id stringlengths 17 17 | sample_index int64 1 1.2k | level stringclasses 3
values | conversion_level stringclasses 3
values | layout_family stringclasses 3
values | camera_view stringclasses 2
values | camera_viewpoint stringclasses 2
values | prompt_mode stringclasses 1
value | scene_slice stringclasses 4
values | scene_context stringclasses 4
values | FoR_prompt stringlengths 250 509 | Cam_prompt stringlengths 241 471 | original_FoR_prompt stringlengths 250 509 | original_Cam_prompt stringlengths 241 471 | layout dict | layout_result dict | layout_signature dict | construction unknown | objects unknown | target_anchor_relation stringclasses 4
values | target_image_relation stringclasses 6
values | relationship_family stringclasses 3
values | relation stringclasses 4
values | object_orientation stringclasses 6
values | orientation_rule stringclasses 4
values | anchor_category stringclasses 3
values | benchmark stringclasses 1
value | split stringclasses 1
value | license_note stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FoR-T2I-v1-000101 | 101 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A squirrel is present, facing image-top. A zebra is present. The zebra sits on the forward side of squirrel, using squirrel's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A squirrel is present, facing image-top. A zebra is present. The zebra is above squirrel from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A squirrel is present, facing image-top. A zebra is present. The zebra sits on the forward side of squirrel, using squirrel's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A squirrel is present, facing image-top. A zebra is present. The zebra is above squirrel from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "squirrel",
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "squirrel",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "squirrel",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "zebra"
} | {
"anchor": "squirrel",
"orientation_source_anchor": null,
"target": "zebra",
"targets": [
"zebra"
],
"distractors": []
} | anchor_front | image_top | other | anchor_front | facing_image_top | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000102 | 102 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A beetle is present, facing image-bottom. A tricycle is present. The tricycle faces the same direction as the beetle. From beetle's perspective, tricycle is to its left. A bed is present. The bed sits on the forward side of tricycle, using tricycle's own orientation. All objects are shown at a si... | Create a top-down map. A beetle is present, facing image-bottom. A tricycle is present. The tricycle is facing image-bottom. From the viewer's perspective, tricycle is positioned right of beetle. A bed is present. From the viewer's perspective, bed is positioned below tricycle. All objects are shown at a similar visual... | Create a top-down map. A beetle is present, facing image-bottom. A tricycle is present. The tricycle faces the same direction as the beetle. From beetle's perspective, tricycle is to its left. A bed is present. The bed sits on the forward side of tricycle, using tricycle's own orientation. All objects are shown at a si... | Create a top-down map. A beetle is present, facing image-bottom. A tricycle is present. The tricycle is facing image-bottom. From the viewer's perspective, tricycle is positioned right of beetle. A bed is present. From the viewer's perspective, bed is positioned below tricycle. All objects are shown at a similar visual... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "beetle",
"direction": "facing_image_bottom",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "beetle",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "beetle",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_an... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "bed",
"orientation_source_anchor": "beetle",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bottom",
"second_anc... | {
"anchor": "tricycle",
"orientation_source_anchor": "beetle",
"target": "bed",
"targets": [
"bed"
],
"distractors": [],
"second_anchor": "beetle"
} | anchor_front | image_bottom | other | anchor_front | facing_image_bottom | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000103 | 103 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A train car is present, facing image-bottom. A fork is present. The fork sits on the left-hand side of train car, using train car's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A train car is present, facing image-bottom. A fork is present. Viewed directly, fork appears to the right of train car. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A train car is present, facing image-bottom. A fork is present. The fork sits on the left-hand side of train car, using train car's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A train car is present, facing image-bottom. A fork is present. Viewed directly, fork appears to the right of train car. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "train car",
"direction": "facing_image_bottom",
"is_anchor": true... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "train car",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "train car",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "fork"
} | {
"anchor": "train car",
"orientation_source_anchor": null,
"target": "fork",
"targets": [
"fork"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000104 | 104 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. An elephant is present, facing image-right. A car is present. The car is on elephant's own right side, from elephant's perspective. A backpack is present. A backpack is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cle... | Create a top-down map. An elephant is present, facing image-right. A car is present. From the viewer's perspective, car is positioned below elephant. A backpack is present. A backpack is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear ga... | Create a top-down map. An elephant is present, facing image-right. A car is present. The car is on elephant's own right side, from elephant's perspective. A backpack is present. A backpack is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cle... | Create a top-down map. An elephant is present, facing image-right. A car is present. From the viewer's perspective, car is positioned below elephant. A backpack is present. A backpack is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear ga... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "elephant",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "elephant",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "elephant",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_right"
],
"image_level_target_id": "target_2",
"for_target_label": "car",
"image_level_target_label": "backpack",
"image_level_position": "image_top",
"image_level_constraint": "viewer/image-frame position independent ... | {
"anchor": "elephant",
"orientation_source_anchor": null,
"target": "car",
"targets": [
"car",
"backpack"
],
"distractors": []
} | anchor_right | image_bottom | other | anchor_right | facing_image_right | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000105 | 105 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A sparrow is present, facing image-right. A computer keyboard is present. The computer keyboard sits on the left-hand side of sparrow, using sparrow's own orientation. A knife is present. A knife is placed near the bottom of the image, using the viewer's image frame. All objects are shown at ... | Create an eye-level scene. A sparrow is present, facing image-right. A computer keyboard is present. From the viewer's perspective, computer keyboard appears farther away than sparrow. A knife is present. A knife is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar ... | Create an eye-level scene. A sparrow is present, facing image-right. A computer keyboard is present. The computer keyboard sits on the left-hand side of sparrow, using sparrow's own orientation. A knife is present. A knife is placed near the bottom of the image, using the viewer's image frame. All objects are shown at ... | Create an eye-level scene. A sparrow is present, facing image-right. A computer keyboard is present. From the viewer's perspective, computer keyboard appears farther away than sparrow. A knife is present. A knife is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sparrow",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sparrow",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sparrow",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "computer keyboard",
"image_level_target_label": "knife",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position... | {
"anchor": "sparrow",
"orientation_source_anchor": null,
"target": "computer keyboard",
"targets": [
"computer keyboard",
"knife"
],
"distractors": []
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000106 | 106 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A lion is present, facing image-bottom. A book is present. The book sits on the left-hand side of lion, using lion's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A lion is present, facing image-bottom. A book is present. Viewed directly, book appears to the right of lion. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A lion is present, facing image-bottom. A book is present. The book sits on the left-hand side of lion, using lion's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A lion is present, facing image-bottom. A book is present. Viewed directly, book appears to the right of lion. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "lion",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lion",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lion",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "book"
} | {
"anchor": "lion",
"orientation_source_anchor": null,
"target": "book",
"targets": [
"book"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000107 | 107 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A bee is present, facing image-right. A dog is present. The dog sits on the forward side of bee, using bee's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bee is present, facing image-right. A dog is present. From the viewer's perspective, dog is positioned right of bee. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bee is present, facing image-right. A dog is present. The dog sits on the forward side of bee, using bee's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bee is present, facing image-right. A dog is present. From the viewer's perspective, dog is positioned right of bee. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "bee",
"direction": "facing_image_right",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bee",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bee",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
}... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "dog"
} | {
"anchor": "bee",
"orientation_source_anchor": null,
"target": "dog",
"targets": [
"dog"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000108 | 108 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An armadillo is present, facing image-top. A couch is present. The couch sits on the left-hand side of armadillo, using armadillo's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An armadillo is present, facing image-top. A couch is present. From the viewer's perspective, couch is positioned left of armadillo. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An armadillo is present, facing image-top. A couch is present. The couch sits on the left-hand side of armadillo, using armadillo's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An armadillo is present, facing image-top. A couch is present. From the viewer's perspective, couch is positioned left of armadillo. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "armadillo",
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "armadillo",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "armadillo",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "couch"
} | {
"anchor": "armadillo",
"orientation_source_anchor": null,
"target": "couch",
"targets": [
"couch"
],
"distractors": []
} | anchor_left | image_left | screen_left_right | anchor_left | facing_image_top | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000109 | 109 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | furniture_layout | a simple interior layout scene | Create an eye-level scene. A chair is present, facing image-right. An airplane is present. The airplane sits on the left-hand side of chair, using chair's own orientation. A cell phone is present. A cell phone is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar vi... | Create an eye-level scene. A chair is present, facing image-right. An airplane is present. From the viewer's perspective, airplane appears farther away than chair. A cell phone is present. A cell phone is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | Create an eye-level scene. A chair is present, facing image-right. An airplane is present. The airplane sits on the left-hand side of chair, using chair's own orientation. A cell phone is present. A cell phone is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar vi... | Create an eye-level scene. A chair is present, facing image-right. An airplane is present. From the viewer's perspective, airplane appears farther away than chair. A cell phone is present. A cell phone is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "chair",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "chair",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "chair",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "airplane",
"image_level_target_label": "cell phone",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position indep... | {
"anchor": "chair",
"orientation_source_anchor": null,
"target": "airplane",
"targets": [
"airplane",
"cell phone"
],
"distractors": []
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | null | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000110 | 110 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A pickup truck is present, facing the viewer. A person is present. The person faces away from the pickup truck. The person sits on the rear side of pickup truck, using pickup truck's own orientation. A horse is present. The horse sits on the forward side of person, using person's own orientat... | Create an eye-level scene. A pickup truck is present, facing the viewer. A person is present. The person is facing away from the viewer. From the viewer's perspective, person is in the background relative to pickup truck. A horse is present. From the viewer's perspective, horse appears farther away than person. All obj... | Create an eye-level scene. A pickup truck is present, facing the viewer. A person is present. The person faces away from the pickup truck. The person sits on the rear side of pickup truck, using pickup truck's own orientation. A horse is present. The horse sits on the forward side of person, using person's own orientat... | Create an eye-level scene. A pickup truck is present, facing the viewer. A person is present. The person is facing away from the viewer. From the viewer's perspective, person is in the background relative to pickup truck. A horse is present. From the viewer's perspective, horse appears farther away than person. All obj... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 240.64,
"label": "pickup truck",
"direction": "facing_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "pickup truck",
"x": 128,
"y": 240.64,
"direction": "facing_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "pickup truck",
"x": 128,
"y": 240.64,
"direction": "facing_viewer",
"is_... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "horse",
"orientation_source_anchor": "pickup truck",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_away_from_viewer",... | {
"anchor": "person",
"orientation_source_anchor": "pickup truck",
"target": "horse",
"targets": [
"horse"
],
"distractors": [],
"second_anchor": "pickup truck"
} | anchor_front | background | depth_foreground_background | anchor_front | facing_away_from_viewer | faces_away_from_source | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000111 | 111 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A knife is present, facing image-right. A sheep is present. The sheep sits on the forward side of knife, using knife's own orientation. A bird is present. A bird is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | Create an eye-level scene. A knife is present, facing image-right. A sheep is present. From the viewer's perspective, sheep is positioned right of knife. A bird is present. A bird is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gap... | Create an eye-level scene. A knife is present, facing image-right. A sheep is present. The sheep sits on the forward side of knife, using knife's own orientation. A bird is present. A bird is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | Create an eye-level scene. A knife is present, facing image-right. A sheep is present. From the viewer's perspective, sheep is positioned right of knife. A bird is present. A bird is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gap... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "knife",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "knife",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "knife",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "sheep",
"image_level_target_label": "bird",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "knife",
"orientation_source_anchor": null,
"target": "sheep",
"targets": [
"sheep",
"bird"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000112 | 112 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A van is present, facing image-left. A woman is present. The woman faces the opposite direction from the van. The woman sits on the rear side of van, using van's own orientation. A cat is present. The cat sits on the left-hand side of woman, using woman's own orientation. All objects are shown at... | Create a top-down map. A van is present, facing image-left. A woman is present. The woman is facing image-right. From the viewer's perspective, woman is positioned right of van. A cat is present. The cat is above woman from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps ... | Create a top-down map. A van is present, facing image-left. A woman is present. The woman faces the opposite direction from the van. The woman sits on the rear side of van, using van's own orientation. A cat is present. The cat sits on the left-hand side of woman, using woman's own orientation. All objects are shown at... | Create a top-down map. A van is present, facing image-left. A woman is present. The woman is facing image-right. From the viewer's perspective, woman is positioned right of van. A cat is present. The cat is above woman from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "van",
"direction": "facing_image_left",
"is_anchor"... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "van",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_anchor"... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "van",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_anchor"... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "cat",
"orientation_source_anchor": "van",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_right",
"second_anchor... | {
"anchor": "woman",
"orientation_source_anchor": "van",
"target": "cat",
"targets": [
"cat"
],
"distractors": [],
"second_anchor": "van"
} | anchor_left | image_top | other | anchor_left | facing_image_right | opposite_direction | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000113 | 113 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A shark is present, facing the viewer. A cow is present. The cow sits on the left-hand side of shark, using shark's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A shark is present, facing the viewer. A cow is present. From the viewer's perspective, cow is positioned right of shark. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A shark is present, facing the viewer. A cow is present. The cow sits on the left-hand side of shark, using shark's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A shark is present, facing the viewer. A cow is present. From the viewer's perspective, cow is positioned right of shark. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "shark",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "shark",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "shark",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "cow"
} | {
"anchor": "shark",
"orientation_source_anchor": null,
"target": "cow",
"targets": [
