id
stringlengths
17
17
sample_index
int64
1
1.2k
level
stringclasses
3 values
conversion_level
stringclasses
3 values
layout_family
stringclasses
3 values
camera_view
stringclasses
2 values
camera_viewpoint
stringclasses
2 values
prompt_mode
stringclasses
1 value
scene_slice
stringclasses
4 values
scene_context
stringclasses
4 values
FoR_prompt
stringlengths
250
509
Cam_prompt
stringlengths
241
471
original_FoR_prompt
stringlengths
250
509
original_Cam_prompt
stringlengths
241
471
layout
dict
layout_result
dict
layout_signature
dict
construction
unknown
objects
unknown
target_anchor_relation
stringclasses
4 values
target_image_relation
stringclasses
6 values
relationship_family
stringclasses
3 values
relation
stringclasses
4 values
object_orientation
stringclasses
6 values
orientation_rule
stringclasses
4 values
anchor_category
stringclasses
3 values
benchmark
stringclasses
1 value
split
stringclasses
1 value
license_note
stringclasses
1 value
FoR-T2I-v1-000401
401
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A lizard is present, facing the viewer. A raven is present. The raven faces the lizard. The raven sits on the right-hand side of lizard, using lizard's own orientation. An airplane is present. The airplane sits on the forward side of raven, using raven's own orientation. All objects are shown...
Create an eye-level scene. A lizard is present, facing the viewer. A raven is present. The raven is facing image-right. Viewed directly, raven appears to the left of lizard. An airplane is present. From the viewer's perspective, airplane is positioned right of raven. All objects are shown at a similar visual size, with...
Create an eye-level scene. A lizard is present, facing the viewer. A raven is present. The raven faces the lizard. The raven sits on the right-hand side of lizard, using lizard's own orientation. An airplane is present. The airplane sits on the forward side of raven, using raven's own orientation. All objects are shown...
Create an eye-level scene. A lizard is present, facing the viewer. A raven is present. The raven is facing image-right. Viewed directly, raven appears to the left of lizard. An airplane is present. From the viewer's perspective, airplane is positioned right of raven. All objects are shown at a similar visual size, with...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "lizard", "direction": "facing_viewer", "is_anchor...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "lizard", "x": 240.64, "y": 128, "direction": "facing_viewer", "is_anchor...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "lizard", "x": 240.64, "y": 128, "direction": "facing_viewer", "is_anchor...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "airplane", "orientation_source_anchor": "lizard", "orientation_rule": "faces_source", "orientation_source_direction": "facing_viewer", "resolved_anchor_direction": "facing_image_right", "second_anchor"...
{ "anchor": "raven", "orientation_source_anchor": "lizard", "target": "airplane", "targets": [ "airplane" ], "distractors": [], "second_anchor": "lizard" }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000402
402
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A stuffed toy is present, facing image-right. A cell phone is present. The cell phone sits on the left-hand side of stuffed toy, using stuffed toy's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A stuffed toy is present, facing image-right. A cell phone is present. The cell phone is above stuffed toy from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A stuffed toy is present, facing image-right. A cell phone is present. The cell phone sits on the left-hand side of stuffed toy, using stuffed toy's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A stuffed toy is present, facing image-right. A cell phone is present. The cell phone is above stuffed toy from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "stuffed toy", "direction": "facing_image_right", "is_anchor": tru...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stuffed toy", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tru...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stuffed toy", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tru...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "cell phone" }
{ "anchor": "stuffed toy", "orientation_source_anchor": null, "target": "cell phone", "targets": [ "cell phone" ], "distractors": [] }
anchor_left
image_top
other
anchor_left
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000403
403
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A scissors is present, facing image-left. A chicken is present. The chicken faces the opposite direction from the scissors. The chicken sits on the rear side of scissors, using scissors's own orientation. A horse is present. The horse sits on the left-hand side of chicken, using chicken's own...
Create an eye-level scene. A scissors is present, facing image-left. A chicken is present. The chicken is facing image-right. The chicken is to the right of scissors from the viewer's perspective. A horse is present. From the viewer's perspective, horse appears farther away than chicken. All objects are shown at a simi...
Create an eye-level scene. A scissors is present, facing image-left. A chicken is present. The chicken faces the opposite direction from the scissors. The chicken sits on the rear side of scissors, using scissors's own orientation. A horse is present. The horse sits on the left-hand side of chicken, using chicken's own...
