FastGS: Training 3D Gaussian Splatting in 100 Seconds

🌐 Homepage | πŸ“„ Paper | πŸ–₯️ GitHub

πŸš€ What Makes FastGS Special?

FastGS is a general acceleration framework that supercharges 3D Gaussian Splatting training while maintaining Comparable rendering quality. Our method stands out with:

  • ⚑ Blazing Fast Training: Achieve SOTA results within 100 seconds. 3.32Γ— faster than DashGaussian on Mip-NeRF 360 dataset. 15.45Γ— acceleration vs vanilla 3DGS on Deep Blending.
  • ⚑ High fidelity: Comparable rendering quality with SOTA methods
  • 🎯 Easy Integration: Seamlessly integrates with various backbones (Vanilla 3DGS, Scaffold-GS, Mip-splatting, etc.)
  • πŸ› οΈ Multi-Task Ready: Proven effective across dynamic scenes, surface reconstruction, sparse-view, large-scale, and SLAM tasks
  • πŸ’‘ Memory-Efficient: Low GPU Memory requirements make it accessible for various hardware setups
  • πŸ”§ Easy Deployment: Simple post-training tool for feedforward 3DGS that works out-of-the-box
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