"cow"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000114 | 114 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A high heels is present, facing image-left. A scissors is present. The scissors faces the same direction as the high heels. The scissors sits on the rear side of high heels, using high heels's own orientation. A chair is present. The chair is behind scissors, opposite scissors's own facing di... | Create an eye-level scene. A high heels is present, facing image-left. A scissors is present. The scissors is facing image-left. The scissors is to the right of high heels from the viewer's perspective. A chair is present. From the viewer's perspective, chair is positioned right of scissors. All objects are shown at a ... | Create an eye-level scene. A high heels is present, facing image-left. A scissors is present. The scissors faces the same direction as the high heels. The scissors sits on the rear side of high heels, using high heels's own orientation. A chair is present. The chair is behind scissors, opposite scissors's own facing di... | Create an eye-level scene. A high heels is present, facing image-left. A scissors is present. The scissors is facing image-left. The scissors is to the right of high heels from the viewer's perspective. A chair is present. From the viewer's perspective, chair is positioned right of scissors. All objects are shown at a ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "high heels",
"direction": "facing_image_left",
"is... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "high heels",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "high heels",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "chair",
"orientation_source_anchor": "high heels",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_left",
"second_an... | {
"anchor": "scissors",
"orientation_source_anchor": "high heels",
"target": "chair",
"targets": [
"chair"
],
"distractors": [],
"second_anchor": "high heels"
} | anchor_back | image_right | screen_left_right | anchor_back | facing_image_left | same_direction | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000115 | 115 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A bird is present, facing the viewer. A motorcycle is present. The motorcycle is on bird's own right side, from bird's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bird is present, facing the viewer. A motorcycle is present. The motorcycle is to the left of bird from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bird is present, facing the viewer. A motorcycle is present. The motorcycle is on bird's own right side, from bird's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bird is present, facing the viewer. A motorcycle is present. The motorcycle is to the left of bird from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "bird",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bird",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bird",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "motorcycle"
} | {
"anchor": "bird",
"orientation_source_anchor": null,
"target": "motorcycle",
"targets": [
"motorcycle"
],
"distractors": []
} | anchor_right | image_left | screen_left_right | anchor_right | facing_viewer | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000116 | 116 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A trolley is present, facing the viewer. A cheetah is present. The cheetah faces the same direction as the trolley. From trolley's perspective, cheetah is to its left. A kite is present. The kite sits on the forward side of cheetah, using cheetah's own orientation. All objects are shown at a ... | Create an eye-level scene. A trolley is present, facing the viewer. A cheetah is present. The cheetah is facing the viewer. The cheetah is to the right of trolley from the viewer's perspective. A kite is present. From the viewer's perspective, kite appears closer than cheetah. All objects are shown at a similar visual ... | Create an eye-level scene. A trolley is present, facing the viewer. A cheetah is present. The cheetah faces the same direction as the trolley. From trolley's perspective, cheetah is to its left. A kite is present. The kite sits on the forward side of cheetah, using cheetah's own orientation. All objects are shown at a ... | Create an eye-level scene. A trolley is present, facing the viewer. A cheetah is present. The cheetah is facing the viewer. The cheetah is to the right of trolley from the viewer's perspective. A kite is present. From the viewer's perspective, kite appears closer than cheetah. All objects are shown at a similar visual ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "trolley",
"direction": "facing_viewer",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "trolley",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "trolley",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_anchor... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "kite",
"orientation_source_anchor": "trolley",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_viewer",
"second_anchor": "tro... | {
"anchor": "cheetah",
"orientation_source_anchor": "trolley",
"target": "kite",
"targets": [
"kite"
],
"distractors": [],
"second_anchor": "trolley"
} | anchor_front | foreground | depth_foreground_background | anchor_front | facing_viewer | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000117 | 117 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A camel is present, facing image-right. A hair drier is present. The hair drier sits on the forward side of camel, using camel's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A camel is present, facing image-right. A hair drier is present. Viewed directly, hair drier appears to the right of camel. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A camel is present, facing image-right. A hair drier is present. The hair drier sits on the forward side of camel, using camel's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A camel is present, facing image-right. A hair drier is present. Viewed directly, hair drier appears to the right of camel. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "camel",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "camel",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "camel",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "hair drier"
} | {
"anchor": "camel",
"orientation_source_anchor": null,
"target": "hair drier",
"targets": [
"hair drier"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000118 | 118 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A bike is present, facing image-bottom. A train is present. The train is behind bike, opposite bike's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A bike is present, facing image-bottom. A train is present. The train is above bike from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A bike is present, facing image-bottom. A train is present. The train is behind bike, opposite bike's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A bike is present, facing image-bottom. A train is present. The train is above bike from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "bike",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bike",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bike",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "train"
} | {
"anchor": "bike",
"orientation_source_anchor": null,
"target": "train",
"targets": [
"train"
],
"distractors": []
} | anchor_back | image_top | other | anchor_back | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000119 | 119 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | vehicle_orientation | a clear vehicle or animal orientation scene | Create an eye-level scene. A truck is present, facing away from the viewer. A tv remote is present. The tv remote sits on the forward side of truck, using truck's own orientation. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | Create an eye-level scene. A truck is present, facing away from the viewer. A tv remote is present. From the viewer's perspective, tv remote appears farther away than truck. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit... | Create an eye-level scene. A truck is present, facing away from the viewer. A tv remote is present. The tv remote sits on the forward side of truck, using truck's own orientation. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | Create an eye-level scene. A truck is present, facing away from the viewer. A tv remote is present. From the viewer's perspective, tv remote appears farther away than truck. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "truck",
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "truck",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "truck",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "tv remote",
"image_level_target_label": "boat",
"image_level_position": "image_top",
"image_level_constraint": "viewer/image-frame position independen... | {
"anchor": "truck",
"orientation_source_anchor": null,
"target": "tv remote",
"targets": [
"tv remote",
"boat"
],
"distractors": []
} | anchor_front | background | depth_foreground_background | anchor_front | facing_away_from_viewer | null | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000120 | 120 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A gun is present, facing image-left. A pencil sharpener is present. The pencil sharpener faces the opposite direction from the gun. The pencil sharpener sits on the rear side of gun, using gun's own orientation. A microwave is present. The microwave sits on the left-hand side of pencil sharpe... | Create an eye-level scene. A gun is present, facing image-left. A pencil sharpener is present. The pencil sharpener is facing image-right. The pencil sharpener is to the right of gun from the viewer's perspective. A microwave is present. From the viewer's perspective, microwave appears farther away than pencil sharpene... | Create an eye-level scene. A gun is present, facing image-left. A pencil sharpener is present. The pencil sharpener faces the opposite direction from the gun. The pencil sharpener sits on the rear side of gun, using gun's own orientation. A microwave is present. The microwave sits on the left-hand side of pencil sharpe... | Create an eye-level scene. A gun is present, facing image-left. A pencil sharpener is present. The pencil sharpener is facing image-right. The pencil sharpener is to the right of gun from the viewer's perspective. A microwave is present. From the viewer's perspective, microwave appears farther away than pencil sharpene... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "gun",
"direction": "facing_image_left",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "gun",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "gun",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_anchor... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "microwave",
"orientation_source_anchor": "gun",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_right",
"second_... | {
"anchor": "pencil sharpener",
"orientation_source_anchor": "gun",
"target": "microwave",
"targets": [
"microwave"
],
"distractors": [],
"second_anchor": "gun"
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000121 | 121 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A polar bear is present, facing image-bottom. A panda is present. The panda faces the same direction as the polar bear. From polar bear's perspective, panda is to its left. A toothbrush is present. The toothbrush is behind panda, opposite panda's own facing direction. All objects are shown at a s... | Create a top-down map. A polar bear is present, facing image-bottom. A panda is present. The panda is facing image-bottom. From the viewer's perspective, panda is positioned right of polar bear. A toothbrush is present. The toothbrush is above panda from the viewer's perspective. All objects are shown at a similar visu... | Create a top-down map. A polar bear is present, facing image-bottom. A panda is present. The panda faces the same direction as the polar bear. From polar bear's perspective, panda is to its left. A toothbrush is present. The toothbrush is behind panda, opposite panda's own facing direction. All objects are shown at a s... | Create a top-down map. A polar bear is present, facing image-bottom. A panda is present. The panda is facing image-bottom. From the viewer's perspective, panda is positioned right of polar bear. A toothbrush is present. The toothbrush is above panda from the viewer's perspective. All objects are shown at a similar visu... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "polar bear",
"direction": "facing_image_bottom",
"i... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "polar bear",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"i... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "polar bear",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"i... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "toothbrush",
"orientation_source_anchor": "polar bear",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bottom",
"... | {
"anchor": "panda",
"orientation_source_anchor": "polar bear",
"target": "toothbrush",
"targets": [
"toothbrush"
],
"distractors": [],
"second_anchor": "polar bear"
} | anchor_back | image_top | other | anchor_back | facing_image_bottom | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000122 | 122 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A crowd is present, facing image-top. A tank is present. The tank faces the same direction as the crowd. The tank sits on the right-hand side of crowd, using crowd's own orientation. A zebra is present. The zebra sits on the forward side of tank, using tank's own orientation. All objects are show... | Create a top-down map. A crowd is present, facing image-top. A tank is present. The tank is facing image-top. From the viewer's perspective, tank is positioned right of crowd. A zebra is present. The zebra is above tank from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps... | Create a top-down map. A crowd is present, facing image-top. A tank is present. The tank faces the same direction as the crowd. The tank sits on the right-hand side of crowd, using crowd's own orientation. A zebra is present. The zebra sits on the forward side of tank, using tank's own orientation. All objects are show... | Create a top-down map. A crowd is present, facing image-top. A tank is present. The tank is facing image-top. From the viewer's perspective, tank is positioned right of crowd. A zebra is present. The zebra is above tank from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "crowd",
"direction": "facing_image_top",
"is_anchor... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "crowd",
"x": 15.36,
"y": 128,
"direction": "facing_image_top",
"is_anchor... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "crowd",
"x": 15.36,
"y": 128,
"direction": "facing_image_top",
"is_anchor... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "zebra",
"orientation_source_anchor": "crowd",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_top",
"resolved_anchor_direction": "facing_image_top",
"second_anchor":... | {
"anchor": "tank",
"orientation_source_anchor": "crowd",
"target": "zebra",
"targets": [
"zebra"
],
"distractors": [],
"second_anchor": "crowd"
} | anchor_front | image_top | other | anchor_front | facing_image_top | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000123 | 123 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An infant bed is present, facing image-left. An elephant is present. The elephant sits on the forward side of infant bed, using infant bed's own orientation. A fork is present. A fork is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual si... | Create a top-down map. An infant bed is present, facing image-left. An elephant is present. From the viewer's perspective, elephant is positioned left of infant bed. A fork is present. A fork is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | Create a top-down map. An infant bed is present, facing image-left. An elephant is present. The elephant sits on the forward side of infant bed, using infant bed's own orientation. A fork is present. A fork is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual si... | Create a top-down map. An infant bed is present, facing image-left. An elephant is present. From the viewer's perspective, elephant is positioned left of infant bed. A fork is present. A fork is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "infant bed",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "infant bed",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "infant bed",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "elephant",
"image_level_target_label": "fork",
"image_level_position": "image_top",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "infant bed",
"orientation_source_anchor": null,
"target": "elephant",
"targets": [
"elephant",
"fork"
],
"distractors": []
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000124 | 124 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A scorpion is present, facing image-left. A car is present. The car is on scorpion's own right side, from scorpion's perspective. A backpack is present. A backpack is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | Create an eye-level scene. A scorpion is present, facing image-left. A car is present. From the viewer's perspective, car appears farther away than scorpion. A backpack is present. A backpack is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sm... | Create an eye-level scene. A scorpion is present, facing image-left. A car is present. The car is on scorpion's own right side, from scorpion's perspective. A backpack is present. A backpack is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | Create an eye-level scene. A scorpion is present, facing image-left. A car is present. From the viewer's perspective, car appears farther away than scorpion. A backpack is present. A backpack is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sm... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "scorpion",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "scorpion",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "scorpion",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_right"
],
"image_level_target_id": "target_2",
"for_target_label": "car",
"image_level_target_label": "backpack",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "scorpion",
"orientation_source_anchor": null,
"target": "car",
"targets": [
"car",
"backpack"
],
"distractors": []
} | anchor_right | background | depth_foreground_background | anchor_right | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000125 | 125 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A woodpecker is present, facing image-right. A computer keyboard is present. The computer keyboard sits on the forward side of woodpecker, using woodpecker's own orientation. A person is present. A person is placed in the background, farther from the viewer, using the image frame. All objects... | Create an eye-level scene. A woodpecker is present, facing image-right. A computer keyboard is present. From the viewer's perspective, computer keyboard is positioned right of woodpecker. A person is present. A person is placed in the background, farther from the viewer, using the image frame. All objects are shown at ... | Create an eye-level scene. A woodpecker is present, facing image-right. A computer keyboard is present. The computer keyboard sits on the forward side of woodpecker, using woodpecker's own orientation. A person is present. A person is placed in the background, farther from the viewer, using the image frame. All objects... | Create an eye-level scene. A woodpecker is present, facing image-right. A computer keyboard is present. From the viewer's perspective, computer keyboard is positioned right of woodpecker. A person is present. A person is placed in the background, farther from the viewer, using the image frame. All objects are shown at ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "woodpecker",
"direction": "facing_image_right",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "woodpecker",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "woodpecker",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": tru... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "computer keyboard",
"image_level_target_label": "person",
"image_level_position": "background",
"image_level_constraint": "viewer/image-frame position... | {
"anchor": "woodpecker",
"orientation_source_anchor": null,
"target": "computer keyboard",
"targets": [
"computer keyboard",