Create an eye-level scene. A scissors is present, facing image-left. A chicken is present. The chicken is facing image-right. The chicken is to the right of scissors from the viewer's perspective. A horse is present. From the viewer's perspective, horse appears farther away than chicken. All objects are shown at a simi...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "scissors", "direction": "facing_image_left", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "scissors", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "scissors", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_a...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "horse", "orientation_source_anchor": "scissors", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "second...
{ "anchor": "chicken", "orientation_source_anchor": "scissors", "target": "horse", "targets": [ "horse" ], "distractors": [], "second_anchor": "scissors" }
anchor_left
background
depth_foreground_background
anchor_left
facing_image_right
opposite_direction
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000404
404
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A high heels is present, facing image-left. A sheep is present. The sheep sits on the forward side of high heels, using high heels's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A high heels is present, facing image-left. A sheep is present. From the viewer's perspective, sheep is positioned left of high heels. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A high heels is present, facing image-left. A sheep is present. The sheep sits on the forward side of high heels, using high heels's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A high heels is present, facing image-left. A sheep is present. From the viewer's perspective, sheep is positioned left of high heels. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "high heels", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "high heels", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "high heels", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "sheep" }
{ "anchor": "high heels", "orientation_source_anchor": null, "target": "sheep", "targets": [ "sheep" ], "distractors": [] }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000405
405
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A turtle is present, facing image-left. A cow is present. The cow is behind turtle, opposite turtle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A turtle is present, facing image-left. A cow is present. From the viewer's perspective, cow is positioned right of turtle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A turtle is present, facing image-left. A cow is present. The cow is behind turtle, opposite turtle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A turtle is present, facing image-left. A cow is present. From the viewer's perspective, cow is positioned right of turtle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "turtle", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "turtle", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "turtle", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "cow" }
{ "anchor": "turtle", "orientation_source_anchor": null, "target": "cow", "targets": [ "cow" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000406
406
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A sneaker is present, facing away from the viewer. A rickshaw is present. The rickshaw faces the opposite direction from the sneaker. The rickshaw sits on the right-hand side of sneaker, using sneaker's own orientation. A bird is present. The bird is on rickshaw's own right side, from ricksha...
Create an eye-level scene. A sneaker is present, facing away from the viewer. A rickshaw is present. The rickshaw is facing the viewer. The rickshaw is to the right of sneaker from the viewer's perspective. A bird is present. The bird is to the left of rickshaw from the viewer's perspective. All objects are shown at a ...
Create an eye-level scene. A sneaker is present, facing away from the viewer. A rickshaw is present. The rickshaw faces the opposite direction from the sneaker. The rickshaw sits on the right-hand side of sneaker, using sneaker's own orientation. A bird is present. The bird is on rickshaw's own right side, from ricksha...
Create an eye-level scene. A sneaker is present, facing away from the viewer. A rickshaw is present. The rickshaw is facing the viewer. The rickshaw is to the right of sneaker from the viewer's perspective. A bird is present. The bird is to the left of rickshaw from the viewer's perspective. All objects are shown at a ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "sneaker", "direction": "facing_away_from_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sneaker", "x": 15.36, "y": 128, "direction": "facing_away_from_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sneaker", "x": 15.36, "y": 128, "direction": "facing_away_from_viewer", ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "bird", "orientation_source_anchor": "sneaker", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_away_from_viewer", "resolved_anchor_direction": "facing_viewer", "second...
{ "anchor": "rickshaw", "orientation_source_anchor": "sneaker", "target": "bird", "targets": [ "bird" ], "distractors": [], "second_anchor": "sneaker" }
anchor_right
image_left
screen_left_right
anchor_right
facing_viewer
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000407
407
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A bird is present. The bird faces the stationary bicycle. From stationary bicycle's perspective, bird is directly in front of it. A cat is present. The cat sits on the left-hand side of bird, using bird's own orientation. All objects are sho...
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A bird is present. The bird is facing away from the viewer. From the viewer's perspective, bird is in the foreground relative to stationary bicycle. A cat is present. The cat is to the left of bird from the viewer's perspective. All objects ...
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A bird is present. The bird faces the stationary bicycle. From stationary bicycle's perspective, bird is directly in front of it. A cat is present. The cat sits on the left-hand side of bird, using bird's own orientation. All objects are sho...
