gains up to 29.7% relative improvement over SimCLR on ImageNet and scales to hundreds of thousands of classes. When no such metric is available, Loki can use self-derived metrics from class embeddings and obtains a 10.5% improvement on pretrained zero-shot models such as CLIP.
Data-efficient LLM Fine-tuning for Code Generation
Large language models (LLMs) have demonstrated significant potential in code generation tasks. However, there remains a performance gap between open-source and closed-source models. To address this gap, existing approaches typically generate large amounts of synthetic data for fine-tuning, which often leads to inefficient training. In this work, we propose a data selection strategy in order to improve the effectiveness and efficiency of training for code-based LLMs. By prioritizing data complexity and ensuring that the sampled subset aligns with the distribution of the original dataset, our sampling strategy effectively selects high-quality data. Additionally, we optimize the tokenization process through a "dynamic pack" technique, which minimizes padding tokens and reduces computational resource consumption. Experimental results show that when training on 40% of the OSS-Instruct dataset, the DeepSeek-Coder-Base-6.7B model achieves an average performance of 66.9%, surpassing the 66.1% performance with the full dataset. Moreover, training time is reduced from 47 minutes to 34 minutes, and the peak GPU memory decreases from 61.47 GB to 42.72 GB during a single epoch. Similar improvements are observed with the CodeLlama-Python-7B model on the Evol-Instruct dataset. By optimizing both data selection and tokenization, our approach not only improves model performance but also improves training efficiency.
TESS Discovers a Second System of Transiting Exocomets in the Extreme Debris Disk of RZ Psc
We present the TESS discovery of only the second system of transiting exocomets with a sufficient number of events to measure the size distribution in the RZ Psc system, enabling comparisons with the beta Pictoris and Solar System size distributions. Twenty-four transits with absorption depths (AD) of 1--20\% were observed across three TESS sectors of the 20-50 Myr K0V star, detected as part of our TESS survey of extreme debris disks identified by their IR excess. We discover that the ADs (and hence exocomet radii) follow a broken power-law cumulative frequency distribution not previously seen in extrasolar contexts but similar to that observed in Solar System Kuiper Belt Object sizes, with power-law slopes above and below the break of gamma_AD>break=2.32pm0.12 and gamma_AD<break=0.11pm0.04, respectively. We derive size distributions of 1--7~km from two independent lines of evidence. We use the RZ Psc exocomet rate to predict exocomet yields for the Early eVolution Explorer (EVE) NASA astrophysics Small Explorer (SMEX) mission concept to obtain simultaneous photometry of 10^4 young stars in NUV, optical, and NIR bands. Assuming occurrence rates scaled from RZ Psc, EVE would detect 590 exocomets from approx70 young systems in the optical band, with approx120 simultaneous 5sigma detections in all three bands. These data would enable grain sizes of 200--700~nm and graphite--olivine compositions of dozens of events to be distinguished at 2.5--3sigma, as well as a 4sigma determination of the accuracy of the Herschel-derived M-debris disk fraction.
Sharper Bounds for ell_p Sensitivity Sampling
In large scale machine learning, random sampling is a popular way to approximate datasets by a small representative subset of examples. In particular, sensitivity sampling is an intensely studied technique which provides provable guarantees on the quality of approximation, while reducing the number of examples to the product of the VC dimension d and the total sensitivity mathfrak S in remarkably general settings. However, guarantees going beyond this general bound of mathfrak S d are known in perhaps only one setting, for ell_2 subspace embeddings, despite intense study of sensitivity sampling in prior work. In this work, we show the first bounds for sensitivity sampling for ell_p subspace embeddings for pneq 2 that improve over the general mathfrak S d bound, achieving a bound of roughly mathfrak S^{2/p} for 1leq p<2 and mathfrak S^{2-2/p} for 2<p<infty. For 1leq p<2, we show that this bound is tight, in the sense that there exist matrices for which mathfrak S^{2/p} samples is necessary. Furthermore, our techniques yield further new results in the study of sampling algorithms, showing that the root leverage score sampling algorithm achieves a bound of roughly d for 1leq p<2, and that a combination of leverage score and sensitivity sampling achieves an improved bound of roughly d^{2/p}mathfrak S^{2-4/p} for 2<p<infty. Our sensitivity sampling results yield the best known sample complexity for a wide class of structured matrices that have small ell_p sensitivity.
Data-Centric and Heterogeneity-Adaptive Sequence Parallelism for Efficient LLM Training
Extending the context length (i.e., the maximum supported sequence length) of LLMs is of paramount significance. To facilitate long context training of LLMs, sequence parallelism has emerged as an essential technique, which scatters each input sequence across multiple devices and necessitates communication to process the sequence. In essence, existing sequence parallelism methods assume homogeneous sequence lengths (i.e., all input sequences are equal in length) and therefore leverages a single, static scattering strategy for all input sequences. However, in reality, the sequence lengths in LLM training corpora exhibit substantial variability, often following a long-tail distribution, which leads to workload heterogeneity. In this paper, we show that employing a single, static strategy results in inefficiency and resource under-utilization, highlighting the need for adaptive approaches to handle the heterogeneous workloads across sequences. To address this, we propose a heterogeneity-adaptive sequence parallelism method. For each training step, our approach captures the variability in sequence lengths and assigns the optimal combination of scattering strategies based on workload characteristics. We model this problem as a linear programming optimization and design an efficient and effective solver to find the optimal solution. Furthermore, we implement our method in a high-performance system that supports adaptive parallelization in distributed LLM training. Experimental results demonstrate that our system outperforms state-of-the-art training frameworks by up to 1.98x.