"person"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000126 | 126 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A doll is present, facing image-right. A microwave is present. The microwave faces away from the doll. From doll's perspective, microwave is directly in front of it. A book is present. The book sits on the forward side of microwave, using microwave's own orientation. All objects are shown at ... | Create an eye-level scene. A doll is present, facing image-right. A microwave is present. The microwave is facing image-right. The microwave is to the right of doll from the viewer's perspective. A book is present. From the viewer's perspective, book is positioned right of microwave. All objects are shown at a similar ... | Create an eye-level scene. A doll is present, facing image-right. A microwave is present. The microwave faces away from the doll. From doll's perspective, microwave is directly in front of it. A book is present. The book sits on the forward side of microwave, using microwave's own orientation. All objects are shown at ... | Create an eye-level scene. A doll is present, facing image-right. A microwave is present. The microwave is facing image-right. The microwave is to the right of doll from the viewer's perspective. A book is present. From the viewer's perspective, book is positioned right of microwave. All objects are shown at a similar ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "doll",
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "doll",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "doll",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "book",
"orientation_source_anchor": "doll",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_image_right",
"secon... | {
"anchor": "microwave",
"orientation_source_anchor": "doll",
"target": "book",
"targets": [
"book"
],
"distractors": [],
"second_anchor": "doll"
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | faces_away_from_source | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000127 | 127 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A turtle is present, facing the viewer. A container crane is present. The container crane faces the turtle. From turtle's perspective, container crane is directly in front of it. A scissors is present. The scissors is behind container crane, opposite container crane's own facing direction. Al... | Create an eye-level scene. A turtle is present, facing the viewer. A container crane is present. The container crane is facing away from the viewer. From the viewer's perspective, container crane is in the foreground relative to turtle. A scissors is present. From the viewer's perspective, scissors appears closer than ... | Create an eye-level scene. A turtle is present, facing the viewer. A container crane is present. The container crane faces the turtle. From turtle's perspective, container crane is directly in front of it. A scissors is present. The scissors is behind container crane, opposite container crane's own facing direction. Al... | Create an eye-level scene. A turtle is present, facing the viewer. A container crane is present. The container crane is facing away from the viewer. From the viewer's perspective, container crane is in the foreground relative to turtle. A scissors is present. From the viewer's perspective, scissors appears closer than ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 15.36,
"label": "turtle",
"direction": "facing_viewer",
"is_anchor"... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "turtle",
"x": 128,
"y": 15.36,
"direction": "facing_viewer",
"is_anchor"... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "turtle",
"x": 128,
"y": 15.36,
"direction": "facing_viewer",
"is_anchor"... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "scissors",
"orientation_source_anchor": "turtle",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_away_from_viewer",
"second_anc... | {
"anchor": "container crane",
"orientation_source_anchor": "turtle",
"target": "scissors",
"targets": [
"scissors"
],
"distractors": [],
"second_anchor": "turtle"
} | anchor_back | foreground | depth_foreground_background | anchor_back | facing_away_from_viewer | faces_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000128 | 128 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. An insect is present, facing the viewer. A brown bear is present. The brown bear faces the insect. The brown bear sits on the rear side of insect, using insect's own orientation. A bear is present. The bear is behind brown bear, opposite brown bear's own facing direction. All objects are show... | Create an eye-level scene. An insect is present, facing the viewer. A brown bear is present. The brown bear is facing the viewer. From the viewer's perspective, brown bear is in the background relative to insect. A bear is present. From the viewer's perspective, bear appears farther away than brown bear. All objects ar... | Create an eye-level scene. An insect is present, facing the viewer. A brown bear is present. The brown bear faces the insect. The brown bear sits on the rear side of insect, using insect's own orientation. A bear is present. The bear is behind brown bear, opposite brown bear's own facing direction. All objects are show... | Create an eye-level scene. An insect is present, facing the viewer. A brown bear is present. The brown bear is facing the viewer. From the viewer's perspective, brown bear is in the background relative to insect. A bear is present. From the viewer's perspective, bear appears farther away than brown bear. All objects ar... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 240.64,
"label": "insect",
"direction": "facing_viewer",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "insect",
"x": 128,
"y": 240.64,
"direction": "facing_viewer",
"is_anchor... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "insect",
"x": 128,
"y": 240.64,
"direction": "facing_viewer",
"is_anchor... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "bear",
"orientation_source_anchor": "insect",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_viewer",
"second_anchor": "insect"... | {
"anchor": "brown bear",
"orientation_source_anchor": "insect",
"target": "bear",
"targets": [
"bear"
],
"distractors": [],
"second_anchor": "insect"
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | faces_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000129 | 129 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An oven is present, facing image-left. A laptop is present. The laptop sits on the left-hand side of oven, using oven's own orientation. A truck is present. A truck is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | Create a top-down map. An oven is present, facing image-left. A laptop is present. From the viewer's perspective, laptop is positioned below oven. A truck is present. A truck is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | Create a top-down map. An oven is present, facing image-left. A laptop is present. The laptop sits on the left-hand side of oven, using oven's own orientation. A truck is present. A truck is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ... | Create a top-down map. An oven is present, facing image-left. A laptop is present. From the viewer's perspective, laptop is positioned below oven. A truck is present. A truck is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "oven",
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "oven",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "oven",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "laptop",
"image_level_target_label": "truck",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent ... | {
"anchor": "oven",
"orientation_source_anchor": null,
"target": "laptop",
"targets": [
"laptop",
"truck"
],
"distractors": []
} | anchor_left | image_bottom | other | anchor_left | facing_image_left | null | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000130 | 130 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A statue is present, facing image-bottom. A tv is present. The tv sits on the forward side of statue, using statue's own orientation. An oven is present. An oven is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cle... | Create a top-down map. A statue is present, facing image-bottom. A tv is present. From the viewer's perspective, tv is positioned below statue. An oven is present. An oven is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwe... | Create a top-down map. A statue is present, facing image-bottom. A tv is present. The tv sits on the forward side of statue, using statue's own orientation. An oven is present. An oven is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cle... | Create a top-down map. A statue is present, facing image-bottom. A tv is present. From the viewer's perspective, tv is positioned below statue. An oven is present. An oven is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwe... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "statue",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "statue",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "statue",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "tv",
"image_level_target_label": "oven",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent of t... | {
"anchor": "statue",
"orientation_source_anchor": null,
"target": "tv",
"targets": [
"tv",
"oven"
],
"distractors": []
} | anchor_front | image_bottom | other | anchor_front | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000131 | 131 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A cabinet is present, facing image-right. A seahorse is present. The seahorse faces away from the cabinet. From cabinet's perspective, seahorse is directly in front of it. A teddy bear is present. The teddy bear sits on the left-hand side of seahorse, using seahorse's own orientation. All objects... | Create a top-down map. A cabinet is present, facing image-right. A seahorse is present. The seahorse is facing image-right. From the viewer's perspective, seahorse is positioned right of cabinet. A teddy bear is present. The teddy bear is above seahorse from the viewer's perspective. All objects are shown at a similar ... | Create a top-down map. A cabinet is present, facing image-right. A seahorse is present. The seahorse faces away from the cabinet. From cabinet's perspective, seahorse is directly in front of it. A teddy bear is present. The teddy bear sits on the left-hand side of seahorse, using seahorse's own orientation. All objects... | Create a top-down map. A cabinet is present, facing image-right. A seahorse is present. The seahorse is facing image-right. From the viewer's perspective, seahorse is positioned right of cabinet. A teddy bear is present. The teddy bear is above seahorse from the viewer's perspective. All objects are shown at a similar ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "cabinet",
"direction": "facing_image_right",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "cabinet",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "cabinet",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is_an... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "teddy bear",
"orientation_source_anchor": "cabinet",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_image_right",
... | {
"anchor": "seahorse",
"orientation_source_anchor": "cabinet",
"target": "teddy bear",
"targets": [
"teddy bear"
],
"distractors": [],
"second_anchor": "cabinet"
} | anchor_left | image_top | other | anchor_left | facing_image_right | faces_away_from_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000132 | 132 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A cars is present, facing away from the viewer. A bus is present. The bus sits on the forward side of cars, using cars's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A cars is present, facing away from the viewer. A bus is present. From the viewer's perspective, bus appears farther away than cars. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A cars is present, facing away from the viewer. A bus is present. The bus sits on the forward side of cars, using cars's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A cars is present, facing away from the viewer. A bus is present. From the viewer's perspective, bus appears farther away than cars. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "cars",
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "cars",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "cars",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "bus"
} | {
"anchor": "cars",
"orientation_source_anchor": null,
"target": "bus",
"targets": [
"bus"
],
"distractors": []
} | anchor_front | background | depth_foreground_background | anchor_front | facing_away_from_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000133 | 133 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A plum is present, facing image-left. A clock is present. The clock sits on the left-hand side of plum, using plum's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A plum is present, facing image-left. A clock is present. From the viewer's perspective, clock is positioned below plum. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A plum is present, facing image-left. A clock is present. The clock sits on the left-hand side of plum, using plum's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A plum is present, facing image-left. A clock is present. From the viewer's perspective, clock is positioned below plum. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "plum",
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "plum",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "plum",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "clock"
} | {
"anchor": "plum",
"orientation_source_anchor": null,
"target": "clock",
"targets": [
"clock"
],
"distractors": []
} | anchor_left | image_bottom | other | anchor_left | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000134 | 134 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A lion is present, facing away from the viewer. A chicken is present. The chicken sits on the left-hand side of lion, using lion's own orientation. A bee is present. A bee is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, w... | Create an eye-level scene. A lion is present, facing away from the viewer. A chicken is present. The chicken is to the left of lion from the viewer's perspective. A bee is present. A bee is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cl... | Create an eye-level scene. A lion is present, facing away from the viewer. A chicken is present. The chicken sits on the left-hand side of lion, using lion's own orientation. A bee is present. A bee is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, w... | Create an eye-level scene. A lion is present, facing away from the viewer. A chicken is present. The chicken is to the left of lion from the viewer's perspective. A bee is present. A bee is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cl... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "lion",
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lion",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lion",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": true... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "chicken",
"image_level_target_label": "bee",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "lion",
"orientation_source_anchor": null,
"target": "chicken",
"targets": [
"chicken",
"bee"
],
"distractors": []
} | anchor_left | image_left | screen_left_right | anchor_left | facing_away_from_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000135 | 135 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A raven is present, facing image-left. A penguin is present. The penguin faces the opposite direction from the raven. The penguin sits on the rear side of raven, using raven's own orientation. A pig is present. The pig sits on the left-hand side of penguin, using penguin's own orientation. All ob... | Create a top-down map. A raven is present, facing image-left. A penguin is present. The penguin is facing image-right. From the viewer's perspective, penguin is positioned right of raven. A pig is present. The pig is above penguin from the viewer's perspective. All objects are shown at a similar visual size, with small... | Create a top-down map. A raven is present, facing image-left. A penguin is present. The penguin faces the opposite direction from the raven. The penguin sits on the rear side of raven, using raven's own orientation. A pig is present. The pig sits on the left-hand side of penguin, using penguin's own orientation. All ob... | Create a top-down map. A raven is present, facing image-left. A penguin is present. The penguin is facing image-right. From the viewer's perspective, penguin is positioned right of raven. A pig is present. The pig is above penguin from the viewer's perspective. All objects are shown at a similar visual size, with small... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "raven",
"direction": "facing_image_left",
"is_ancho... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "raven",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_ancho... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "raven",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_ancho... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "pig",
"orientation_source_anchor": "raven",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_right",
"second_anch... | {
"anchor": "penguin",
"orientation_source_anchor": "raven",
"target": "pig",
"targets": [
"pig"
],
"distractors": [],
"second_anchor": "raven"
} | anchor_left | image_top | other | anchor_left | facing_image_right | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000136 | 136 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A wild bird is present, facing image-right. A phone is present. The phone sits on the forward side of wild bird, using wild bird's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A wild bird is present, facing image-right. A phone is present. From the viewer's perspective, phone is positioned right of wild bird. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A wild bird is present, facing image-right. A phone is present. The phone sits on the forward side of wild bird, using wild bird's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A wild bird is present, facing image-right. A phone is present. From the viewer's perspective, phone is positioned right of wild bird. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "wild bird",
"direction": "facing_image_right",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "wild bird",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "wild bird",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "phone"
} | {
"anchor": "wild bird",
"orientation_source_anchor": null,
"target": "phone",
"targets": [
"phone"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000137 | 137 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A goose is present, facing image-bottom. A pigeon is present. The pigeon faces the same direction as the goose. From goose's perspective, pigeon is to its left. A girl is present. The girl is on pigeon's own right side, from pigeon's perspective. All objects are shown at a similar visual size, wi... | Create a top-down map. A goose is present, facing image-bottom. A pigeon is present. The pigeon is facing image-bottom. From the viewer's perspective, pigeon is positioned right of goose. A girl is present. From the viewer's perspective, girl is positioned left of pigeon. All objects are shown at a similar visual size,... | Create a top-down map. A goose is present, facing image-bottom. A pigeon is present. The pigeon faces the same direction as the goose. From goose's perspective, pigeon is to its left. A girl is present. The girl is on pigeon's own right side, from pigeon's perspective. All objects are shown at a similar visual size, wi... | Create a top-down map. A goose is present, facing image-bottom. A pigeon is present. The pigeon is facing image-bottom. From the viewer's perspective, pigeon is positioned right of goose. A girl is present. From the viewer's perspective, girl is positioned left of pigeon. All objects are shown at a similar visual size,... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "goose",
"direction": "facing_image_bottom",
"is_anc... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "goose",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_anc... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "goose",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_anc... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "girl",
"orientation_source_anchor": "goose",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bottom",
"second_anc... | {
"anchor": "pigeon",
"orientation_source_anchor": "goose",
"target": "girl",
"targets": [
"girl"
],
"distractors": [],
"second_anchor": "goose"