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A bird is present. The bird is facing away from the viewer. From the viewer's perspective, bird is in the foreground relative to stationary bicycle. A cat is present. The cat is to the left of bird from the viewer's perspective. All objects ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 128, "y": 15.36, "label": "stationary bicycle", "direction": "facing_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "stationary bicycle", "x": 128, "y": 15.36, "direction": "facing_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "stationary bicycle", "x": 128, "y": 15.36, "direction": "facing_viewer", ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "cat", "orientation_source_anchor": "stationary bicycle", "orientation_rule": "faces_source", "orientation_source_direction": "facing_viewer", "resolved_anchor_direction": "facing_away_from_viewer", "sec...
{ "anchor": "bird", "orientation_source_anchor": "stationary bicycle", "target": "cat", "targets": [ "cat" ], "distractors": [], "second_anchor": "stationary bicycle" }
anchor_left
image_left
screen_left_right
anchor_left
facing_away_from_viewer
faces_source
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000408
408
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A polar bear is present, facing image-right. A chair is present. The chair is behind polar bear, opposite polar bear's own facing direction. A motorcycle is present. A motorcycle is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
Create a top-down map. A polar bear is present, facing image-right. A chair is present. From the viewer's perspective, chair is positioned left of polar bear. A motorcycle is present. A motorcycle is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s...
Create a top-down map. A polar bear is present, facing image-right. A chair is present. The chair is behind polar bear, opposite polar bear's own facing direction. A motorcycle is present. A motorcycle is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
Create a top-down map. A polar bear is present, facing image-right. A chair is present. From the viewer's perspective, chair is positioned left of polar bear. A motorcycle is present. A motorcycle is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "polar bear", "direction": "facing_image_right", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "polar bear", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "polar bear", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "chair", "image_level_target_label": "motorcycle", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independe...
{ "anchor": "polar bear", "orientation_source_anchor": null, "target": "chair", "targets": [ "chair", "motorcycle" ], "distractors": [] }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000409
409
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. An armadillo is present, facing image-left. A kite is present. The kite is on armadillo's own right side, from armadillo's perspective. A giraffe is present. A giraffe is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
Create an eye-level scene. An armadillo is present, facing image-left. A kite is present. From the viewer's perspective, kite appears farther away than armadillo. A giraffe is present. A giraffe is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
Create an eye-level scene. An armadillo is present, facing image-left. A kite is present. The kite is on armadillo's own right side, from armadillo's perspective. A giraffe is present. A giraffe is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
Create an eye-level scene. An armadillo is present, facing image-left. A kite is present. From the viewer's perspective, kite appears farther away than armadillo. A giraffe is present. A giraffe is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "armadillo", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "armadillo", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "armadillo", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "kite", "image_level_target_label": "giraffe", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position independen...
{ "anchor": "armadillo", "orientation_source_anchor": null, "target": "kite", "targets": [ "kite", "giraffe" ], "distractors": [] }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000410
410
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A boot is present, facing image-left. A tv remote is present. The tv remote is behind boot, opposite boot's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boot is present, facing image-left. A tv remote is present. From the viewer's perspective, tv remote is positioned right of boot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boot is present, facing image-left. A tv remote is present. The tv remote is behind boot, opposite boot's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boot is present, facing image-left. A tv remote is present. From the viewer's perspective, tv remote is positioned right of boot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "boot", "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "boot", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "boot", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "tv remote" }
{ "anchor": "boot", "orientation_source_anchor": null, "target": "tv remote", "targets": [ "tv remote" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000411
411
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A raven is present, facing image-left. A train is present. The train sits on the left-hand side of raven, using raven's own orientation. A hair drier is present. A hair drier is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create an eye-level scene. A raven is present, facing image-left. A train is present. From the viewer's perspective, train appears closer than raven. A hair drier is present. A hair drier is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
Create an eye-level scene. A raven is present, facing image-left. A train is present. The train sits on the left-hand side of raven, using raven's own orientation. A hair drier is present. A hair drier is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create an eye-level scene. A raven is present, facing image-left. A train is present. From the viewer's perspective, train appears closer than raven. A hair drier is present. A hair drier is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "raven", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "raven", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "raven", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "train", "image_level_target_label": "hair drier", "image_level_position": "image_left", "image_level_constraint": "viewer/image-frame position independ...