AutoDiffusion: Training-Free Optimization of Time Steps and Architectures for Automated Diffusion Model Acceleration
Diffusion models are emerging expressive generative models, in which a large number of time steps (inference steps) are required for a single image generation. To accelerate such tedious process, reducing steps uniformly is considered as an undisputed principle of diffusion models. We consider that such a uniform assumption is not the optimal solution in practice; i.e., we can find different optimal time steps for different models. Therefore, we propose to search the optimal time steps sequence and compressed model architecture in a unified framework to achieve effective image generation for diffusion models without any further training. Specifically, we first design a unified search space that consists of all possible time steps and various architectures. Then, a two stage evolutionary algorithm is introduced to find the optimal solution in the designed search space. To further accelerate the search process, we employ FID score between generated and real samples to estimate the performance of the sampled examples. As a result, the proposed method is (i).training-free, obtaining the optimal time steps and model architecture without any training process; (ii). orthogonal to most advanced diffusion samplers and can be integrated to gain better sample quality. (iii). generalized, where the searched time steps and architectures can be directly applied on different diffusion models with the same guidance scale. Experimental results show that our method achieves excellent performance by using only a few time steps, e.g. 17.86 FID score on ImageNet 64 times 64 with only four steps, compared to 138.66 with DDIM. The code is available at https://github.com/lilijiangg/AutoDiffusion.
Towards Optimal and Efficient Best Arm Identification in Linear Bandits
We give a new algorithm for best arm identification in linearly parameterised bandits in the fixed confidence setting. The algorithm generalises the well-known LUCB algorithm of Kalyanakrishnan et al. (2012) by playing an arm which minimises a suitable notion of geometric overlap of the statistical confidence set for the unknown parameter, and is fully adaptive and computationally efficient as compared to several state-of-the methods. We theoretically analyse the sample complexity of the algorithm for problems with two and three arms, showing optimality in many cases. Numerical results indicate favourable performance over other algorithms with which we compare.
Extending Llama-3's Context Ten-Fold Overnight
We extend the context length of Llama-3-8B-Instruct from 8K to 80K via QLoRA fine-tuning. The entire training cycle is super efficient, which takes 8 hours on one 8xA800 (80G) GPU machine. The resulted model exhibits superior performances across a broad range of evaluation tasks, such as NIHS, topic retrieval, and long-context language understanding; meanwhile, it also well preserves the original capability over short contexts. The dramatic context extension is mainly attributed to merely 3.5K synthetic training samples generated by GPT-4 , which indicates the LLMs' inherent (yet largely underestimated) potential to extend its original context length. In fact, the context length could be extended far beyond 80K with more computation resources. Therefore, the team will publicly release the entire resources (including data, model, data generation pipeline, training code) so as to facilitate the future research from the community: https://github.com/FlagOpen/FlagEmbedding.
BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
RANSAC-based algorithms are the standard techniques for robust estimation in computer vision. These algorithms are iterative and computationally expensive; they alternate between random sampling of data, computing hypotheses, and running inlier counting. Many authors tried different approaches to improve efficiency. One of the major improvements is having a guided sampling, letting the RANSAC cycle stop sooner. This paper presents a new adaptive sampling process for RANSAC. Previous methods either assume no prior information about the inlier/outlier classification of data points or use some previously computed scores in the sampling. In this paper, we derive a dynamic Bayesian network that updates individual data points' inlier scores while iterating RANSAC. At each iteration, we apply weighted sampling using the updated scores. Our method works with or without prior data point scorings. In addition, we use the updated inlier/outlier scoring for deriving a new stopping criterion for the RANSAC loop. We test our method in multiple real-world datasets for several applications and obtain state-of-the-art results. Our method outperforms the baselines in accuracy while needing less computational time.
Learning to Compress Prompt in Natural Language Formats
Large language models (LLMs) are great at processing multiple natural language processing tasks, but their abilities are constrained by inferior performance with long context, slow inference speed, and the high cost of computing the results. Deploying LLMs with precise and informative context helps users process large-scale datasets more effectively and cost-efficiently. Existing works rely on compressing long prompt contexts into soft prompts. However, soft prompt compression encounters limitations in transferability across different LLMs, especially API-based LLMs. To this end, this work aims to compress lengthy prompts in the form of natural language with LLM transferability. This poses two challenges: (i) Natural Language (NL) prompts are incompatible with back-propagation, and (ii) NL prompts lack flexibility in imposing length constraints. In this work, we propose a Natural Language Prompt Encapsulation (Nano-Capsulator) framework compressing original prompts into NL formatted Capsule Prompt while maintaining the prompt utility and transferability. Specifically, to tackle the first challenge, the Nano-Capsulator is optimized by a reward function that interacts with the proposed semantics preserving loss. To address the second question, the Nano-Capsulator is optimized by a reward function featuring length constraints. Experimental results demonstrate that the Capsule Prompt can reduce 81.4% of the original length, decrease inference latency up to 4.5x, and save 80.1% of budget overheads while providing transferability across diverse LLMs and different datasets.
SpecDec++: Boosting Speculative Decoding via Adaptive Candidate Lengths
Speculative decoding reduces the inference latency of a target large language model via utilizing a smaller and faster draft model. Its performance depends on a hyperparameter K -- the candidate length, i.e., the number of candidate tokens for the target model to verify in each round. However, previous methods often use simple heuristics to choose K, which may result in sub-optimal performance. We study the choice of the candidate length K and formulate it as a Markov Decision Process. We theoretically show that the optimal policy of this Markov decision process takes the form of a threshold policy, i.e., the current speculation should stop and be verified when the probability of getting a rejection exceeds a threshold value. Motivated by this theory, we propose SpecDec++, an enhanced version of speculative decoding that adaptively determines the candidate length on the fly. We augment the draft model with a trained acceptance prediction head to predict the conditional acceptance probability of the candidate tokens. SpecDec++ will stop the current speculation when the predicted probability that at least one token gets rejected exceeds a threshold. We implement SpecDec++ and apply it to the llama-2-chat 7B & 70B model pair. Our adaptive method achieves a 2.04x speedup on the Alpaca dataset (an additional 7.2% improvement over the baseline speculative decoding). On the GSM8K and HumanEval datasets, our method achieves a 2.26x speedup (9.4% improvement) and 2.23x speedup (11.1% improvement), respectively.
Bingo: Boosting Efficient Reasoning of LLMs via Dynamic and Significance-based Reinforcement Learning
Large language models have demonstrated impressive reasoning capabilities, yet they often suffer from inefficiencies due to unnecessarily verbose or redundant outputs. While many works have explored reinforcement learning (RL) to enhance reasoning abilities, most primarily focus on improving accuracy, with limited attention to reasoning efficiency. Some existing approaches introduce direct length-based rewards to encourage brevity, but this often leads to noticeable drops in accuracy. In this paper, we propose Bingo, an RL framework that advances length-based reward design to boost efficient reasoning. Bingo incorporates two key mechanisms: a significance-aware length reward, which gradually guides the model to reduce only insignificant tokens, and a dynamic length reward, which initially encourages elaborate reasoning for hard questions but decays over time to improve overall efficiency. Experiments across multiple reasoning benchmarks show that Bingo improves both accuracy and efficiency. It outperforms the vanilla reward and several other length-based reward baselines in RL, achieving a favorable trade-off between accuracy and efficiency. These results underscore the potential of training LLMs explicitly for efficient reasoning.