} | anchor_right | image_left | screen_left_right | anchor_right | facing_image_bottom | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000138 | 138 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A rhinoceros is present, facing image-right. A man is present. The man is behind rhinoceros, opposite rhinoceros's own facing direction. A mouse is present. A mouse is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s... | Create an eye-level scene. A rhinoceros is present, facing image-right. A man is present. The man is to the left of rhinoceros from the viewer's perspective. A mouse is present. A mouse is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small c... | Create an eye-level scene. A rhinoceros is present, facing image-right. A man is present. The man is behind rhinoceros, opposite rhinoceros's own facing direction. A mouse is present. A mouse is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s... | Create an eye-level scene. A rhinoceros is present, facing image-right. A man is present. The man is to the left of rhinoceros from the viewer's perspective. A mouse is present. A mouse is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small c... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "rhinoceros",
"direction": "facing_image_right",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "rhinoceros",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "rhinoceros",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": tru... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "man",
"image_level_target_label": "mouse",
"image_level_position": "image_right",
"image_level_constraint": "viewer/image-frame position independent of... | {
"anchor": "rhinoceros",
"orientation_source_anchor": null,
"target": "man",
"targets": [
"man",
"mouse"
],
"distractors": []
} | anchor_back | image_left | screen_left_right | anchor_back | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000139 | 139 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A dolphin is present, facing image-bottom. A key is present. The key is behind dolphin, opposite dolphin's own facing direction. A boy is present. A boy is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | Create a top-down map. A dolphin is present, facing image-bottom. A key is present. The key is above dolphin from the viewer's perspective. A boy is present. A boy is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them s... | Create a top-down map. A dolphin is present, facing image-bottom. A key is present. The key is behind dolphin, opposite dolphin's own facing direction. A boy is present. A boy is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | Create a top-down map. A dolphin is present, facing image-bottom. A key is present. The key is above dolphin from the viewer's perspective. A boy is present. A boy is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them s... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "dolphin",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dolphin",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dolphin",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "key",
"image_level_target_label": "boy",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position independent of ... | {
"anchor": "dolphin",
"orientation_source_anchor": null,
"target": "key",
"targets": [
"key",
"boy"
],
"distractors": []
} | anchor_back | image_top | other | anchor_back | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000140 | 140 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A chicken is present, facing image-bottom. A lizard is present. The lizard faces the same direction as the chicken. From chicken's perspective, lizard is to its left. A sofa is present. The sofa sits on the left-hand side of lizard, using lizard's own orientation. All objects are shown at a simil... | Create a top-down map. A chicken is present, facing image-bottom. A lizard is present. The lizard is facing image-bottom. From the viewer's perspective, lizard is positioned right of chicken. A sofa is present. Viewed directly, sofa appears to the right of lizard. All objects are shown at a similar visual size, with sm... | Create a top-down map. A chicken is present, facing image-bottom. A lizard is present. The lizard faces the same direction as the chicken. From chicken's perspective, lizard is to its left. A sofa is present. The sofa sits on the left-hand side of lizard, using lizard's own orientation. All objects are shown at a simil... | Create a top-down map. A chicken is present, facing image-bottom. A lizard is present. The lizard is facing image-bottom. From the viewer's perspective, lizard is positioned right of chicken. A sofa is present. Viewed directly, sofa appears to the right of lizard. All objects are shown at a similar visual size, with sm... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "chicken",
"direction": "facing_image_bottom",
"is_a... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "chicken",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_a... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "chicken",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is_a... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "sofa",
"orientation_source_anchor": "chicken",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bottom",
"second_an... | {
"anchor": "lizard",
"orientation_source_anchor": "chicken",
"target": "sofa",
"targets": [
"sofa"
],
"distractors": [],
"second_anchor": "chicken"
} | anchor_left | image_right | screen_left_right | anchor_left | facing_image_bottom | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000141 | 141 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. An umpire is present, facing image-right. A rabbit is present. The rabbit faces the umpire. The rabbit sits on the rear side of umpire, using umpire's own orientation. A butterfly is present. The butterfly is behind rabbit, opposite rabbit's own facing direction. All objects are shown at a simila... | Create a top-down map. An umpire is present, facing image-right. A rabbit is present. The rabbit is facing image-right. The rabbit is to the left of umpire from the viewer's perspective. A butterfly is present. From the viewer's perspective, butterfly is positioned left of rabbit. All objects are shown at a similar vis... | Create a top-down map. An umpire is present, facing image-right. A rabbit is present. The rabbit faces the umpire. The rabbit sits on the rear side of umpire, using umpire's own orientation. A butterfly is present. The butterfly is behind rabbit, opposite rabbit's own facing direction. All objects are shown at a simila... | Create a top-down map. An umpire is present, facing image-right. A rabbit is present. The rabbit is facing image-right. The rabbit is to the left of umpire from the viewer's perspective. A butterfly is present. From the viewer's perspective, butterfly is positioned left of rabbit. All objects are shown at a similar vis... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 240.64,
"y": 128,
"label": "umpire",
"direction": "facing_image_right",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "umpire",
"x": 240.64,
"y": 128,
"direction": "facing_image_right",
"is_an... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "umpire",
"x": 240.64,
"y": 128,
"direction": "facing_image_right",
"is_an... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "butterfly",
"orientation_source_anchor": "umpire",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_image_right",
"second_an... | {
"anchor": "rabbit",
"orientation_source_anchor": "umpire",
"target": "butterfly",
"targets": [
"butterfly"
],
"distractors": [],
"second_anchor": "umpire"
} | anchor_back | image_left | screen_left_right | anchor_back | facing_image_right | faces_source | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000142 | 142 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A snake is present, facing image-right. A television is present. The television is on snake's own right side, from snake's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A snake is present, facing image-right. A television is present. From the viewer's perspective, television is positioned below snake. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A snake is present, facing image-right. A television is present. The television is on snake's own right side, from snake's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A snake is present, facing image-right. A television is present. From the viewer's perspective, television is positioned below snake. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "snake",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "snake",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "snake",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "television"
} | {
"anchor": "snake",
"orientation_source_anchor": null,
"target": "television",
"targets": [
"television"
],
"distractors": []
} | anchor_right | image_bottom | other | anchor_right | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000143 | 143 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A boats is present, facing the viewer. A turtle is present. The turtle sits on the left-hand side of boats, using boats's own orientation. A rabbit is present. A rabbit is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, wi... | Create an eye-level scene. A boats is present, facing the viewer. A turtle is present. From the viewer's perspective, turtle is positioned right of boats. A rabbit is present. A rabbit is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small cl... | Create an eye-level scene. A boats is present, facing the viewer. A turtle is present. The turtle sits on the left-hand side of boats, using boats's own orientation. A rabbit is present. A rabbit is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, wi... | Create an eye-level scene. A boats is present, facing the viewer. A turtle is present. From the viewer's perspective, turtle is positioned right of boats. A rabbit is present. A rabbit is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small cl... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "boats",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "boats",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "boats",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "turtle",
"image_level_target_label": "rabbit",
"image_level_position": "foreground",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "boats",
"orientation_source_anchor": null,
"target": "turtle",
"targets": [
"turtle",
"rabbit"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000144 | 144 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A large vehicle is present, facing the viewer. A dinosaur is present. The dinosaur faces the opposite direction from the large vehicle. From large vehicle's perspective, dinosaur is to its left. A fish is present. The fish is behind dinosaur, opposite dinosaur's own facing direction. All obje... | Create an eye-level scene. A large vehicle is present, facing the viewer. A dinosaur is present. The dinosaur is facing away from the viewer. The dinosaur is to the right of large vehicle from the viewer's perspective. A fish is present. From the viewer's perspective, fish appears closer than dinosaur. All objects are ... | Create an eye-level scene. A large vehicle is present, facing the viewer. A dinosaur is present. The dinosaur faces the opposite direction from the large vehicle. From large vehicle's perspective, dinosaur is to its left. A fish is present. The fish is behind dinosaur, opposite dinosaur's own facing direction. All obje... | Create an eye-level scene. A large vehicle is present, facing the viewer. A dinosaur is present. The dinosaur is facing away from the viewer. The dinosaur is to the right of large vehicle from the viewer's perspective. A fish is present. From the viewer's perspective, fish appears closer than dinosaur. All objects are ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "large vehicle",
"direction": "facing_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "large vehicle",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "large vehicle",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "fish",
"orientation_source_anchor": "large vehicle",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_away_from_viewer",
"s... | {
"anchor": "dinosaur",
"orientation_source_anchor": "large vehicle",
"target": "fish",
"targets": [
"fish"
],
"distractors": [],
"second_anchor": "large vehicle"
} | anchor_back | foreground | depth_foreground_background | anchor_back | facing_away_from_viewer | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000145 | 145 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A lobster is present, facing the viewer. A ticket attendant is present. The ticket attendant is behind lobster, opposite lobster's own facing direction. A horses is present. A horses is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual... | Create an eye-level scene. A lobster is present, facing the viewer. A ticket attendant is present. From the viewer's perspective, ticket attendant appears farther away than lobster. A horses is present. A horses is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visu... | Create an eye-level scene. A lobster is present, facing the viewer. A ticket attendant is present. The ticket attendant is behind lobster, opposite lobster's own facing direction. A horses is present. A horses is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual... | Create an eye-level scene. A lobster is present, facing the viewer. A ticket attendant is present. From the viewer's perspective, ticket attendant appears farther away than lobster. A horses is present. A horses is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visu... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "lobster",
"direction": "facing_viewer",
"is_anchor": true
},... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lobster",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lobster",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "ticket attendant",
"image_level_target_label": "horses",
"image_level_position": "image_top",
"image_level_constraint": "viewer/image-frame position in... | {
"anchor": "lobster",
"orientation_source_anchor": null,
"target": "ticket attendant",
"targets": [
"ticket attendant",
"horses"
],
"distractors": []
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000146 | 146 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A hamster is present, facing image-right. A barista is present. The barista sits on the left-hand side of hamster, using hamster's own orientation. A librarian is present. A librarian is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar ... | Create an eye-level scene. A hamster is present, facing image-right. A barista is present. From the viewer's perspective, barista appears farther away than hamster. A librarian is present. A librarian is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | Create an eye-level scene. A hamster is present, facing image-right. A barista is present. The barista sits on the left-hand side of hamster, using hamster's own orientation. A librarian is present. A librarian is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar ... | Create an eye-level scene. A hamster is present, facing image-right. A barista is present. From the viewer's perspective, barista appears farther away than hamster. A librarian is present. A librarian is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual siz... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "hamster",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "hamster",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "hamster",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "barista",
"image_level_target_label": "librarian",
"image_level_position": "image_right",
"image_level_constraint": "viewer/image-frame position indepe... | {
"anchor": "hamster",
"orientation_source_anchor": null,
"target": "barista",
"targets": [
"barista",
"librarian"
],
"distractors": []
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000147 | 147 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A tortoise is present, facing image-left. A men is present. The men faces the tortoise. The men sits on the rear side of tortoise, using tortoise's own orientation. A vendor is present. The vendor sits on the forward side of men, using men's own orientation. All objects are shown at a similar... | Create an eye-level scene. A tortoise is present, facing image-left. A men is present. The men is facing image-left. The men is to the right of tortoise from the viewer's perspective. A vendor is present. The vendor is to the left of men from the viewer's perspective. All objects are shown at a similar visual size, wit... | Create an eye-level scene. A tortoise is present, facing image-left. A men is present. The men faces the tortoise. The men sits on the rear side of tortoise, using tortoise's own orientation. A vendor is present. The vendor sits on the forward side of men, using men's own orientation. All objects are shown at a similar... | Create an eye-level scene. A tortoise is present, facing image-left. A men is present. The men is facing image-left. The men is to the right of tortoise from the viewer's perspective. A vendor is present. The vendor is to the left of men from the viewer's perspective. All objects are shown at a similar visual size, wit... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "tortoise",
"direction": "facing_image_left",
"is_a... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "tortoise",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_a... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "tortoise",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_a... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "vendor",
"orientation_source_anchor": "tortoise",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_left",
"second_anch... | {
"anchor": "men",
"orientation_source_anchor": "tortoise",
"target": "vendor",
"targets": [
"vendor"
],
"distractors": [],
"second_anchor": "tortoise"
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | faces_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000148 | 148 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. An ambulance is present, facing the viewer. A tricycle is present. The tricycle faces away from the ambulance. From ambulance's perspective, tricycle is directly in front of it. A dog is present. The dog is behind tricycle, opposite tricycle's own facing direction. All objects are shown at a ... | Create an eye-level scene. An ambulance is present, facing the viewer. A tricycle is present. The tricycle is facing the viewer. From the viewer's perspective, tricycle is in the foreground relative to ambulance. A dog is present. From the viewer's perspective, dog appears farther away than tricycle. All objects are sh... | Create an eye-level scene. An ambulance is present, facing the viewer. A tricycle is present. The tricycle faces away from the ambulance. From ambulance's perspective, tricycle is directly in front of it. A dog is present. The dog is behind tricycle, opposite tricycle's own facing direction. All objects are shown at a ... | Create an eye-level scene. An ambulance is present, facing the viewer. A tricycle is present. The tricycle is facing the viewer. From the viewer's perspective, tricycle is in the foreground relative to ambulance. A dog is present. From the viewer's perspective, dog appears farther away than tricycle. All objects are sh... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 15.36,
"label": "ambulance",
"direction": "facing_viewer",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "ambulance",
"x": 128,
"y": 15.36,
"direction": "facing_viewer",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "ambulance",
"x": 128,
"y": 15.36,
"direction": "facing_viewer",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "dog",
"orientation_source_anchor": "ambulance",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_viewer",
"second_ancho... | {
"anchor": "tricycle",
"orientation_source_anchor": "ambulance",
"target": "dog",
"targets": [
"dog"
],
"distractors": [],
"second_anchor": "ambulance"
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | faces_away_from_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000149 | 149 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An eagle is present, facing image-bottom. A couch is present. The couch sits on the left-hand side of eagle, using eagle's own orientation. An airplane is present. An airplane is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with... | Create a top-down map. An eagle is present, facing image-bottom. A couch is present. Viewed directly, couch appears to the right of eagle. An airplane is present. An airplane is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwee... | Create a top-down map. An eagle is present, facing image-bottom. A couch is present. The couch sits on the left-hand side of eagle, using eagle's own orientation. An airplane is present. An airplane is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with... | Create a top-down map. An eagle is present, facing image-bottom. A couch is present. Viewed directly, couch appears to the right of eagle. An airplane is present. An airplane is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwee... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "eagle",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "eagle",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "eagle",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "couch",