{ "anchor": "raven", "orientation_source_anchor": null, "target": "train", "targets": [ "train", "hair drier" ], "distractors": [] }
anchor_left
foreground
depth_foreground_background
anchor_left
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000412
412
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A red panda is present, facing image-top. A boat is present. The boat sits on the forward side of red panda, using red panda's own orientation. An elephant is present. An elephant is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create a top-down map. A red panda is present, facing image-top. A boat is present. The boat is above red panda from the viewer's perspective. An elephant is present. An elephant is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps...
Create a top-down map. A red panda is present, facing image-top. A boat is present. The boat sits on the forward side of red panda, using red panda's own orientation. An elephant is present. An elephant is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create a top-down map. A red panda is present, facing image-top. A boat is present. The boat is above red panda from the viewer's perspective. An elephant is present. An elephant is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "red panda", "direction": "facing_image_top", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "red panda", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "red panda", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "boat", "image_level_target_label": "elephant", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independ...
{ "anchor": "red panda", "orientation_source_anchor": null, "target": "boat", "targets": [ "boat", "elephant" ], "distractors": [] }
anchor_front
image_top
other
anchor_front
facing_image_top
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000413
413
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A pickup truck is present, facing image-right. A zebra is present. The zebra is behind pickup truck, opposite pickup truck's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A pickup truck is present, facing image-right. A zebra is present. From the viewer's perspective, zebra is positioned left of pickup truck. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A pickup truck is present, facing image-right. A zebra is present. The zebra is behind pickup truck, opposite pickup truck's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A pickup truck is present, facing image-right. A zebra is present. From the viewer's perspective, zebra is positioned left of pickup truck. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "pickup truck", "direction": "facing_image_right", "is_anchor": tr...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "pickup truck", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tr...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "pickup truck", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tr...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "zebra" }
{ "anchor": "pickup truck", "orientation_source_anchor": null, "target": "zebra", "targets": [ "zebra" ], "distractors": [] }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000414
414
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A turtle is present, facing the viewer. A microwave is present. The microwave is on turtle's own right side, from turtle's perspective. A toothbrush is present. A toothbrush is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size,...
Create an eye-level scene. A turtle is present, facing the viewer. A microwave is present. The microwave is to the left of turtle from the viewer's perspective. A toothbrush is present. A toothbrush is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
Create an eye-level scene. A turtle is present, facing the viewer. A microwave is present. The microwave is on turtle's own right side, from turtle's perspective. A toothbrush is present. A toothbrush is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size,...
Create an eye-level scene. A turtle is present, facing the viewer. A microwave is present. The microwave is to the left of turtle from the viewer's perspective. A toothbrush is present. A toothbrush is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "turtle", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "turtle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "turtle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "microwave", "image_level_target_label": "toothbrush", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position i...
{ "anchor": "turtle", "orientation_source_anchor": null, "target": "microwave", "targets": [ "microwave", "toothbrush" ], "distractors": [] }
anchor_right
image_left
screen_left_right
anchor_right
facing_viewer
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000415
415
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A container crane is present, facing image-top. A van is present. The van faces the same direction as the container crane. The van sits on the right-hand side of container crane, using container crane's own orientation. A bed is present. The bed is on van's own right side, from van's perspective....
Create a top-down map. A container crane is present, facing image-top. A van is present. The van is facing image-top. From the viewer's perspective, van is positioned right of container crane. A bed is present. Viewed directly, bed appears to the right of van. All objects are shown at a similar visual size, with small ...
Create a top-down map. A container crane is present, facing image-top. A van is present. The van faces the same direction as the container crane. The van sits on the right-hand side of container crane, using container crane's own orientation. A bed is present. The bed is on van's own right side, from van's perspective....
Create a top-down map. A container crane is present, facing image-top. A van is present. The van is facing image-top. From the viewer's perspective, van is positioned right of container crane. A bed is present. Viewed directly, bed appears to the right of van. All objects are shown at a similar visual size, with small ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "container crane", "direction": "facing_image_top", ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "container crane", "x": 15.36, "y": 128, "direction": "facing_image_top", ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "container crane", "x": 15.36, "y": 128, "direction": "facing_image_top", ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "bed", "orientation_source_anchor": "container crane", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_top", "resolved_anchor_direction": "facing_image_top", "second_...