Balancing Diversity and Risk in LLM Sampling: How to Select Your Method and Parameter for Open-Ended Text Generation
Sampling-based decoding strategies have been widely adopted for Large Language Models (LLMs) in numerous applications, targeting a balance between diversity and quality via temperature tuning and tail truncation. Considering the strong dependency of the candidate next tokens on different prefixes, recent studies propose to adaptively truncate the tail of LLMs' predicted distribution. Although improved results have been reported with these methods on open-ended text generation tasks, the results are highly dependent on the curated parameters and the limited exemplar text. In this paper, we propose a systematic way to estimate the capacity of a truncation sampling method by considering the trade-off between diversity and risk at each decoding step, based on our collected prefix tree which preserves the context of a full sentence. Our work offers a comprehensive comparison of existing truncation sampling methods and serves as a practical user guideline for their parameter selection.
Neural Networks Generalize on Low Complexity Data
We show that feedforward neural networks with ReLU activation generalize on low complexity data, suitably defined. Given i.i.d. data generated from a simple programming language, the minimum description length (MDL) feedforward neural network which interpolates the data generalizes with high probability. We define this simple programming language, along with a notion of description length of such networks. We provide several examples on basic computational tasks, such as checking primality of a natural number, and more. For primality testing, our theorem shows the following. Suppose that we draw an i.i.d. sample of Theta(N^{delta}ln N) numbers uniformly at random from 1 to N, where deltain (0,1). For each number x_i, let y_i = 1 if x_i is a prime and 0 if it is not. Then with high probability, the MDL network fitted to this data accurately answers whether a newly drawn number between 1 and N is a prime or not, with test error leq O(N^{-delta}). Note that the network is not designed to detect primes; minimum description learning discovers a network which does so.
Learning to Sample
Processing large point clouds is a challenging task. Therefore, the data is often sampled to a size that can be processed more easily. The question is how to sample the data? A popular sampling technique is Farthest Point Sampling (FPS). However, FPS is agnostic to a downstream application (classification, retrieval, etc.). The underlying assumption seems to be that minimizing the farthest point distance, as done by FPS, is a good proxy to other objective functions. We show that it is better to learn how to sample. To do that, we propose a deep network to simplify 3D point clouds. The network, termed S-NET, takes a point cloud and produces a smaller point cloud that is optimized for a particular task. The simplified point cloud is not guaranteed to be a subset of the original point cloud. Therefore, we match it to a subset of the original points in a post-processing step. We contrast our approach with FPS by experimenting on two standard data sets and show significantly better results for a variety of applications. Our code is publicly available at: https://github.com/orendv/learning_to_sample
Quasi-random Multi-Sample Inference for Large Language Models
Large language models (LLMs) are often equipped with multi-sample decoding strategies. An LLM implicitly defines an arithmetic code book, facilitating efficient and embarrassingly parallelizable arithmetic sampling to produce multiple samples using quasi-random codes. Traditional text generation methods, such as beam search and sampling-based techniques, have notable limitations: they lack parallelizability or diversity of sampled sequences. This study explores the potential of arithmetic sampling, contrasting it with ancestral sampling across two decoding tasks that employ multi-sample inference: chain-of-thought reasoning with self-consistency and machine translation with minimum Bayes risk decoding. Our results demonstrate that arithmetic sampling produces more diverse samples, significantly improving reasoning and translation performance as the sample size increases. We observe a 3text{-5%} point increase in accuracy on the GSM8K dataset and a 0.45text{-0.89%} point increment in COMET score for WMT19 tasks using arithmetic sampling without any significant computational overhead.
DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models
Diffusion probabilistic models (DPMs) have achieved impressive success in high-resolution image synthesis, especially in recent large-scale text-to-image generation applications. An essential technique for improving the sample quality of DPMs is guided sampling, which usually needs a large guidance scale to obtain the best sample quality. The commonly-used fast sampler for guided sampling is DDIM, a first-order diffusion ODE solver that generally needs 100 to 250 steps for high-quality samples. Although recent works propose dedicated high-order solvers and achieve a further speedup for sampling without guidance, their effectiveness for guided sampling has not been well-tested before. In this work, we demonstrate that previous high-order fast samplers suffer from instability issues, and they even become slower than DDIM when the guidance scale grows large. To further speed up guided sampling, we propose DPM-Solver++, a high-order solver for the guided sampling of DPMs. DPM-Solver++ solves the diffusion ODE with the data prediction model and adopts thresholding methods to keep the solution matches training data distribution. We further propose a multistep variant of DPM-Solver++ to address the instability issue by reducing the effective step size. Experiments show that DPM-Solver++ can generate high-quality samples within only 15 to 20 steps for guided sampling by pixel-space and latent-space DPMs.
Adaptive Reordering Sampler with Neurally Guided MAGSAC
We propose a new sampler for robust estimators that always selects the sample with the highest probability of consisting only of inliers. After every unsuccessful iteration, the inlier probabilities are updated in a principled way via a Bayesian approach. The probabilities obtained by the deep network are used as prior (so-called neural guidance) inside the sampler. Moreover, we introduce a new loss that exploits, in a geometrically justifiable manner, the orientation and scale that can be estimated for any type of feature, e.g., SIFT or SuperPoint, to estimate two-view geometry. The new loss helps to learn higher-order information about the underlying scene geometry. Benefiting from the new sampler and the proposed loss, we combine the neural guidance with the state-of-the-art MAGSAC++. Adaptive Reordering Sampler with Neurally Guided MAGSAC (ARS-MAGSAC) is superior to the state-of-the-art in terms of accuracy and run-time on the PhotoTourism and KITTI datasets for essential and fundamental matrix estimation. The code and trained models are available at https://github.com/weitong8591/ars_magsac.