"image_level_target_label": "airplane",
"image_level_position": "image_top",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "eagle",
"orientation_source_anchor": null,
"target": "couch",
"targets": [
"couch",
"airplane"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_image_bottom | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000150 | 150 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A handgun is present, facing image-right. A cell phone is present. The cell phone is on handgun's own right side, from handgun's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A handgun is present, facing image-right. A cell phone is present. From the viewer's perspective, cell phone is positioned below handgun. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A handgun is present, facing image-right. A cell phone is present. The cell phone is on handgun's own right side, from handgun's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A handgun is present, facing image-right. A cell phone is present. From the viewer's perspective, cell phone is positioned below handgun. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "handgun",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "handgun",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "handgun",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "cell phone"
} | {
"anchor": "handgun",
"orientation_source_anchor": null,
"target": "cell phone",
"targets": [
"cell phone"
],
"distractors": []
} | anchor_right | image_bottom | other | anchor_right | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000151 | 151 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A batter is present, facing image-right. A horse is present. The horse sits on the left-hand side of batter, using batter's own orientation. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | Create a top-down map. A batter is present, facing image-right. A horse is present. The horse is above batter from the viewer's perspective. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t... | Create a top-down map. A batter is present, facing image-right. A horse is present. The horse sits on the left-hand side of batter, using batter's own orientation. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | Create a top-down map. A batter is present, facing image-right. A horse is present. The horse is above batter from the viewer's perspective. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "batter",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "batter",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "batter",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "horse",
"image_level_target_label": "sheep",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "batter",
"orientation_source_anchor": null,
"target": "horse",
"targets": [
"horse",
"sheep"
],
"distractors": []
} | anchor_left | image_top | other | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000152 | 152 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. An otter is present, facing image-right. A cat is present. The cat sits on the forward side of otter, using otter's own orientation. A bird is present. A bird is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with smal... | Create an eye-level scene. An otter is present, facing image-right. A cat is present. From the viewer's perspective, cat is positioned right of otter. A bird is present. A bird is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear g... | Create an eye-level scene. An otter is present, facing image-right. A cat is present. The cat sits on the forward side of otter, using otter's own orientation. A bird is present. A bird is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with smal... | Create an eye-level scene. An otter is present, facing image-right. A cat is present. From the viewer's perspective, cat is positioned right of otter. A bird is present. A bird is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear g... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "otter",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "otter",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "otter",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "cat",
"image_level_target_label": "bird",
"image_level_position": "background",
"image_level_constraint": "viewer/image-frame position independent of ... | {
"anchor": "otter",
"orientation_source_anchor": null,
"target": "cat",
"targets": [
"cat",
"bird"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000153 | 153 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A rickshaw is present, facing image-left. A megaphone is present. The megaphone faces the opposite direction from the rickshaw. The megaphone sits on the rear side of rickshaw, using rickshaw's own orientation. A cow is present. The cow sits on the forward side of megaphone, using megaphone's... | Create an eye-level scene. A rickshaw is present, facing image-left. A megaphone is present. The megaphone is facing image-right. The megaphone is to the right of rickshaw from the viewer's perspective. A cow is present. From the viewer's perspective, cow is positioned right of megaphone. All objects are shown at a sim... | Create an eye-level scene. A rickshaw is present, facing image-left. A megaphone is present. The megaphone faces the opposite direction from the rickshaw. The megaphone sits on the rear side of rickshaw, using rickshaw's own orientation. A cow is present. The cow sits on the forward side of megaphone, using megaphone's... | Create an eye-level scene. A rickshaw is present, facing image-left. A megaphone is present. The megaphone is facing image-right. The megaphone is to the right of rickshaw from the viewer's perspective. A cow is present. From the viewer's perspective, cow is positioned right of megaphone. All objects are shown at a sim... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "rickshaw",
"direction": "facing_image_left",
"is_a... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "rickshaw",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_a... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "rickshaw",
"x": 15.36,
"y": 128,
"direction": "facing_image_left",
"is_a... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "cow",
"orientation_source_anchor": "rickshaw",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_right",
"second_... | {
"anchor": "megaphone",
"orientation_source_anchor": "rickshaw",
"target": "cow",
"targets": [
"cow"
],
"distractors": [],
"second_anchor": "rickshaw"
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000154 | 154 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A child is present, facing image-right. A chair is present. The chair sits on the forward side of child, using child's own orientation. A giraffe is present. A giraffe is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, wit... | Create an eye-level scene. A child is present, facing image-right. A chair is present. From the viewer's perspective, chair is positioned right of child. A giraffe is present. A giraffe is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small c... | Create an eye-level scene. A child is present, facing image-right. A chair is present. The chair sits on the forward side of child, using child's own orientation. A giraffe is present. A giraffe is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, wit... | Create an eye-level scene. A child is present, facing image-right. A chair is present. From the viewer's perspective, chair is positioned right of child. A giraffe is present. A giraffe is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small c... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "child",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "child",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "child",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "chair",
"image_level_target_label": "giraffe",
"image_level_position": "foreground",
"image_level_constraint": "viewer/image-frame position independen... | {
"anchor": "child",
"orientation_source_anchor": null,
"target": "chair",
"targets": [
"chair",
"giraffe"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000155 | 155 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An arrow is present, facing image-left. A motorcycle is present. The motorcycle sits on the forward side of arrow, using arrow's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An arrow is present, facing image-left. A motorcycle is present. From the viewer's perspective, motorcycle is positioned left of arrow. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An arrow is present, facing image-left. A motorcycle is present. The motorcycle sits on the forward side of arrow, using arrow's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. An arrow is present, facing image-left. A motorcycle is present. From the viewer's perspective, motorcycle is positioned left of arrow. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "arrow",
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "arrow",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "arrow",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "motorcycle"
} | {
"anchor": "arrow",
"orientation_source_anchor": null,
"target": "motorcycle",
"targets": [
"motorcycle"
],
"distractors": []
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000156 | 156 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A falcon is present, facing image-right. A kite is present. The kite is behind falcon, opposite falcon's own facing direction. A hair drier is present. A hair drier is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s... | Create an eye-level scene. A falcon is present, facing image-right. A kite is present. The kite is to the left of falcon from the viewer's perspective. A hair drier is present. A hair drier is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | Create an eye-level scene. A falcon is present, facing image-right. A kite is present. The kite is behind falcon, opposite falcon's own facing direction. A hair drier is present. A hair drier is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s... | Create an eye-level scene. A falcon is present, facing image-right. A kite is present. The kite is to the left of falcon from the viewer's perspective. A hair drier is present. A hair drier is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sma... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "falcon",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "falcon",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "falcon",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "kite",
"image_level_target_label": "hair drier",
"image_level_position": "image_right",
"image_level_constraint": "viewer/image-frame position independ... | {
"anchor": "falcon",
"orientation_source_anchor": null,
"target": "kite",
"targets": [
"kite",
"hair drier"
],
"distractors": []
} | anchor_back | image_left | screen_left_right | anchor_back | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000157 | 157 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | vehicle_orientation | a clear vehicle or animal orientation scene | Create a top-down map. A red panda is present, facing image-bottom. A bicycle is present. The bicycle faces the same direction as the red panda. From red panda's perspective, bicycle is to its left. A train is present. The train is on bicycle's own right side, from bicycle's perspective. All objects are shown at a simi... | Create a top-down map. A red panda is present, facing image-bottom. A bicycle is present. The bicycle is facing image-bottom. From the viewer's perspective, bicycle is positioned right of red panda. A train is present. From the viewer's perspective, train is positioned left of bicycle. All objects are shown at a simila... | Create a top-down map. A red panda is present, facing image-bottom. A bicycle is present. The bicycle faces the same direction as the red panda. From red panda's perspective, bicycle is to its left. A train is present. The train is on bicycle's own right side, from bicycle's perspective. All objects are shown at a simi... | Create a top-down map. A red panda is present, facing image-bottom. A bicycle is present. The bicycle is facing image-bottom. From the viewer's perspective, bicycle is positioned right of red panda. A train is present. From the viewer's perspective, train is positioned left of bicycle. All objects are shown at a simila... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "red panda",
"direction": "facing_image_bottom",
"is... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "red panda",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "red panda",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
"is... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "train",
"orientation_source_anchor": "red panda",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bottom",
"secon... | {
"anchor": "bicycle",
"orientation_source_anchor": "red panda",
"target": "train",
"targets": [
"train"
],
"distractors": [],
"second_anchor": "red panda"
} | anchor_right | image_left | screen_left_right | anchor_right | facing_image_bottom | same_direction | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000158 | 158 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A mule is present, facing image-right. A lady is present. The lady faces away from the mule. The lady sits on the rear side of mule, using mule's own orientation. A tv remote is present. The tv remote sits on the left-hand side of lady, using lady's own orientation. All objects are shown at a sim... | Create a top-down map. A mule is present, facing image-right. A lady is present. The lady is facing image-left. The lady is to the left of mule from the viewer's perspective. A tv remote is present. From the viewer's perspective, tv remote is positioned below lady. All objects are shown at a similar visual size, with s... | Create a top-down map. A mule is present, facing image-right. A lady is present. The lady faces away from the mule. The lady sits on the rear side of mule, using mule's own orientation. A tv remote is present. The tv remote sits on the left-hand side of lady, using lady's own orientation. All objects are shown at a sim... | Create a top-down map. A mule is present, facing image-right. A lady is present. The lady is facing image-left. The lady is to the left of mule from the viewer's perspective. A tv remote is present. From the viewer's perspective, tv remote is positioned below lady. All objects are shown at a similar visual size, with s... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 240.64,
"y": 128,
"label": "mule",
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "mule",
"x": 240.64,
"y": 128,
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "mule",
"x": 240.64,
"y": 128,
"direction": "facing_image_right",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "tv remote",
"orientation_source_anchor": "mule",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_image_left",
"se... | {
"anchor": "lady",
"orientation_source_anchor": "mule",
"target": "tv remote",
"targets": [
"tv remote"
],
"distractors": [],
"second_anchor": "mule"
} | anchor_left | image_bottom | other | anchor_left | facing_image_left | faces_away_from_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000159 | 159 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A plane is present, facing the viewer. A boat is present. The boat sits on the forward side of plane, using plane's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A plane is present, facing the viewer. A boat is present. From the viewer's perspective, boat appears closer than plane. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A plane is present, facing the viewer. A boat is present. The boat sits on the forward side of plane, using plane's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A plane is present, facing the viewer. A boat is present. From the viewer's perspective, boat appears closer than plane. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "plane",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "plane",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "plane",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "boat"
} | {
"anchor": "plane",
"orientation_source_anchor": null,
"target": "boat",
"targets": [
"boat"
],
"distractors": []
} | anchor_front | foreground | depth_foreground_background | anchor_front | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000160 | 160 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. An ostrich is present, facing image-left. A toothbrush is present. The toothbrush is behind ostrich, opposite ostrich's own facing direction. An elephant is present. An elephant is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size... | Create a top-down map. An ostrich is present, facing image-left. A toothbrush is present. Viewed directly, toothbrush appears to the right of ostrich. An elephant is present. An elephant is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small c... | Create a top-down map. An ostrich is present, facing image-left. A toothbrush is present. The toothbrush is behind ostrich, opposite ostrich's own facing direction. An elephant is present. An elephant is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size... | Create a top-down map. An ostrich is present, facing image-left. A toothbrush is present. Viewed directly, toothbrush appears to the right of ostrich. An elephant is present. An elephant is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small c... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "ostrich",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "ostrich",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "ostrich",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "toothbrush",
"image_level_target_label": "elephant",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position indep... | {
"anchor": "ostrich",
"orientation_source_anchor": null,
"target": "toothbrush",
"targets": [
"toothbrush",
"elephant"
],
"distractors": []
} | anchor_back | image_right | screen_left_right | anchor_back | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000161 | 161 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A frog is present, facing image-left. A zebra is present. The zebra is on frog's own right side, from frog's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A frog is present, facing image-left. A zebra is present. The zebra is above frog from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A frog is present, facing image-left. A zebra is present. The zebra is on frog's own right side, from frog's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A frog is present, facing image-left. A zebra is present. The zebra is above frog from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "frog",
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "frog",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "frog",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "zebra"
} | {
"anchor": "frog",
"orientation_source_anchor": null,
"target": "zebra",
"targets": [
"zebra"
],
"distractors": []
} | anchor_right | image_top | other | anchor_right | facing_image_left | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000162 | 162 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A porcupine is present, facing image-right. A microwave is present. The microwave sits on the left-hand side of porcupine, using porcupine's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A porcupine is present, facing image-right. A microwave is present. From the viewer's perspective, microwave appears farther away than porcupine. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A porcupine is present, facing image-right. A microwave is present. The microwave sits on the left-hand side of porcupine, using porcupine's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A porcupine is present, facing image-right. A microwave is present. From the viewer's perspective, microwave appears farther away than porcupine. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "porcupine",