{ "anchor": "van", "orientation_source_anchor": "container crane", "target": "bed", "targets": [ "bed" ], "distractors": [], "second_anchor": "container crane" }
anchor_right
image_right
screen_left_right
anchor_right
facing_image_top
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000416
416
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A parrot is present, facing image-left. A fork is present. The fork is on parrot's own right side, from parrot's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A parrot is present, facing image-left. A fork is present. From the viewer's perspective, fork appears farther away than parrot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A parrot is present, facing image-left. A fork is present. The fork is on parrot's own right side, from parrot's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A parrot is present, facing image-left. A fork is present. From the viewer's perspective, fork appears farther away than parrot. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "parrot", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "parrot", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "parrot", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "fork" }
{ "anchor": "parrot", "orientation_source_anchor": null, "target": "fork", "targets": [ "fork" ], "distractors": [] }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000417
417
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A plane is present, facing the viewer. An antelope is present. The antelope faces away from the plane. From plane's perspective, antelope is directly in front of it. A car is present. The car sits on the forward side of antelope, using antelope's own orientation. All objects are shown at a si...
Create an eye-level scene. A plane is present, facing the viewer. An antelope is present. The antelope is facing the viewer. From the viewer's perspective, antelope is in the foreground relative to plane. A car is present. From the viewer's perspective, car appears closer than antelope. All objects are shown at a simil...
Create an eye-level scene. A plane is present, facing the viewer. An antelope is present. The antelope faces away from the plane. From plane's perspective, antelope is directly in front of it. A car is present. The car sits on the forward side of antelope, using antelope's own orientation. All objects are shown at a si...
Create an eye-level scene. A plane is present, facing the viewer. An antelope is present. The antelope is facing the viewer. From the viewer's perspective, antelope is in the foreground relative to plane. A car is present. From the viewer's perspective, car appears closer than antelope. All objects are shown at a simil...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 128, "y": 15.36, "label": "plane", "direction": "facing_viewer", "is_anchor":...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "plane", "x": 128, "y": 15.36, "direction": "facing_viewer", "is_anchor":...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "plane", "x": 128, "y": 15.36, "direction": "facing_viewer", "is_anchor":...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "car", "orientation_source_anchor": "plane", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_viewer", "resolved_anchor_direction": "facing_viewer", "second_anchor":...
{ "anchor": "antelope", "orientation_source_anchor": "plane", "target": "car", "targets": [ "car" ], "distractors": [], "second_anchor": "plane" }
anchor_front
foreground
depth_foreground_background
anchor_front
facing_viewer
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000418
418
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A slippers is present, facing image-right. A backpack is present. The backpack sits on the forward side of slippers, using slippers's own orientation. A computer keyboard is present. A computer keyboard is placed near the top of the image, using the viewer's image frame. All objects are shown...
Create an eye-level scene. A slippers is present, facing image-right. A backpack is present. From the viewer's perspective, backpack is positioned right of slippers. A computer keyboard is present. A computer keyboard is placed near the top of the image, using the viewer's image frame. All objects are shown at a simila...
Create an eye-level scene. A slippers is present, facing image-right. A backpack is present. The backpack sits on the forward side of slippers, using slippers's own orientation. A computer keyboard is present. A computer keyboard is placed near the top of the image, using the viewer's image frame. All objects are shown...
Create an eye-level scene. A slippers is present, facing image-right. A backpack is present. From the viewer's perspective, backpack is positioned right of slippers. A computer keyboard is present. A computer keyboard is placed near the top of the image, using the viewer's image frame. All objects are shown at a simila...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "slippers", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "slippers", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "slippers", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "backpack", "image_level_target_label": "computer keyboard", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame positio...
{ "anchor": "slippers", "orientation_source_anchor": null, "target": "backpack", "targets": [ "backpack", "computer keyboard" ], "distractors": [] }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000419
419
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A man is present, facing image-left. A knife is present. The knife sits on the forward side of man, using man's own orientation. A person is present. A person is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps...
Create a top-down map. A man is present, facing image-left. A knife is present. From the viewer's perspective, knife is positioned left of man. A person is present. A person is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between...
Create a top-down map. A man is present, facing image-left. A knife is present. The knife sits on the forward side of man, using man's own orientation. A person is present. A person is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps...
Create a top-down map. A man is present, facing image-left. A knife is present. From the viewer's perspective, knife is positioned left of man. A person is present. A person is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "man", "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "man", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "man", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "knife", "image_level_target_label": "person", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independent ...