Elucidating the solution space of extended reverse-time SDE for diffusion models
Diffusion models (DMs) demonstrate potent image generation capabilities in various generative modeling tasks. Nevertheless, their primary limitation lies in slow sampling speed, requiring hundreds or thousands of sequential function evaluations through large neural networks to generate high-quality images. Sampling from DMs can be seen alternatively as solving corresponding stochastic differential equations (SDEs) or ordinary differential equations (ODEs). In this work, we formulate the sampling process as an extended reverse-time SDE (ER SDE), unifying prior explorations into ODEs and SDEs. Leveraging the semi-linear structure of ER SDE solutions, we offer exact solutions and arbitrarily high-order approximate solutions for VP SDE and VE SDE, respectively. Based on the solution space of the ER SDE, we yield mathematical insights elucidating the superior performance of ODE solvers over SDE solvers in terms of fast sampling. Additionally, we unveil that VP SDE solvers stand on par with their VE SDE counterparts. Finally, we devise fast and training-free samplers, ER-SDE-Solvers, achieving state-of-the-art performance across all stochastic samplers. Experimental results demonstrate achieving 3.45 FID in 20 function evaluations and 2.24 FID in 50 function evaluations on the ImageNet 64times64 dataset.
LongRAG: Enhancing Retrieval-Augmented Generation with Long-context LLMs
In traditional RAG framework, the basic retrieval units are normally short. The common retrievers like DPR normally work with 100-word Wikipedia paragraphs. Such a design forces the retriever to search over a large corpus to find the `needle' unit. In contrast, the readers only need to extract answers from the short retrieved units. Such an imbalanced `heavy' retriever and `light' reader design can lead to sub-optimal performance. In order to alleviate the imbalance, we propose a new framework LongRAG, consisting of a `long retriever' and a `long reader'. LongRAG processes the entire Wikipedia into 4K-token units, which is 30x longer than before. By increasing the unit size, we significantly reduce the total units from 22M to 700K. This significantly lowers the burden of retriever, which leads to a remarkable retrieval score: answer recall@1=71% on NQ (previously 52%) and answer recall@2=72% (previously 47%) on HotpotQA (full-wiki). Then we feed the top-k retrieved units (approx 30K tokens) to an existing long-context LLM to perform zero-shot answer extraction. Without requiring any training, LongRAG achieves an EM of 62.7% on NQ, which is the best known result. LongRAG also achieves 64.3% on HotpotQA (full-wiki), which is on par of the SoTA model. Our study offers insights into the future roadmap for combining RAG with long-context LLMs.
When More is Less: Understanding Chain-of-Thought Length in LLMs
Large Language Models (LLMs) employ Chain-of-Thought (CoT) reasoning to deconstruct complex problems. While longer CoTs are often presumed superior, this paper challenges that notion, arguing that longer is not always better. Drawing on combined evidence from real-world observations, controlled experiments, and theoretical analysis, we demonstrate that task accuracy typically follows an inverted U-shaped curve with CoT length, where performance initially improves but eventually decreases as the number of CoT steps increases. With controlled experiments, we further uncover the scaling behaviors of the optimal CoT length: it increases with task difficulty but decreases with model capability, exposing an inherent simplicity bias where more capable models favor shorter, more efficient CoT reasoning. This bias is also evident in Reinforcement Learning (RL) training, where models gravitate towards shorter CoTs as their accuracy improves. To have a deep understanding of these dynamics, we establish a simple theoretical model that formally proves these phenomena, including the optimal length's scaling laws and the emergence of simplicity bias during RL. Guided by this framework, we demonstrate significant practical benefits from training with optimally-lengthed CoTs and employing length-aware filtering at inference. These findings offer both a principled understanding of the "overthinking" phenomenon and multiple practical guidelines for CoT calibration, enabling LLMs to achieve optimal reasoning performance with adaptive CoTs tailored to task complexity and model capability.
ΔL Normalization: Rethink Loss Aggregation in RLVR
We propose Delta L Normalization, a simple yet effective loss aggregation method tailored to the characteristic of dynamic generation lengths in Reinforcement Learning with Verifiable Rewards (RLVR). Recently, RLVR has demonstrated strong potential in improving the reasoning capabilities of large language models (LLMs), but a major challenge lies in the large variability of response lengths during training, which leads to high gradient variance and unstable optimization. Although previous methods such as GRPO, DAPO, and Dr. GRPO introduce different loss normalization terms to address this issue, they either produce biased estimates or still suffer from high gradient variance. By analyzing the effect of varying lengths on policy loss both theoretically and empirically, we reformulate the problem as finding a minimum-variance unbiased estimator. Our proposed Delta L Normalization not only provides an unbiased estimate of the true policy loss but also minimizes gradient variance in theory. Extensive experiments show that it consistently achieves superior results across different model sizes, maximum lengths, and tasks. Our code will be made public at https://github.com/zerolllin/Delta-L-Normalization.
Making Small Language Models Efficient Reasoners: Intervention, Supervision, Reinforcement
Recent research enhances language model reasoning by scaling test-time compute via longer chain-of-thought traces. This often improves accuracy but also introduces redundancy and high computational cost, especially for small language models distilled with supervised fine-tuning (SFT). In this work, we propose new algorithms to improve token-efficient reasoning with small-scale models by effectively trading off accuracy and computation. We first show that the post-SFT model fails to determine the optimal stopping point of the reasoning process, resulting in verbose and repetitive outputs. Verbosity also significantly varies across wrong vs correct responses. To address these issues, we propose two solutions: (1) Temperature scaling (TS) to control the stopping point for the thinking phase and thereby trace length, and (2) TLDR: a length-regularized reinforcement learning method based on GRPO that facilitates multi-level trace length control (e.g. short, medium, long reasoning). Experiments on four reasoning benchmarks, MATH500, AMC, AIME24 and OlympiadBench, demonstrate that TS is highly effective compared to s1's budget forcing approach and TLDR significantly improves token efficiency by about 50% with minimal to no accuracy loss over the SFT baseline. Moreover, TLDR also facilitates flexible control over the response length, offering a practical and effective solution for token-efficient reasoning in small models. Ultimately, our work reveals the importance of stopping time control, highlights shortcomings of pure SFT, and provides effective algorithmic recipes.