"direction": "facing_image_right",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "porcupine",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "porcupine",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "microwave"
} | {
"anchor": "porcupine",
"orientation_source_anchor": null,
"target": "microwave",
"targets": [
"microwave"
],
"distractors": []
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000163 | 163 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A sneaker is present, facing image-top. A bed is present. The bed is on sneaker's own right side, from sneaker's perspective. A fork is present. A fork is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | Create a top-down map. A sneaker is present, facing image-top. A bed is present. Viewed directly, bed appears to the right of sneaker. A fork is present. A fork is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so ... | Create a top-down map. A sneaker is present, facing image-top. A bed is present. The bed is on sneaker's own right side, from sneaker's perspective. A fork is present. A fork is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be... | Create a top-down map. A sneaker is present, facing image-top. A bed is present. Viewed directly, bed appears to the right of sneaker. A fork is present. A fork is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sneaker",
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sneaker",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sneaker",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_right"
],
"image_level_target_id": "target_2",
"for_target_label": "bed",
"image_level_target_label": "fork",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent of ... | {
"anchor": "sneaker",
"orientation_source_anchor": null,
"target": "bed",
"targets": [
"bed",
"fork"
],
"distractors": []
} | anchor_right | image_right | screen_left_right | anchor_right | facing_image_top | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000164 | 164 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A duck is present, facing the viewer. A car is present. The car is behind duck, opposite duck's own facing direction. A computer keyboard is present. A computer keyboard is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, w... | Create an eye-level scene. A duck is present, facing the viewer. A car is present. From the viewer's perspective, car appears farther away than duck. A computer keyboard is present. A computer keyboard is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual si... | Create an eye-level scene. A duck is present, facing the viewer. A car is present. The car is behind duck, opposite duck's own facing direction. A computer keyboard is present. A computer keyboard is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, w... | Create an eye-level scene. A duck is present, facing the viewer. A car is present. From the viewer's perspective, car appears farther away than duck. A computer keyboard is present. A computer keyboard is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual si... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "duck",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "duck",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "duck",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "car",
"image_level_target_label": "computer keyboard",
"image_level_position": "foreground",
"image_level_constraint": "viewer/image-frame position ind... | {
"anchor": "duck",
"orientation_source_anchor": null,
"target": "car",
"targets": [
"car",
"computer keyboard"
],
"distractors": []
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000165 | 165 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A cart is present, facing image-left. A backpack is present. The backpack is on cart's own right side, from cart's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A cart is present, facing image-left. A backpack is present. The backpack is above cart from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A cart is present, facing image-left. A backpack is present. The backpack is on cart's own right side, from cart's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A cart is present, facing image-left. A backpack is present. The backpack is above cart from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "cart",
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "cart",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "cart",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "backpack"
} | {
"anchor": "cart",
"orientation_source_anchor": null,
"target": "backpack",
"targets": [
"backpack"
],
"distractors": []
} | anchor_right | image_top | other | anchor_right | facing_image_left | null | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000166 | 166 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A parrot is present, facing the viewer. A knife is present. The knife is behind parrot, opposite parrot's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A parrot is present, facing the viewer. A knife is present. From the viewer's perspective, knife appears farther away than parrot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A parrot is present, facing the viewer. A knife is present. The knife is behind parrot, opposite parrot's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A parrot is present, facing the viewer. A knife is present. From the viewer's perspective, knife appears farther away than parrot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "parrot",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "parrot",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "parrot",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "knife"
} | {
"anchor": "parrot",
"orientation_source_anchor": null,
"target": "knife",
"targets": [
"knife"
],
"distractors": []
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000167 | 167 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A digital clock is present, facing image-right. A book is present. The book sits on the forward side of digital clock, using digital clock's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A digital clock is present, facing image-right. A book is present. From the viewer's perspective, book is positioned right of digital clock. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A digital clock is present, facing image-right. A book is present. The book sits on the forward side of digital clock, using digital clock's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A digital clock is present, facing image-right. A book is present. From the viewer's perspective, book is positioned right of digital clock. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "digital clock",
"direction": "facing_image_right",
"is_anchor": ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "digital clock",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": ... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "digital clock",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": ... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "book"
} | {
"anchor": "digital clock",
"orientation_source_anchor": null,
"target": "book",
"targets": [
"book"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000168 | 168 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A bear is present, facing the viewer. A computer mouse is present. The computer mouse is on bear's own right side, from bear's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bear is present, facing the viewer. A computer mouse is present. The computer mouse is to the left of bear from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bear is present, facing the viewer. A computer mouse is present. The computer mouse is on bear's own right side, from bear's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A bear is present, facing the viewer. A computer mouse is present. The computer mouse is to the left of bear from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "bear",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bear",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "bear",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "computer mouse"
} | {
"anchor": "bear",
"orientation_source_anchor": null,
"target": "computer mouse",
"targets": [
"computer mouse"
],
"distractors": []
} | anchor_right | image_left | screen_left_right | anchor_right | facing_viewer | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000169 | 169 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | furniture_layout | a simple interior layout scene | Create an eye-level scene. A crocodile is present, facing the viewer. A couch is present. The couch faces the crocodile. From crocodile's perspective, couch is to its left. A bear is present. The bear sits on the forward side of couch, using couch's own orientation. All objects are shown at a similar visual size, with ... | Create an eye-level scene. A crocodile is present, facing the viewer. A couch is present. The couch is facing image-left. The couch is to the right of crocodile from the viewer's perspective. A bear is present. The bear is to the left of couch from the viewer's perspective. All objects are shown at a similar visual siz... | Create an eye-level scene. A crocodile is present, facing the viewer. A couch is present. The couch faces the crocodile. From crocodile's perspective, couch is to its left. A bear is present. The bear sits on the forward side of couch, using couch's own orientation. All objects are shown at a similar visual size, with ... | Create an eye-level scene. A crocodile is present, facing the viewer. A couch is present. The couch is facing image-left. The couch is to the right of crocodile from the viewer's perspective. A bear is present. The bear is to the left of couch from the viewer's perspective. All objects are shown at a similar visual siz... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "crocodile",
"direction": "facing_viewer",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "crocodile",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "crocodile",
"x": 15.36,
"y": 128,
"direction": "facing_viewer",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "bear",
"orientation_source_anchor": "crocodile",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_viewer",
"resolved_anchor_direction": "facing_image_left",
"second_anchor": ... | {
"anchor": "couch",
"orientation_source_anchor": "crocodile",
"target": "bear",
"targets": [
"bear"
],
"distractors": [],
"second_anchor": "crocodile"
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | faces_source | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000170 | 170 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A dragonfly is present, facing image-left. A tv is present. The tv is on dragonfly's own right side, from dragonfly's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A dragonfly is present, facing image-left. A tv is present. The tv is above dragonfly from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A dragonfly is present, facing image-left. A tv is present. The tv is on dragonfly's own right side, from dragonfly's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A dragonfly is present, facing image-left. A tv is present. The tv is above dragonfly from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "dragonfly",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dragonfly",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dragonfly",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "tv"
} | {
"anchor": "dragonfly",
"orientation_source_anchor": null,
"target": "tv",
"targets": [
"tv"
],
"distractors": []
} | anchor_right | image_top | other | anchor_right | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000171 | 171 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A suv is present, facing image-left. A bicycle is present. The bicycle sits on the forward side of suv, using suv's own orientation. An oven is present. An oven is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with sm... | Create an eye-level scene. A suv is present, facing image-left. A bicycle is present. The bicycle is to the left of suv from the viewer's perspective. An oven is present. An oven is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear... | Create an eye-level scene. A suv is present, facing image-left. A bicycle is present. The bicycle sits on the forward side of suv, using suv's own orientation. An oven is present. An oven is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with sm... | Create an eye-level scene. A suv is present, facing image-left. A bicycle is present. The bicycle is to the left of suv from the viewer's perspective. An oven is present. An oven is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "suv",
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "suv",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "suv",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "bicycle",
"image_level_target_label": "oven",
"image_level_position": "background",
"image_level_constraint": "viewer/image-frame position independent... | {
"anchor": "suv",
"orientation_source_anchor": null,
"target": "bicycle",
"targets": [
"bicycle",
"oven"
],
"distractors": []
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000172 | 172 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A machinery vehicle is present, facing image-bottom. A scooter is present. The scooter faces the same direction as the machinery vehicle. From machinery vehicle's perspective, scooter is to its left. A teddy bear is present. The teddy bear sits on the forward side of scooter, using scooter's own ... | Create a top-down map. A machinery vehicle is present, facing image-bottom. A scooter is present. The scooter is facing image-bottom. From the viewer's perspective, scooter is positioned right of machinery vehicle. A teddy bear is present. From the viewer's perspective, teddy bear is positioned below scooter. All objec... | Create a top-down map. A machinery vehicle is present, facing image-bottom. A scooter is present. The scooter faces the same direction as the machinery vehicle. From machinery vehicle's perspective, scooter is to its left. A teddy bear is present. The teddy bear sits on the forward side of scooter, using scooter's own ... | Create a top-down map. A machinery vehicle is present, facing image-bottom. A scooter is present. The scooter is facing image-bottom. From the viewer's perspective, scooter is positioned right of machinery vehicle. A teddy bear is present. From the viewer's perspective, teddy bear is positioned below scooter. All objec... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "machinery vehicle",
"direction": "facing_image_bottom",
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "machinery vehicle",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "machinery vehicle",
"x": 15.36,
"y": 128,
"direction": "facing_image_bottom",
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "teddy bear",
"orientation_source_anchor": "machinery vehicle",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_bottom",
"resolved_anchor_direction": "facing_image_bott... | {
"anchor": "scooter",
"orientation_source_anchor": "machinery vehicle",
"target": "teddy bear",
"targets": [
"teddy bear"
],
"distractors": [],
"second_anchor": "machinery vehicle"
} | anchor_front | image_bottom | other | anchor_front | facing_image_bottom | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000173 | 173 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A flashlight is present, facing image-left. A bus is present. The bus sits on the forward side of flashlight, using flashlight's own orientation. A clock is present. A clock is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit... | Create a top-down map. A flashlight is present, facing image-left. A bus is present. From the viewer's perspective, bus is positioned left of flashlight. A clock is present. A clock is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g... | Create a top-down map. A flashlight is present, facing image-left. A bus is present. The bus sits on the forward side of flashlight, using flashlight's own orientation. A clock is present. A clock is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit... | Create a top-down map. A flashlight is present, facing image-left. A bus is present. From the viewer's perspective, bus is positioned left of flashlight. A clock is present. A clock is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "flashlight",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "flashlight",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "flashlight",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_front"
],
"image_level_target_id": "target_2",
"for_target_label": "bus",
"image_level_target_label": "clock",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position independent ... | {
"anchor": "flashlight",
"orientation_source_anchor": null,
"target": "bus",
"targets": [
"bus",
"clock"
],
"distractors": []
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000174 | 174 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A pig is present, facing image-left. A spoon is present. The spoon sits on the forward side of pig, using pig's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A pig is present, facing image-left. A spoon is present. From the viewer's perspective, spoon is positioned left of pig. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A pig is present, facing image-left. A spoon is present. The spoon sits on the forward side of pig, using pig's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A pig is present, facing image-left. A spoon is present. From the viewer's perspective, spoon is positioned left of pig. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "pig",
"direction": "facing_image_left",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "pig",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "pig",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "spoon"
} | {
"anchor": "pig",
"orientation_source_anchor": null,
"target": "spoon",
"targets": [
"spoon"
],
"distractors": []
} | anchor_front | image_left | screen_left_right | anchor_front | facing_image_left | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000175 | 175 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A binoculars is present, facing image-right. A sofa bed is present. The sofa bed faces the opposite direction from the binoculars. From binoculars's perspective, sofa bed is directly in front of it. A woman is present. The woman sits on the left-hand side of sofa bed, using sofa bed's own ori... | Create an eye-level scene. A binoculars is present, facing image-right. A sofa bed is present. The sofa bed is facing image-left. The sofa bed is to the right of binoculars from the viewer's perspective. A woman is present. From the viewer's perspective, woman appears closer than sofa bed. All objects are shown at a si... | Create an eye-level scene. A binoculars is present, facing image-right. A sofa bed is present. The sofa bed faces the opposite direction from the binoculars. From binoculars's perspective, sofa bed is directly in front of it. A woman is present. The woman sits on the left-hand side of sofa bed, using sofa bed's own ori... | Create an eye-level scene. A binoculars is present, facing image-right. A sofa bed is present. The sofa bed is facing image-left. The sofa bed is to the right of binoculars from the viewer's perspective. A woman is present. From the viewer's perspective, woman appears closer than sofa bed. All objects are shown at a si... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "binoculars",
"direction": "facing_image_right",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "binoculars",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "binoculars",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"i... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "woman",
"orientation_source_anchor": "binoculars",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_image_left",
"seco... | {
"anchor": "sofa bed",
"orientation_source_anchor": "binoculars",
"target": "woman",
"targets": [
"woman"
],
"distractors": [],
"second_anchor": "binoculars"