{ "anchor": "man", "orientation_source_anchor": null, "target": "knife", "targets": [ "knife", "person" ], "distractors": [] }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
null
front_back_only_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000420
420
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A bike is present, facing image-bottom. A plane is present. The plane faces the same direction as the bike. From bike's perspective, plane is to its left. A truck is present. The truck is on plane's own right side, from plane's perspective. All objects are shown at a similar visual size, with sma...
Create a top-down map. A bike is present, facing image-bottom. A plane is present. The plane is facing image-bottom. From the viewer's perspective, plane is positioned right of bike. A truck is present. From the viewer's perspective, truck is positioned left of plane. All objects are shown at a similar visual size, wit...
Create a top-down map. A bike is present, facing image-bottom. A plane is present. The plane faces the same direction as the bike. From bike's perspective, plane is to its left. A truck is present. The truck is on plane's own right side, from plane's perspective. All objects are shown at a similar visual size, with sma...
Create a top-down map. A bike is present, facing image-bottom. A plane is present. The plane is facing image-bottom. From the viewer's perspective, plane is positioned right of bike. A truck is present. From the viewer's perspective, truck is positioned left of plane. All objects are shown at a similar visual size, wit...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "bike", "direction": "facing_image_bottom", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "bike", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "bike", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_anch...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "truck", "orientation_source_anchor": "bike", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_bottom", "resolved_anchor_direction": "facing_image_bottom", "second_anc...
{ "anchor": "plane", "orientation_source_anchor": "bike", "target": "truck", "targets": [ "truck" ], "distractors": [], "second_anchor": "bike" }
anchor_right
image_left
screen_left_right
anchor_right
facing_image_bottom
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000421
421
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A lynx is present, facing image-top. A bear is present. The bear is on lynx's own right side, from lynx's perspective. A laptop is present. A laptop is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t...
Create a top-down map. A lynx is present, facing image-top. A bear is present. Viewed directly, bear appears to the right of lynx. A laptop is present. A laptop is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so none...
Create a top-down map. A lynx is present, facing image-top. A bear is present. The bear is on lynx's own right side, from lynx's perspective. A laptop is present. A laptop is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between t...
Create a top-down map. A lynx is present, facing image-top. A bear is present. Viewed directly, bear appears to the right of lynx. A laptop is present. A laptop is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so none...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "lynx", "direction": "facing_image_top", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lynx", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lynx", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "bear", "image_level_target_label": "laptop", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independent o...
{ "anchor": "lynx", "orientation_source_anchor": null, "target": "bear", "targets": [ "bear", "laptop" ], "distractors": [] }
anchor_right
image_right
screen_left_right
anchor_right
facing_image_top
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000422
422
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A cat is present, facing away from the viewer. A baby is present. The baby faces away from the cat. From cat's perspective, baby is to its left. An oven is present. The oven is on baby's own right side, from baby's perspective. All objects are shown at a similar visual size, with small clear ...
Create an eye-level scene. A cat is present, facing away from the viewer. A baby is present. The baby is facing image-left. Viewed directly, baby appears to the left of cat. An oven is present. From the viewer's perspective, oven appears farther away than baby. All objects are shown at a similar visual size, with small...
Create an eye-level scene. A cat is present, facing away from the viewer. A baby is present. The baby faces away from the cat. From cat's perspective, baby is to its left. An oven is present. The oven is on baby's own right side, from baby's perspective. All objects are shown at a similar visual size, with small clear ...
Create an eye-level scene. A cat is present, facing away from the viewer. A baby is present. The baby is facing image-left. Viewed directly, baby appears to the left of cat. An oven is present. From the viewer's perspective, oven appears farther away than baby. All objects are shown at a similar visual size, with small...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "cat", "direction": "facing_away_from_viewer", "is...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cat", "x": 240.64, "y": 128, "direction": "facing_away_from_viewer", "is...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cat", "x": 240.64, "y": 128, "direction": "facing_away_from_viewer", "is...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "oven", "orientation_source_anchor": "cat", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_away_from_viewer", "resolved_anchor_direction": "facing_image_left", "se...
{ "anchor": "baby", "orientation_source_anchor": "cat", "target": "oven", "targets": [ "oven" ], "distractors": [], "second_anchor": "cat" }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000423
423
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A magpie is present, facing image-left. A batter is present. The batter faces the opposite direction from the magpie. The batter sits on the rear side of magpie, using magpie's own orientation. A teddy bear is present. The teddy bear sits on the left-hand side of batter, using batter's own orient...