Sharp Noisy Binary Search with Monotonic Probabilities
We revisit the noisy binary search model of Karp and Kleinberg, in which we have n coins with unknown probabilities p_i that we can flip. The coins are sorted by increasing p_i, and we would like to find where the probability crosses (to within varepsilon) of a target value tau. This generalized the fixed-noise model of Burnashev and Zigangirov , in which p_i = 1{2} pm varepsilon, to a setting where coins near the target may be indistinguishable from it. Karp and Kleinberg showed that Theta(1{varepsilon^2} log n) samples are necessary and sufficient for this task. We produce a practical algorithm by solving two theoretical challenges: high-probability behavior and sharp constants. We give an algorithm that succeeds with probability 1-delta from \[ 1{C_{\tau, \varepsilon}} \cdot \left(\lg n + O(\log^{2/3} n \log^{1/3} 1{\delta} + \log 1{\delta})\right) \] samples, where C_{tau, varepsilon} is the optimal such constant achievable. For delta > n^{-o(1)} this is within 1 + o(1) of optimal, and for delta ll 1 it is the first bound within constant factors of optimal.
CarBoN: Calibrated Best-of-N Sampling Improves Test-time Reasoning
Allocating more computation during inference time (test-time scaling) improves language model performance, especially for reasoning tasks. However, popular methods like Best-of-N sampling often show diminishing returns as N increases. To address this inefficiency, we introduce a general test-time calibration framework that adaptively modifies the model toward high-reward reasoning paths, with theoretical guarantees of improving the lower bound of expected reward under finite sampling, all without large language model (LLM) retraining. Within this framework, we propose CarBoN (Calibrated Best-of-N), a two-phase method that first explores the solution space and then learns a calibration of the logits via an input-specific temperature T and additive shift vector delta, guiding generation toward more reliable reasoning. Experiments on MATH-500 and AIME-2024 show that CarBoN improves efficiency, with up to 4times fewer rollouts to reach the same accuracy, while often achieving higher accuracy under fixed budgets. We also analyze the complementary roles of T and delta in balancing output diversity and correctness, and demonstrate that the framework also generalizes to step-level sampling strategies such as beam search. For more information, please refer to our project page at huggingface.co/spaces/TrustSafeAI/Test-Time-Calibration.
Sparse Linear Regression is Easy on Random Supports
Sparse linear regression is one of the most basic questions in machine learning and statistics. Here, we are given as input a design matrix X in R^{N times d} and measurements or labels {y} in R^N where {y} = {X} {w}^* + {xi}, and {xi} is the noise in the measurements. Importantly, we have the additional constraint that the unknown signal vector {w}^* is sparse: it has k non-zero entries where k is much smaller than the ambient dimension. Our goal is to output a prediction vector {w} that has small prediction error: 1{N}cdot |{X} {w}^* - {X} {w}|^2_2. Information-theoretically, we know what is best possible in terms of measurements: under most natural noise distributions, we can get prediction error at most epsilon with roughly N = O(k log d/epsilon) samples. Computationally, this currently needs d^{Omega(k)} run-time. Alternately, with N = O(d), we can get polynomial-time. Thus, there is an exponential gap (in the dependence on d) between the two and we do not know if it is possible to get d^{o(k)} run-time and o(d) samples. We give the first generic positive result for worst-case design matrices {X}: For any {X}, we show that if the support of {w}^* is chosen at random, we can get prediction error epsilon with N = poly(k, log d, 1/epsilon) samples and run-time poly(d,N). This run-time holds for any design matrix {X} with condition number up to 2^{poly(d)}. Previously, such results were known for worst-case {w}^*, but only for random design matrices from well-behaved families, matrices that have a very low condition number (poly(log d); e.g., as studied in compressed sensing), or those with special structural properties.
Fast Sampling of Diffusion Models with Exponential Integrator
The past few years have witnessed the great success of Diffusion models~(DMs) in generating high-fidelity samples in generative modeling tasks. A major limitation of the DM is its notoriously slow sampling procedure which normally requires hundreds to thousands of time discretization steps of the learned diffusion process to reach the desired accuracy. Our goal is to develop a fast sampling method for DMs with a much less number of steps while retaining high sample quality. To this end, we systematically analyze the sampling procedure in DMs and identify key factors that affect the sample quality, among which the method of discretization is most crucial. By carefully examining the learned diffusion process, we propose Diffusion Exponential Integrator Sampler~(DEIS). It is based on the Exponential Integrator designed for discretizing ordinary differential equations (ODEs) and leverages a semilinear structure of the learned diffusion process to reduce the discretization error. The proposed method can be applied to any DMs and can generate high-fidelity samples in as few as 10 steps. In our experiments, it takes about 3 minutes on one A6000 GPU to generate 50k images from CIFAR10. Moreover, by directly using pre-trained DMs, we achieve the state-of-art sampling performance when the number of score function evaluation~(NFE) is limited, e.g., 4.17 FID with 10 NFEs, 3.37 FID, and 9.74 IS with only 15 NFEs on CIFAR10. Code is available at https://github.com/qsh-zh/deis
Long-CLIP: Unlocking the Long-Text Capability of CLIP
Contrastive Language-Image Pre-training (CLIP) has been the cornerstone for zero-shot classification, text-image retrieval, and text-image generation by aligning image and text modalities. Despite its widespread adoption, a significant limitation of CLIP lies in the inadequate length of text input. The length of the text token is restricted to 77, and an empirical study shows the actual effective length is even less than 20. This prevents CLIP from handling detailed descriptions, limiting its applications for image retrieval and text-to-image generation with extensive prerequisites. To this end, we propose Long-CLIP as a plug-and-play alternative to CLIP that supports long-text input, retains or even surpasses its zero-shot generalizability, and aligns the CLIP latent space, making it readily replace CLIP without any further adaptation in downstream frameworks. Nevertheless, achieving this goal is far from straightforward, as simplistic fine-tuning can result in a significant degradation of CLIP's performance. Moreover, substituting the text encoder with a language model supporting longer contexts necessitates pretraining with vast amounts of data, incurring significant expenses. Accordingly, Long-CLIP introduces an efficient fine-tuning solution on CLIP with two novel strategies designed to maintain the original capabilities, including (1) a knowledge-preserved stretching of positional embedding and (2) a primary component matching of CLIP features. With leveraging just one million extra long text-image pairs, Long-CLIP has shown the superiority to CLIP for about 20% in long caption text-image retrieval and 6% in traditional text-image retrieval tasks, e.g., COCO and Flickr30k. Furthermore, Long-CLIP offers enhanced capabilities for generating images from detailed text descriptions by replacing CLIP in a plug-and-play manner.