} | anchor_left | foreground | depth_foreground_background | anchor_left | facing_image_left | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000176 | 176 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A boy is present, facing image-right. A cat is present. The cat faces away from the boy. From boy's perspective, cat is to its left. A frog is present. The frog is on cat's own right side, from cat's perspective. All objects are shown at a similar visual size, with small clear gaps between th... | Create an eye-level scene. A boy is present, facing image-right. A cat is present. The cat is facing away from the viewer. From the viewer's perspective, cat is in the background relative to boy. A frog is present. From the viewer's perspective, frog is positioned right of cat. All objects are shown at a similar visual... | Create an eye-level scene. A boy is present, facing image-right. A cat is present. The cat faces away from the boy. From boy's perspective, cat is to its left. A frog is present. The frog is on cat's own right side, from cat's perspective. All objects are shown at a similar visual size, with small clear gaps between th... | Create an eye-level scene. A boy is present, facing image-right. A cat is present. The cat is facing away from the viewer. From the viewer's perspective, cat is in the background relative to boy. A frog is present. From the viewer's perspective, frog is positioned right of cat. All objects are shown at a similar visual... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 240.64,
"label": "boy",
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "boy",
"x": 128,
"y": 240.64,
"direction": "facing_image_right",
"is_anch... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "boy",
"x": 128,
"y": 240.64,
"direction": "facing_image_right",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "frog",
"orientation_source_anchor": "boy",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_away_from_viewer",
"s... | {
"anchor": "cat",
"orientation_source_anchor": "boy",
"target": "frog",
"targets": [
"frog"
],
"distractors": [],
"second_anchor": "boy"
} | anchor_right | image_right | screen_left_right | anchor_right | facing_away_from_viewer | faces_away_from_source | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000177 | 177 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A car is present, facing away from the viewer. A microphone is present. The microphone faces the opposite direction from the car. The microphone sits on the right-hand side of car, using car's own orientation. A chicken is present. The chicken is on microphone's own right side, from microphon... | Create an eye-level scene. A car is present, facing away from the viewer. A microphone is present. The microphone is facing the viewer. The microphone is to the right of car from the viewer's perspective. A chicken is present. The chicken is to the left of microphone from the viewer's perspective. All objects are shown... | Create an eye-level scene. A car is present, facing away from the viewer. A microphone is present. The microphone faces the opposite direction from the car. The microphone sits on the right-hand side of car, using car's own orientation. A chicken is present. The chicken is on microphone's own right side, from microphon... | Create an eye-level scene. A car is present, facing away from the viewer. A microphone is present. The microphone is facing the viewer. The microphone is to the right of car from the viewer's perspective. A chicken is present. The chicken is to the left of microphone from the viewer's perspective. All objects are shown... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "car",
"direction": "facing_away_from_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "car",
"x": 15.36,
"y": 128,
"direction": "facing_away_from_viewer",
"is_... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "car",
"x": 15.36,
"y": 128,
"direction": "facing_away_from_viewer",
"is_... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "chicken",
"orientation_source_anchor": "car",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_away_from_viewer",
"resolved_anchor_direction": "facing_viewer",
"second_... | {
"anchor": "microphone",
"orientation_source_anchor": "car",
"target": "chicken",
"targets": [
"chicken"
],
"distractors": [],
"second_anchor": "car"
} | anchor_right | image_left | screen_left_right | anchor_right | facing_viewer | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000178 | 178 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A horse is present, facing image-bottom. A computer is present. The computer sits on the left-hand side of horse, using horse's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A horse is present, facing image-bottom. A computer is present. Viewed directly, computer appears to the right of horse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A horse is present, facing image-bottom. A computer is present. The computer sits on the left-hand side of horse, using horse's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A horse is present, facing image-bottom. A computer is present. Viewed directly, computer appears to the right of horse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "horse",
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "horse",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "horse",
"x": 128,
"y": 128,
"direction": "facing_image_bottom",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "computer"
} | {
"anchor": "horse",
"orientation_source_anchor": null,
"target": "computer",
"targets": [
"computer"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_image_bottom | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000179 | 179 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A sparrow is present, facing image-right. A phone is present. The phone sits on the left-hand side of sparrow, using sparrow's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sparrow is present, facing image-right. A phone is present. The phone is above sparrow from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sparrow is present, facing image-right. A phone is present. The phone sits on the left-hand side of sparrow, using sparrow's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sparrow is present, facing image-right. A phone is present. The phone is above sparrow from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sparrow",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sparrow",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sparrow",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "phone"
} | {
"anchor": "sparrow",
"orientation_source_anchor": null,
"target": "phone",
"targets": [
"phone"
],
"distractors": []
} | anchor_left | image_top | other | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000180 | 180 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A swan is present, facing image-left. A pig is present. The pig sits on the left-hand side of swan, using swan's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A swan is present, facing image-left. A pig is present. From the viewer's perspective, pig appears closer than swan. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A swan is present, facing image-left. A pig is present. The pig sits on the left-hand side of swan, using swan's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A swan is present, facing image-left. A pig is present. From the viewer's perspective, pig appears closer than swan. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "swan",
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "swan",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "swan",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "pig"
} | {
"anchor": "swan",
"orientation_source_anchor": null,
"target": "pig",
"targets": [
"pig"
],
"distractors": []
} | anchor_left | foreground | depth_foreground_background | anchor_left | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000181 | 181 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A ladle is present, facing image-left. A bee is present. The bee is on ladle's own right side, from ladle's perspective. A man is present. A man is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t... | Create a top-down map. A ladle is present, facing image-left. A bee is present. The bee is above ladle from the viewer's perspective. A man is present. A man is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so non... | Create a top-down map. A ladle is present, facing image-left. A bee is present. The bee is on ladle's own right side, from ladle's perspective. A man is present. A man is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t... | Create a top-down map. A ladle is present, facing image-left. A bee is present. The bee is above ladle from the viewer's perspective. A man is present. A man is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so non... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "ladle",
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "ladle",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "ladle",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
}... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_right"
],
"image_level_target_id": "target_2",
"for_target_label": "bee",
"image_level_target_label": "man",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent of t... | {
"anchor": "ladle",
"orientation_source_anchor": null,
"target": "bee",
"targets": [
"bee",
"man"
],
"distractors": []
} | anchor_right | image_top | other | anchor_right | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000182 | 182 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A boots is present, facing image-right. A girl is present. The girl sits on the left-hand side of boots, using boots's own orientation. A mouse is present. A mouse is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with sm... | Create an eye-level scene. A boots is present, facing image-right. A girl is present. From the viewer's perspective, girl appears farther away than boots. A mouse is present. A mouse is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clea... | Create an eye-level scene. A boots is present, facing image-right. A girl is present. The girl sits on the left-hand side of boots, using boots's own orientation. A mouse is present. A mouse is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with sm... | Create an eye-level scene. A boots is present, facing image-right. A girl is present. From the viewer's perspective, girl appears farther away than boots. A mouse is present. A mouse is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clea... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "boots",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "boots",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "boots",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_left"
],
"image_level_target_id": "target_2",
"for_target_label": "girl",
"image_level_target_label": "mouse",
"image_level_position": "foreground",
"image_level_constraint": "viewer/image-frame position independent of... | {
"anchor": "boots",
"orientation_source_anchor": null,
"target": "girl",
"targets": [
"girl",
"mouse"
],
"distractors": []
} | anchor_left | background | depth_foreground_background | anchor_left | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000183 | 183 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create an eye-level scene. A dog is present, facing image-right. A sofa is present. The sofa is behind dog, opposite dog's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A dog is present, facing image-right. A sofa is present. The sofa is to the left of dog from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A dog is present, facing image-right. A sofa is present. The sofa is behind dog, opposite dog's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A dog is present, facing image-right. A sofa is present. The sofa is to the left of dog from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "dog",
"direction": "facing_image_right",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dog",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "dog",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
}... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "sofa"
} | {
"anchor": "dog",
"orientation_source_anchor": null,
"target": "sofa",
"targets": [
"sofa"
],
"distractors": []
} | anchor_back | image_left | screen_left_right | anchor_back | facing_image_right | null | movable_or_deformable | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000184 | 184 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A small vehicle is present, facing away from the viewer. A ladybug is present. The ladybug faces the small vehicle. From small vehicle's perspective, ladybug is directly in front of it. A key is present. The key sits on the forward side of ladybug, using ladybug's own orientation. All objects... | Create an eye-level scene. A small vehicle is present, facing away from the viewer. A ladybug is present. The ladybug is facing the viewer. From the viewer's perspective, ladybug is in the background relative to small vehicle. A key is present. From the viewer's perspective, key appears closer than ladybug. All objects... | Create an eye-level scene. A small vehicle is present, facing away from the viewer. A ladybug is present. The ladybug faces the small vehicle. From small vehicle's perspective, ladybug is directly in front of it. A key is present. The key sits on the forward side of ladybug, using ladybug's own orientation. All objects... | Create an eye-level scene. A small vehicle is present, facing away from the viewer. A ladybug is present. The ladybug is facing the viewer. From the viewer's perspective, ladybug is in the background relative to small vehicle. A key is present. From the viewer's perspective, key appears closer than ladybug. All objects... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 240.64,
"label": "small vehicle",
"direction": "facing_away_from_viewer",... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "small vehicle",
"x": 128,
"y": 240.64,
"direction": "facing_away_from_viewer",... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "small vehicle",
"x": 128,
"y": 240.64,
"direction": "facing_away_from_viewer",... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "key",
"orientation_source_anchor": "small vehicle",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_away_from_viewer",
"resolved_anchor_direction": "facing_viewer",
"second_... | {
"anchor": "ladybug",
"orientation_source_anchor": "small vehicle",
"target": "key",
"targets": [
"key"
],
"distractors": [],
"second_anchor": "small vehicle"
} | anchor_front | foreground | depth_foreground_background | anchor_front | facing_viewer | faces_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000185 | 185 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A hedgehog is present, facing image-left. A boy is present. The boy is on hedgehog's own right side, from hedgehog's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A hedgehog is present, facing image-left. A boy is present. From the viewer's perspective, boy appears farther away than hedgehog. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A hedgehog is present, facing image-left. A boy is present. The boy is on hedgehog's own right side, from hedgehog's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A hedgehog is present, facing image-left. A boy is present. From the viewer's perspective, boy appears farther away than hedgehog. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "hedgehog",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "hedgehog",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "hedgehog",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "boy"
} | {
"anchor": "hedgehog",
"orientation_source_anchor": null,
"target": "boy",
"targets": [
"boy"
],
"distractors": []
} | anchor_right | background | depth_foreground_background | anchor_right | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000186 | 186 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A lynx is present, facing image-top. A butterfly is present. The butterfly is on lynx's own right side, from lynx's perspective. A turtle is present. A turtle is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g... | Create a top-down map. A lynx is present, facing image-top. A butterfly is present. Viewed directly, butterfly appears to the right of lynx. A turtle is present. A turtle is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between... | Create a top-down map. A lynx is present, facing image-top. A butterfly is present. The butterfly is on lynx's own right side, from lynx's perspective. A turtle is present. A turtle is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g... | Create a top-down map. A lynx is present, facing image-top. A butterfly is present. Viewed directly, butterfly appears to the right of lynx. A turtle is present. A turtle is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "lynx",
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lynx",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "lynx",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_right"
],
"image_level_target_id": "target_2",
"for_target_label": "butterfly",
"image_level_target_label": "turtle",
"image_level_position": "image_bottom",
"image_level_constraint": "viewer/image-frame position indep... | {
"anchor": "lynx",
"orientation_source_anchor": null,
"target": "butterfly",
"targets": [
"butterfly",
"turtle"
],
"distractors": []
} | anchor_right | image_right | screen_left_right | anchor_right | facing_image_top | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000187 | 187 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A leopard is present, facing image-top. A shoe is present. The shoe faces the same direction as the leopard. The shoe sits on the right-hand side of leopard, using leopard's own orientation. A television is present. The television is on shoe's own right side, from shoe's perspective. All objects ... | Create a top-down map. A leopard is present, facing image-top. A shoe is present. The shoe is facing image-top. From the viewer's perspective, shoe is positioned right of leopard. A television is present. Viewed directly, television appears to the right of shoe. All objects are shown at a similar visual size, with smal... | Create a top-down map. A leopard is present, facing image-top. A shoe is present. The shoe faces the same direction as the leopard. The shoe sits on the right-hand side of leopard, using leopard's own orientation. A television is present. The television is on shoe's own right side, from shoe's perspective. All objects ... | Create a top-down map. A leopard is present, facing image-top. A shoe is present. The shoe is facing image-top. From the viewer's perspective, shoe is positioned right of leopard. A television is present. Viewed directly, television appears to the right of shoe. All objects are shown at a similar visual size, with smal... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "leopard",
"direction": "facing_image_top",
"is_anch... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "leopard",
"x": 15.36,
"y": 128,
"direction": "facing_image_top",
"is_anch... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "leopard",
"x": 15.36,
"y": 128,
"direction": "facing_image_top",
"is_anch... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "television",
"orientation_source_anchor": "leopard",
"orientation_rule": "same_direction",
"orientation_source_direction": "facing_image_top",
"resolved_anchor_direction": "facing_image_top",
"second_a... | {
"anchor": "shoe",
"orientation_source_anchor": "leopard",
"target": "television",
"targets": [
"television"
],
"distractors": [],
"second_anchor": "leopard"
} | anchor_right | image_right | screen_left_right | anchor_right | facing_image_top | same_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000188 | 188 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A sea turtle is present, facing image-left. A fish is present. The fish is on sea turtle's own right side, from sea turtle's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sea turtle is present, facing image-left. A fish is present. The fish is above sea turtle from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sea turtle is present, facing image-left. A fish is present. The fish is on sea turtle's own right side, from sea turtle's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A sea turtle is present, facing image-left. A fish is present. The fish is above sea turtle from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sea turtle",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sea turtle",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sea turtle",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "fish"
} | {
"anchor": "sea turtle",
"orientation_source_anchor": null,
"target": "fish",
"targets": [
"fish"
],
"distractors": []
} | anchor_right | image_top | other | anchor_right | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000189 | 189 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A birds is present, facing away from the viewer. A horses is present. The horses is on birds's own right side, from birds's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A birds is present, facing away from the viewer. A horses is present. From the viewer's perspective, horses is positioned right of birds. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A birds is present, facing away from the viewer. A horses is present. The horses is on birds's own right side, from birds's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A birds is present, facing away from the viewer. A horses is present. From the viewer's perspective, horses is positioned right of birds. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "birds",