Create a top-down map. A magpie is present, facing image-left. A batter is present. The batter is facing image-right. From the viewer's perspective, batter is positioned right of magpie. A teddy bear is present. The teddy bear is above batter from the viewer's perspective. All objects are shown at a similar visual size...
Create a top-down map. A magpie is present, facing image-left. A batter is present. The batter faces the opposite direction from the magpie. The batter sits on the rear side of magpie, using magpie's own orientation. A teddy bear is present. The teddy bear sits on the left-hand side of batter, using batter's own orient...
Create a top-down map. A magpie is present, facing image-left. A batter is present. The batter is facing image-right. From the viewer's perspective, batter is positioned right of magpie. A teddy bear is present. The teddy bear is above batter from the viewer's perspective. All objects are shown at a similar visual size...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "magpie", "direction": "facing_image_left", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "magpie", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "magpie", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anch...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "teddy bear", "orientation_source_anchor": "magpie", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "sec...
{ "anchor": "batter", "orientation_source_anchor": "magpie", "target": "teddy bear", "targets": [ "teddy bear" ], "distractors": [], "second_anchor": "magpie" }
anchor_left
image_top
other
anchor_left
facing_image_right
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000424
424
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A ladybug is present, facing image-bottom. A bus is present. The bus is on ladybug's own right side, from ladybug's perspective. A clock is present. A clock is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g...
Create a top-down map. A ladybug is present, facing image-bottom. A bus is present. From the viewer's perspective, bus is positioned left of ladybug. A clock is present. A clock is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gap...
Create a top-down map. A ladybug is present, facing image-bottom. A bus is present. The bus is on ladybug's own right side, from ladybug's perspective. A clock is present. A clock is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear g...
Create a top-down map. A ladybug is present, facing image-bottom. A bus is present. From the viewer's perspective, bus is positioned left of ladybug. A clock is present. A clock is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gap...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "ladybug", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ladybug", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ladybug", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "bus", "image_level_target_label": "clock", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position independent o...
{ "anchor": "ladybug", "orientation_source_anchor": null, "target": "bus", "targets": [ "bus", "clock" ], "distractors": [] }
anchor_right
image_left
screen_left_right
anchor_right
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000425
425
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A yak is present, facing the viewer. A spoon is present. The spoon sits on the forward side of yak, using yak's own orientation. A woman is present. A woman is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small ...
Create an eye-level scene. A yak is present, facing the viewer. A spoon is present. From the viewer's perspective, spoon appears closer than yak. A woman is present. A woman is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gaps...
Create an eye-level scene. A yak is present, facing the viewer. A spoon is present. The spoon sits on the forward side of yak, using yak's own orientation. A woman is present. A woman is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small ...
Create an eye-level scene. A yak is present, facing the viewer. A spoon is present. From the viewer's perspective, spoon appears closer than yak. A woman is present. A woman is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, with small clear gaps...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "yak", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "yak", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "yak", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "spoon", "image_level_target_label": "woman", "image_level_position": "background", "image_level_constraint": "viewer/image-frame position independent ...
{ "anchor": "yak", "orientation_source_anchor": null, "target": "spoon", "targets": [ "spoon", "woman" ], "distractors": [] }
anchor_front
foreground
depth_foreground_background
anchor_front
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000426
426
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. An elephant is present, facing image-right. A frog is present. The frog sits on the left-hand side of elephant, using elephant's own orientation. A chicken is present. A chicken is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size...
Create an eye-level scene. An elephant is present, facing image-right. A frog is present. From the viewer's perspective, frog appears farther away than elephant. A chicken is present. A chicken is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with smal...
Create an eye-level scene. An elephant is present, facing image-right. A frog is present. The frog sits on the left-hand side of elephant, using elephant's own orientation. A chicken is present. A chicken is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size...
Create an eye-level scene. An elephant is present, facing image-right. A frog is present. From the viewer's perspective, frog appears farther away than elephant. A chicken is present. A chicken is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with smal...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "elephant", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "elephant", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "elephant", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "frog", "image_level_target_label": "chicken", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independent o...