RelayAttention for Efficient Large Language Model Serving with Long System Prompts
Practical large language model (LLM) services may involve a long system prompt, which specifies the instructions, examples, and knowledge documents of the task and is reused across numerous requests. However, the long system prompt causes throughput/latency bottlenecks as the cost of generating the next token grows w.r.t. the sequence length. This paper aims to improve the efficiency of LLM services that involve long system prompts. Our key observation is that handling these system prompts requires heavily redundant memory accesses in existing causal attention computation algorithms. Specifically, for batched requests, the cached hidden states (i.e., key-value pairs) of system prompts are transferred from off-chip DRAM to on-chip SRAM multiple times, each corresponding to an individual request. To eliminate such a redundancy, we propose RelayAttention, an attention algorithm that allows reading these hidden states from DRAM exactly once for a batch of input tokens. RelayAttention is a free lunch: it maintains the generation quality while requiring no model retraining, as it is based on a mathematical reformulation of causal attention.
Fewer Truncations Improve Language Modeling
In large language model training, input documents are typically concatenated together and then split into sequences of equal length to avoid padding tokens. Despite its efficiency, the concatenation approach compromises data integrity -- it inevitably breaks many documents into incomplete pieces, leading to excessive truncations that hinder the model from learning to compose logically coherent and factually consistent content that is grounded on the complete context. To address the issue, we propose Best-fit Packing, a scalable and efficient method that packs documents into training sequences through length-aware combinatorial optimization. Our method completely eliminates unnecessary truncations while retaining the same training efficiency as concatenation. Empirical results from both text and code pre-training show that our method achieves superior performance (e.g., relatively +4.7% on reading comprehension; +16.8% in context following; and +9.2% on program synthesis), and reduces closed-domain hallucination effectively by up to 58.3%.
Sequential Diffusion Language Models
Diffusion language models (DLMs) have strong theoretical efficiency but are limited by fixed-length decoding and incompatibility with key-value (KV) caches. Block diffusion mitigates these issues, yet still enforces a fixed block size and requires expensive training. We introduce Next Sequence Prediction (NSP), which unifies next-token and next-block prediction, enabling the model to adaptively determine the generation length at each step. When the length is fixed to 1, NSP reduces to standard next-token prediction. Building on NSP, we propose Sequential Diffusion Language Model (SDLM), which can retrofit pre-trained autoregressive language models (ALMs) at minimal cost. Specifically, SDLM performs diffusion inference within fixed-size mask blocks, but dynamically decodes consecutive subsequences based on model confidence, thereby preserving KV-cache compatibility and improving robustness to varying uncertainty and semantics across the sequence. Experiments show that SDLM matches or surpasses strong autoregressive baselines using only 3.5M training samples, while achieving 2.1 higher throughput than Qwen-2.5. Notably, the SDLM-32B model delivers even more pronounced efficiency gains, demonstrating the strong scalability potential of our modeling paradigm. Project page and codes: https://github.com/OpenGVLab/SDLM
Pairwise RM: Perform Best-of-N Sampling with Knockout Tournament
Best-of-N (BoN) sampling, a common strategy for test-time scaling of Large Language Models (LLMs), relies on reward models to select the best candidate solution from multiple generations. However, traditional reward models often assign arbitrary and inconsistent scores, limiting their effectiveness. To address this, we propose a Pairwise Reward Model (Pairwise RM) combined with a knockout tournament for BoN sampling. Instead of assigning absolute scores, given one math problem, Pairwise RM evaluates two candidate solutions' correctness simultaneously. This approach eliminates the need for arbitrary scoring and enables cross-validation of solutions through parallel comparison. In the knockout tournament, Pairwise RM conducts pairwise comparisons between candidate solutions and eliminates the incorrect ones iteratively. We construct \ourdataset, a large-scale dataset of 443K pairwise comparisons derived from NumiaMath and annotated using gemini-1.5-flash, and train the Pairwise RM via supervised fine-tuning. Experiments on MATH-500 and the Olympiad Bench demonstrate significant improvements over traditional discriminative reward models. And a 40\% to 60\% relative improvement is achieved on the top 50\% challenging problems.
Adaptive Rollout Length for Model-Based RL Using Model-Free Deep RL
Model-based reinforcement learning promises to learn an optimal policy from fewer interactions with the environment compared to model-free reinforcement learning by learning an intermediate model of the environment in order to predict future interactions. When predicting a sequence of interactions, the rollout length, which limits the prediction horizon, is a critical hyperparameter as accuracy of the predictions diminishes in the regions that are further away from real experience. As a result, with a longer rollout length, an overall worse policy is learned in the long run. Thus, the hyperparameter provides a trade-off between quality and efficiency. In this work, we frame the problem of tuning the rollout length as a meta-level sequential decision-making problem that optimizes the final policy learned by model-based reinforcement learning given a fixed budget of environment interactions by adapting the hyperparameter dynamically based on feedback from the learning process, such as accuracy of the model and the remaining budget of interactions. We use model-free deep reinforcement learning to solve the meta-level decision problem and demonstrate that our approach outperforms common heuristic baselines on two well-known reinforcement learning environments.
Chain of Log-Concave Markov Chains
We introduce a theoretical framework for sampling from unnormalized densities based on a smoothing scheme that uses an isotropic Gaussian kernel with a single fixed noise scale. We prove one can decompose sampling from a density (minimal assumptions made on the density) into a sequence of sampling from log-concave conditional densities via accumulation of noisy measurements with equal noise levels. Our construction is unique in that it keeps track of a history of samples, making it non-Markovian as a whole, but it is lightweight algorithmically as the history only shows up in the form of a running empirical mean of samples. Our sampling algorithm generalizes walk-jump sampling (Saremi & Hyv\"arinen, 2019). The "walk" phase becomes a (non-Markovian) chain of (log-concave) Markov chains. The "jump" from the accumulated measurements is obtained by empirical Bayes. We study our sampling algorithm quantitatively using the 2-Wasserstein metric and compare it with various Langevin MCMC algorithms. We also report a remarkable capacity of our algorithm to "tunnel" between modes of a distribution.