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "birds",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "birds",
"x": 128,
"y": 128,
"direction": "facing_away_from_viewer",
"is_anchor": tru... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "horses"
} | {
"anchor": "birds",
"orientation_source_anchor": null,
"target": "horses",
"targets": [
"horses"
],
"distractors": []
} | anchor_right | image_right | screen_left_right | anchor_right | facing_away_from_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000190 | 190 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A girl is present, facing image-top. A baristas is present. The baristas is behind girl, opposite girl's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A girl is present, facing image-top. A baristas is present. From the viewer's perspective, baristas is positioned below girl. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A girl is present, facing image-top. A baristas is present. The baristas is behind girl, opposite girl's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A girl is present, facing image-top. A baristas is present. From the viewer's perspective, baristas is positioned below girl. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "girl",
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "girl",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "girl",
"x": 128,
"y": 128,
"direction": "facing_image_top",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "baristas"
} | {
"anchor": "girl",
"orientation_source_anchor": null,
"target": "baristas",
"targets": [
"baristas"
],
"distractors": []
} | anchor_back | image_bottom | other | anchor_back | facing_image_top | null | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000191 | 191 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A sheep is present, facing away from the viewer. A fixed wing aircraft is present. The fixed wing aircraft faces the sheep. The fixed wing aircraft sits on the rear side of sheep, using sheep's own orientation. A barista is present. The barista is behind fixed wing aircraft, opposite fixed wi... | Create an eye-level scene. A sheep is present, facing away from the viewer. A fixed wing aircraft is present. The fixed wing aircraft is facing away from the viewer. From the viewer's perspective, fixed wing aircraft is in the foreground relative to sheep. A barista is present. From the viewer's perspective, barista ap... | Create an eye-level scene. A sheep is present, facing away from the viewer. A fixed wing aircraft is present. The fixed wing aircraft faces the sheep. The fixed wing aircraft sits on the rear side of sheep, using sheep's own orientation. A barista is present. The barista is behind fixed wing aircraft, opposite fixed wi... | Create an eye-level scene. A sheep is present, facing away from the viewer. A fixed wing aircraft is present. The fixed wing aircraft is facing away from the viewer. From the viewer's perspective, fixed wing aircraft is in the foreground relative to sheep. A barista is present. From the viewer's perspective, barista ap... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 128,
"y": 15.36,
"label": "sheep",
"direction": "facing_away_from_viewer",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "sheep",
"x": 128,
"y": 15.36,
"direction": "facing_away_from_viewer",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "sheep",
"x": 128,
"y": 15.36,
"direction": "facing_away_from_viewer",
"i... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "barista",
"orientation_source_anchor": "sheep",
"orientation_rule": "faces_source",
"orientation_source_direction": "facing_away_from_viewer",
"resolved_anchor_direction": "facing_away_from_viewer",
"se... | {
"anchor": "fixed wing aircraft",
"orientation_source_anchor": "sheep",
"target": "barista",
"targets": [
"barista"
],
"distractors": [],
"second_anchor": "sheep"
} | anchor_back | foreground | depth_foreground_background | anchor_back | facing_away_from_viewer | faces_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000192 | 192 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | character_blocking | a clear character blocking scene with the two subjects separated | Create a top-down map. A sunglasses is present, facing image-right. A baby is present. The baby faces away from the sunglasses. From sunglasses's perspective, baby is directly in front of it. A ticket attendant is present. The ticket attendant is on baby's own right side, from baby's perspective. All objects are shown ... | Create a top-down map. A sunglasses is present, facing image-right. A baby is present. The baby is facing image-right. From the viewer's perspective, baby is positioned right of sunglasses. A ticket attendant is present. From the viewer's perspective, ticket attendant is positioned below baby. All objects are shown at ... | Create a top-down map. A sunglasses is present, facing image-right. A baby is present. The baby faces away from the sunglasses. From sunglasses's perspective, baby is directly in front of it. A ticket attendant is present. The ticket attendant is on baby's own right side, from baby's perspective. All objects are shown ... | Create a top-down map. A sunglasses is present, facing image-right. A baby is present. The baby is facing image-right. From the viewer's perspective, baby is positioned right of sunglasses. A ticket attendant is present. From the viewer's perspective, ticket attendant is positioned below baby. All objects are shown at ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "sunglasses",
"direction": "facing_image_right",
"is... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "sunglasses",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "sunglasses",
"x": 15.36,
"y": 128,
"direction": "facing_image_right",
"is... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "ticket attendant",
"orientation_source_anchor": "sunglasses",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_right",
"resolved_anchor_direction": "facing_imag... | {
"anchor": "baby",
"orientation_source_anchor": "sunglasses",
"target": "ticket attendant",
"targets": [
"ticket attendant"
],
"distractors": [],
"second_anchor": "sunglasses"
} | anchor_right | image_bottom | other | anchor_right | facing_image_right | faces_away_from_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000193 | 193 | L2 | layout_multi_relation | multi_relation | eye_level | eye_level | natural | furniture_layout | a simple interior layout scene | Create an eye-level scene. A sofa is present, facing the viewer. A dog is present. The dog is behind sofa, opposite sofa's own facing direction. A couch is present. A couch is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gaps bet... | Create an eye-level scene. A sofa is present, facing the viewer. A dog is present. From the viewer's perspective, dog appears farther away than sofa. A couch is present. A couch is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gap... | Create an eye-level scene. A sofa is present, facing the viewer. A dog is present. The dog is behind sofa, opposite sofa's own facing direction. A couch is present. A couch is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gaps bet... | Create an eye-level scene. A sofa is present, facing the viewer. A dog is present. From the viewer's perspective, dog appears farther away than sofa. A couch is present. A couch is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gap... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sofa",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sofa",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sofa",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "dog",
"image_level_target_label": "couch",
"image_level_position": "foreground",
"image_level_constraint": "viewer/image-frame position independent of ... | {
"anchor": "sofa",
"orientation_source_anchor": null,
"target": "dog",
"targets": [
"dog",
"couch"
],
"distractors": []
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | null | front_back_only_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000194 | 194 | L3 | layout_orientation_link | orientation_link | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A shoes is present, facing away from the viewer. An alpaca is present. The alpaca faces the opposite direction from the shoes. The alpaca sits on the right-hand side of shoes, using shoes's own orientation. An airplane is present. The airplane is on alpaca's own right side, from alpaca's pers... | Create an eye-level scene. A shoes is present, facing away from the viewer. An alpaca is present. The alpaca is facing the viewer. The alpaca is to the right of shoes from the viewer's perspective. An airplane is present. The airplane is to the left of alpaca from the viewer's perspective. All objects are shown at a si... | Create an eye-level scene. A shoes is present, facing away from the viewer. An alpaca is present. The alpaca faces the opposite direction from the shoes. The alpaca sits on the right-hand side of shoes, using shoes's own orientation. An airplane is present. The airplane is on alpaca's own right side, from alpaca's pers... | Create an eye-level scene. A shoes is present, facing away from the viewer. An alpaca is present. The alpaca is facing the viewer. The alpaca is to the right of shoes from the viewer's perspective. An airplane is present. The airplane is to the left of alpaca from the viewer's perspective. All objects are shown at a si... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 15.36,
"y": 128,
"label": "shoes",
"direction": "facing_away_from_viewer",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "shoes",
"x": 15.36,
"y": 128,
"direction": "facing_away_from_viewer",
"i... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "shoes",
"x": 15.36,
"y": 128,
"direction": "facing_away_from_viewer",
"i... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_right"
],
"for_target_label": "airplane",
"orientation_source_anchor": "shoes",
"orientation_rule": "opposite_direction",
"orientation_source_direction": "facing_away_from_viewer",
"resolved_anchor_direction": "facing_viewer",
"seco... | {
"anchor": "alpaca",
"orientation_source_anchor": "shoes",
"target": "airplane",
"targets": [
"airplane"
],
"distractors": [],
"second_anchor": "shoes"
} | anchor_right | image_left | screen_left_right | anchor_right | facing_viewer | opposite_direction | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000195 | 195 | L3 | layout_orientation_link | orientation_link | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A turkey is present, facing image-left. A crane is present. The crane faces away from the turkey. From turkey's perspective, crane is directly in front of it. A cell phone is present. The cell phone is behind crane, opposite crane's own facing direction. All objects are shown at a similar visual ... | Create a top-down map. A turkey is present, facing image-left. A crane is present. The crane is facing image-left. The crane is to the left of turkey from the viewer's perspective. A cell phone is present. Viewed directly, cell phone appears to the right of crane. All objects are shown at a similar visual size, with sm... | Create a top-down map. A turkey is present, facing image-left. A crane is present. The crane faces away from the turkey. From turkey's perspective, crane is directly in front of it. A cell phone is present. The cell phone is behind crane, opposite crane's own facing direction. All objects are shown at a similar visual ... | Create a top-down map. A turkey is present, facing image-left. A crane is present. The crane is facing image-left. The crane is to the left of turkey from the viewer's perspective. A cell phone is present. Viewed directly, cell phone appears to the right of crane. All objects are shown at a similar visual size, with sm... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"x": 240.64,
"y": 128,
"label": "turkey",
"direction": "facing_image_left",
"is_anc... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "turkey",
"x": 240.64,
"y": 128,
"direction": "facing_image_left",
"is_anc... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "orientation_source",
"label": "turkey",
"x": 240.64,
"y": 128,
"direction": "facing_image_left",
"is_anc... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "cell phone",
"orientation_source_anchor": "turkey",
"orientation_rule": "faces_away_from_source",
"orientation_source_direction": "facing_image_left",
"resolved_anchor_direction": "facing_image_left",
"... | {
"anchor": "crane",
"orientation_source_anchor": "turkey",
"target": "cell phone",
"targets": [
"cell phone"
],
"distractors": [],
"second_anchor": "turkey"
} | anchor_back | image_right | screen_left_right | anchor_back | facing_image_left | faces_away_from_source | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000196 | 196 | L1 | layout_single_anchor | single_anchor | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A goldfish is present, facing image-right. A horse is present. The horse sits on the forward side of goldfish, using goldfish's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A goldfish is present, facing image-right. A horse is present. Viewed directly, horse appears to the right of goldfish. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A goldfish is present, facing image-right. A horse is present. The horse sits on the forward side of goldfish, using goldfish's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create a top-down map. A goldfish is present, facing image-right. A horse is present. Viewed directly, horse appears to the right of goldfish. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "goldfish",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "goldfish",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "goldfish",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "horse"
} | {
"anchor": "goldfish",
"orientation_source_anchor": null,
"target": "horse",
"targets": [
"horse"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000197 | 197 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A slippers is present, facing image-right. A sheep is present. The sheep sits on the forward side of slippers, using slippers's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A slippers is present, facing image-right. A sheep is present. From the viewer's perspective, sheep is positioned right of slippers. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A slippers is present, facing image-right. A sheep is present. The sheep sits on the forward side of slippers, using slippers's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A slippers is present, facing image-right. A sheep is present. From the viewer's perspective, sheep is positioned right of slippers. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "slippers",
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "slippers",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "slippers",
"x": 128,
"y": 128,
"direction": "facing_image_right",
"is_anchor": true
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_front"
],
"for_target_label": "sheep"
} | {
"anchor": "slippers",
"orientation_source_anchor": null,
"target": "sheep",
"targets": [
"sheep"
],
"distractors": []
} | anchor_front | image_right | screen_left_right | anchor_front | facing_image_right | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000198 | 198 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A sailboat is present, facing the viewer. A cat is present. The cat is behind sailboat, opposite sailboat's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A sailboat is present, facing the viewer. A cat is present. From the viewer's perspective, cat appears farther away than sailboat. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A sailboat is present, facing the viewer. A cat is present. The cat is behind sailboat, opposite sailboat's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A sailboat is present, facing the viewer. A cat is present. From the viewer's perspective, cat appears farther away than sailboat. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "sailboat",
"direction": "facing_viewer",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sailboat",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
}... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "sailboat",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
}... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_back"
],
"for_target_label": "cat"
} | {
"anchor": "sailboat",
"orientation_source_anchor": null,
"target": "cat",
"targets": [
"cat"
],
"distractors": []
} | anchor_back | background | depth_foreground_background | anchor_back | facing_viewer | null | stable_side_axis_anchor | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000199 | 199 | L1 | layout_single_anchor | single_anchor | eye_level | eye_level | natural | object_layout | a simple object layout scene | Create an eye-level scene. A beetle is present, facing the viewer. A bird is present. The bird sits on the left-hand side of beetle, using beetle's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A beetle is present, facing the viewer. A bird is present. From the viewer's perspective, bird is positioned right of beetle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A beetle is present, facing the viewer. A bird is present. The bird sits on the left-hand side of beetle, using beetle's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | Create an eye-level scene. A beetle is present, facing the viewer. A bird is present. From the viewer's perspective, bird is positioned right of beetle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch. | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "beetle",
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "beetle",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"camera_view": "eye_level",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "beetle",
"x": 128,
"y": 128,
"direction": "facing_viewer",
"is_anchor": true
},
... | {
"target_ids": [
"target"
],
"target_relations": [
"anchor_left"
],
"for_target_label": "bird"
} | {
"anchor": "beetle",
"orientation_source_anchor": null,
"target": "bird",
"targets": [
"bird"
],
"distractors": []
} | anchor_left | image_right | screen_left_right | anchor_left | facing_viewer | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
FoR-T2I-v1-000200 | 200 | L2 | layout_multi_relation | multi_relation | top_down | top_down | natural | object_layout | a simple object layout scene | Create a top-down map. A raccoon is present, facing image-left. A cow is present. The cow is behind raccoon, opposite raccoon's own facing direction. A chair is present. A chair is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps... | Create a top-down map. A raccoon is present, facing image-left. A cow is present. Viewed directly, cow appears to the right of raccoon. A chair is present. A chair is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them ... | Create a top-down map. A raccoon is present, facing image-left. A cow is present. The cow is behind raccoon, opposite raccoon's own facing direction. A chair is present. A chair is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps... | Create a top-down map. A raccoon is present, facing image-left. A cow is present. Viewed directly, cow appears to the right of raccoon. A chair is present. A chair is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them ... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"x": 128,
"y": 128,
"label": "raccoon",
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "raccoon",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"camera_view": "top_down",
"map": {
"width": 256,
"height": 256,
"foreground_direction": "positive_y",
"tolerance": 0.000001
},
"objects": [
{
"id": "anchor",
"label": "raccoon",
"x": 128,
"y": 128,
"direction": "facing_image_left",
"is_anchor": true
... | {
"target_ids": [
"target",
"target_2"
],
"target_relations": [
"anchor_back"
],
"image_level_target_id": "target_2",
"for_target_label": "cow",
"image_level_target_label": "chair",
"image_level_position": "image_left",
"image_level_constraint": "viewer/image-frame position independent of ... | {
"anchor": "raccoon",
"orientation_source_anchor": null,
"target": "cow",
"targets": [
"cow",
"chair"
],
"distractors": []
} | anchor_back | image_right | screen_left_right | anchor_back | facing_image_left | null | null | FoR-T2I | v1_balanced_1200 | FoR-T2I prompts and structured layout metadata for benchmark evaluation. |
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