FastGS: Training 3D Gaussian Splatting in 100 Seconds
π What Makes FastGS Special?
FastGS is a general acceleration framework that supercharges 3D Gaussian Splatting training while maintaining Comparable rendering quality. Our method stands out with:
- β‘ Blazing Fast Training: Achieve SOTA results within 100 seconds. 3.32Γ faster than DashGaussian on Mip-NeRF 360 dataset. 15.45Γ acceleration vs vanilla 3DGS on Deep Blending.
- β‘ High fidelity: Comparable rendering quality with SOTA methods
- π― Easy Integration: Seamlessly integrates with various backbones (Vanilla 3DGS, Scaffold-GS, Mip-splatting, etc.)
- π οΈ Multi-Task Ready: Proven effective across dynamic scenes, surface reconstruction, sparse-view, large-scale, and SLAM tasks
- π‘ Memory-Efficient: Low GPU Memory requirements make it accessible for various hardware setups
- π§ Easy Deployment: Simple post-training tool for feedforward 3DGS that works out-of-the-box
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