Accelerating Speculative Decoding using Dynamic Speculation Length
Speculative decoding is a promising method for reducing the inference latency of large language models. The effectiveness of the method depends on the speculation length (SL) - the number of tokens generated by the draft model at each iteration. The vast majority of speculative decoding approaches use the same SL for all iterations. In this work, we show that this practice is suboptimal. We introduce DISCO, a DynamIc SpeCulation length Optimization method that uses a classifier to dynamically adjust the SL at each iteration, while provably preserving the decoding quality. Experiments with four benchmarks demonstrate average speedup gains of 10.3% relative to our best baselines.
Efficient LLM Scheduling by Learning to Rank
In Large Language Model (LLM) inference, the output length of an LLM request is typically regarded as not known a priori. Consequently, most LLM serving systems employ a simple First-come-first-serve (FCFS) scheduling strategy, leading to Head-Of-Line (HOL) blocking and reduced throughput and service quality. In this paper, we reexamine this assumption -- we show that, although predicting the exact generation length of each request is infeasible, it is possible to predict the relative ranks of output lengths in a batch of requests, using learning to rank. The ranking information offers valuable guidance for scheduling requests. Building on this insight, we develop a novel scheduler for LLM inference and serving that can approximate the shortest-job-first (SJF) schedule better than existing approaches. We integrate this scheduler with the state-of-the-art LLM serving system and show significant performance improvement in several important applications: 2.8x lower latency in chatbot serving and 6.5x higher throughput in synthetic data generation. Our code is available at https://github.com/hao-ai-lab/vllm-ltr.git
Random Sampling Plus Fake Data: Multidimensional Frequency Estimates With Local Differential Privacy
With local differential privacy (LDP), users can privatize their data and thus guarantee privacy properties before transmitting it to the server (a.k.a. the aggregator). One primary objective of LDP is frequency (or histogram) estimation, in which the aggregator estimates the number of users for each possible value. In practice, when a study with rich content on a population is desired, the interest is in the multiple attributes of the population, that is to say, in multidimensional data (d geq 2). However, contrary to the problem of frequency estimation of a single attribute (the majority of the works), the multidimensional aspect imposes to pay particular attention to the privacy budget. This one can indeed grow extremely quickly due to the composition theorem. To the authors' knowledge, two solutions seem to stand out for this task: 1) splitting the privacy budget for each attribute, i.e., send each value with fracε{d}-LDP (Spl), and 2) random sampling a single attribute and spend all the privacy budget to send it with ε-LDP (Smp). Although Smp adds additional sampling error, it has proven to provide higher data utility than the former Spl solution. However, we argue that aggregators (who are also seen as attackers) are aware of the sampled attribute and its LDP value, which is protected by a "less strict" e^ε probability bound (rather than e^{ε/d}). This way, we propose a solution named Random Sampling plus Fake Data (RS+FD), which allows creating uncertainty over the sampled attribute by generating fake data for each non-sampled attribute; RS+FD further benefits from amplification by sampling. We theoretically and experimentally validate our proposed solution on both synthetic and real-world datasets to show that RS+FD achieves nearly the same or better utility than the state-of-the-art Smp solution.
Mitigating Tail Narrowing in LLM Self-Improvement via Socratic-Guided Sampling
Self-improvement methods enable large language models (LLMs) to generate solutions themselves and iteratively train on filtered, high-quality rationales. This process proves effective and reduces the reliance on human supervision in LLMs' reasoning, but the performance soon plateaus. We delve into the process and find that models tend to over-sample on easy queries and under-sample on queries they have yet to master. As iterations proceed, this imbalance in sampling is exacerbated, leading to a long-tail distribution where solutions to difficult queries almost diminish. This phenomenon limits the performance gain of self-improving models. A straightforward solution is brute-force sampling to balance the distribution, which significantly raises computational costs. In this paper, we introduce Guided Self-Improvement (GSI), a strategy aimed at improving the efficiency of sampling challenging heavy-tailed data. It leverages Socratic-style guidance signals to help LLM reasoning with complex queries, reducing the exploration effort and minimizing computational overhead. Experiments on four models across diverse mathematical tasks show that GSI strikes a balance between performance and efficiency, while also being effective on held-out tasks.
Scalable Frame Sampling for Video Classification: A Semi-Optimal Policy Approach with Reduced Search Space
Given a video with T frames, frame sampling is a task to select N ll T frames, so as to maximize the performance of a fixed video classifier. Not just brute-force search, but most existing methods suffer from its vast search space of T{N}, especially when N gets large. To address this challenge, we introduce a novel perspective of reducing the search space from O(T^N) to O(T). Instead of exploring the entire O(T^N) space, our proposed semi-optimal policy selects the top N frames based on the independently estimated value of each frame using per-frame confidence, significantly reducing the computational complexity. We verify that our semi-optimal policy can efficiently approximate the optimal policy, particularly under practical settings. Additionally, through extensive experiments on various datasets and model architectures, we demonstrate that learning our semi-optimal policy ensures stable and high performance regardless of the size of N and T.
Robust Budget Pacing with a Single Sample
Major Internet advertising platforms offer budget pacing tools as a standard service for advertisers to manage their ad campaigns. Given the inherent non-stationarity in an advertiser's value and also competing advertisers' values over time, a commonly used approach is to learn a target expenditure plan that specifies a target spend as a function of time, and then run a controller that tracks this plan. This raises the question: how many historical samples are required to learn a good expenditure plan? We study this question by considering an advertiser repeatedly participating in T second-price auctions, where the tuple of her value and the highest competing bid is drawn from an unknown time-varying distribution. The advertiser seeks to maximize her total utility subject to her budget constraint. Prior work has shown the sufficiency of Tlog T samples per distribution to achieve the optimal O(T)-regret. We dramatically improve this state-of-the-art and show that just one sample per distribution is enough to achieve the near-optimal tilde O(T)-regret, while still being robust to noise in the sampling distributions.
Optimality of Thompson Sampling with Noninformative Priors for Pareto Bandits
In the stochastic multi-armed bandit problem, a randomized probability matching policy called Thompson sampling (TS) has shown excellent performance in various reward models. In addition to the empirical performance, TS has been shown to achieve asymptotic problem-dependent lower bounds in several models. However, its optimality has been mainly addressed under light-tailed or one-parameter models that belong to exponential families. In this paper, we consider the optimality of TS for the Pareto model that has a heavy tail and is parameterized by two unknown parameters. Specifically, we discuss the optimality of TS with probability matching priors that include the Jeffreys prior and the reference priors. We first prove that TS with certain probability matching priors can achieve the optimal regret bound. Then, we show the suboptimality of TS with other priors, including the Jeffreys and the reference priors. Nevertheless, we find that TS with the Jeffreys and reference priors can achieve the asymptotic lower bound if one uses a truncation procedure. These results suggest carefully choosing noninformative priors to avoid suboptimality and show the effectiveness of truncation procedures in TS-based policies.
LongDPO: Unlock Better Long-form Generation Abilities for LLMs via Critique-augmented Stepwise Information
Long-form generation is crucial for academic writing papers and repo-level code generation. Despite this, current models, including GPT-4o, still exhibit unsatisfactory performance. Existing methods that utilize preference learning with outcome supervision often fail to provide detailed feedback for extended contexts. This shortcoming can lead to content that does not fully satisfy query requirements, resulting in issues like length deviations, and diminished quality. In this paper, we propose enhancing long-form generation by incorporating process supervision. We employ Monte Carlo Tree Search to gather stepwise preference pairs, utilizing a global memory pool to maintain consistency. To address the issue of suboptimal candidate selection, we integrate external critiques to refine and improve the quality of the preference pairs. Finally, we apply step-level DPO using the collected stepwise preference pairs. Experimental results show that our method improves length and quality on long-form generation benchmarks, with almost lossless performance on general benchmarks across various model backbones.
How Does Unlabeled Data Provably Help Out-of-Distribution Detection?
Using unlabeled data to regularize the machine learning models has demonstrated promise for improving safety and reliability in detecting out-of-distribution (OOD) data. Harnessing the power of unlabeled in-the-wild data is non-trivial due to the heterogeneity of both in-distribution (ID) and OOD data. This lack of a clean set of OOD samples poses significant challenges in learning an optimal OOD classifier. Currently, there is a lack of research on formally understanding how unlabeled data helps OOD detection. This paper bridges the gap by introducing a new learning framework SAL (Separate And Learn) that offers both strong theoretical guarantees and empirical effectiveness. The framework separates candidate outliers from the unlabeled data and then trains an OOD classifier using the candidate outliers and the labeled ID data. Theoretically, we provide rigorous error bounds from the lens of separability and learnability, formally justifying the two components in our algorithm. Our theory shows that SAL can separate the candidate outliers with small error rates, which leads to a generalization guarantee for the learned OOD classifier. Empirically, SAL achieves state-of-the-art performance on common benchmarks, reinforcing our theoretical insights. Code is publicly available at https://github.com/deeplearning-wisc/sal.
Simple Hack for Transformers against Heavy Long-Text Classification on a Time- and Memory-Limited GPU Service
Many NLP researchers rely on free computational services, such as Google Colab, to fine-tune their Transformer models, causing a limitation for hyperparameter optimization (HPO) in long-text classification due to the method having quadratic complexity and needing a bigger resource. In Indonesian, only a few works were found on long-text classification using Transformers. Most only use a small amount of data and do not report any HPO. In this study, using 18k news articles, we investigate which pretrained models are recommended to use based on the output length of the tokenizer. We then compare some hacks to shorten and enrich the sequences, which are the removals of stopwords, punctuation, low-frequency words, and recurring words. To get a fair comparison, we propose and run an efficient and dynamic HPO procedure that can be done gradually on a limited resource and does not require a long-running optimization library. Using the best hack found, we then compare 512, 256, and 128 tokens length. We find that removing stopwords while keeping punctuation and low-frequency words is the best hack. Some of our setups manage to outperform taking 512 first tokens using a smaller 128 or 256 first tokens which manage to represent the same information while requiring less computational resources. The findings could help developers to efficiently pursue optimal performance of the models using limited resources.
Minimax estimation of discontinuous optimal transport maps: The semi-discrete case
We consider the problem of estimating the optimal transport map between two probability distributions, P and Q in mathbb R^d, on the basis of i.i.d. samples. All existing statistical analyses of this problem require the assumption that the transport map is Lipschitz, a strong requirement that, in particular, excludes any examples where the transport map is discontinuous. As a first step towards developing estimation procedures for discontinuous maps, we consider the important special case where the data distribution Q is a discrete measure supported on a finite number of points in mathbb R^d. We study a computationally efficient estimator initially proposed by Pooladian and Niles-Weed (2021), based on entropic optimal transport, and show in the semi-discrete setting that it converges at the minimax-optimal rate n^{-1/2}, independent of dimension. Other standard map estimation techniques both lack finite-sample guarantees in this setting and provably suffer from the curse of dimensionality. We confirm these results in numerical experiments, and provide experiments for other settings, not covered by our theory, which indicate that the entropic estimator is a promising methodology for other discontinuous transport map estimation problems.
Shedding a PAC-Bayesian Light on Adaptive Sliced-Wasserstein Distances
The Sliced-Wasserstein distance (SW) is a computationally efficient and theoretically grounded alternative to the Wasserstein distance. Yet, the literature on its statistical properties -- or, more accurately, its generalization properties -- with respect to the distribution of slices, beyond the uniform measure, is scarce. To bring new contributions to this line of research, we leverage the PAC-Bayesian theory and a central observation that SW may be interpreted as an average risk, the quantity PAC-Bayesian bounds have been designed to characterize. We provide three types of results: i) PAC-Bayesian generalization bounds that hold on what we refer as adaptive Sliced-Wasserstein distances, i.e. SW defined with respect to arbitrary distributions of slices (among which data-dependent distributions), ii) a principled procedure to learn the distribution of slices that yields maximally discriminative SW, by optimizing our theoretical bounds, and iii) empirical illustrations of our theoretical findings.