{ "anchor": "elephant", "orientation_source_anchor": null, "target": "frog", "targets": [ "frog", "chicken" ], "distractors": [] }
anchor_left
background
depth_foreground_background
anchor_left
facing_image_right
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000427
427
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. An ostrich is present, facing image-right. A phone is present. The phone is behind ostrich, opposite ostrich's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. An ostrich is present, facing image-right. A phone is present. From the viewer's perspective, phone is positioned left of ostrich. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. An ostrich is present, facing image-right. A phone is present. The phone is behind ostrich, opposite ostrich's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. An ostrich is present, facing image-right. A phone is present. From the viewer's perspective, phone is positioned left of ostrich. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "ostrich", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ostrich", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ostrich", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "phone" }
{ "anchor": "ostrich", "orientation_source_anchor": null, "target": "phone", "targets": [ "phone" ], "distractors": [] }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000428
428
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A pencil sharpener is present, facing image-right. A pig is present. The pig sits on the left-hand side of pencil sharpener, using pencil sharpener's own orientation. A bee is present. A bee is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a s...
Create an eye-level scene. A pencil sharpener is present, facing image-right. A pig is present. From the viewer's perspective, pig appears farther away than pencil sharpener. A bee is present. A bee is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size,...
Create an eye-level scene. A pencil sharpener is present, facing image-right. A pig is present. The pig sits on the left-hand side of pencil sharpener, using pencil sharpener's own orientation. A bee is present. A bee is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a s...
Create an eye-level scene. A pencil sharpener is present, facing image-right. A pig is present. From the viewer's perspective, pig appears farther away than pencil sharpener. A bee is present. A bee is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size,...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "pencil sharpener", "direction": "facing_image_right", "is_anchor...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "pencil sharpener", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "pencil sharpener", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "pig", "image_level_target_label": "bee", "image_level_position": "foreground", "image_level_constraint": "viewer/image-frame position independent of th...
{ "anchor": "pencil sharpener", "orientation_source_anchor": null, "target": "pig", "targets": [ "pig", "bee" ], "distractors": [] }
anchor_left
background
depth_foreground_background
anchor_left
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000429
429
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A microphone is present, facing image-bottom. A sofa bed is present. The sofa bed faces away from the microphone. The sofa bed sits on the right-hand side of microphone, using microphone's own orientation. A girl is present. The girl sits on the left-hand side of sofa bed, using sofa bed's own or...
Create a top-down map. A microphone is present, facing image-bottom. A sofa bed is present. The sofa bed is facing image-left. The sofa bed is to the left of microphone from the viewer's perspective. A girl is present. From the viewer's perspective, girl is positioned below sofa bed. All objects are shown at a similar ...
Create a top-down map. A microphone is present, facing image-bottom. A sofa bed is present. The sofa bed faces away from the microphone. The sofa bed sits on the right-hand side of microphone, using microphone's own orientation. A girl is present. The girl sits on the left-hand side of sofa bed, using sofa bed's own or...
Create a top-down map. A microphone is present, facing image-bottom. A sofa bed is present. The sofa bed is facing image-left. The sofa bed is to the left of microphone from the viewer's perspective. A girl is present. From the viewer's perspective, girl is positioned below sofa bed. All objects are shown at a similar ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "microphone", "direction": "facing_image_bottom", "...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "microphone", "x": 240.64, "y": 128, "direction": "facing_image_bottom", "...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "microphone", "x": 240.64, "y": 128, "direction": "facing_image_bottom", "...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "girl", "orientation_source_anchor": "microphone", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_image_bottom", "resolved_anchor_direction": "facing_image_left", "...
{ "anchor": "sofa bed", "orientation_source_anchor": "microphone", "target": "girl", "targets": [ "girl" ], "distractors": [], "second_anchor": "microphone" }
anchor_left
image_bottom
other
anchor_left
facing_image_left
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000430
430
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A cars is present, facing image-top. A snowmobile is present. The snowmobile faces the same direction as the cars. The snowmobile sits on the right-hand side of cars, using cars's own orientation. A man is present. The man is on snowmobile's own right side, from snowmobile's perspective. All obje...
Create a top-down map. A cars is present, facing image-top. A snowmobile is present. The snowmobile is facing image-top. From the viewer's perspective, snowmobile is positioned right of cars. A man is present. Viewed directly, man appears to the right of snowmobile. All objects are shown at a similar visual size, with ...
Create a top-down map. A cars is present, facing image-top. A snowmobile is present. The snowmobile faces the same direction as the cars. The snowmobile sits on the right-hand side of cars, using cars's own orientation. A man is present. The man is on snowmobile's own right side, from snowmobile's perspective. All obje...
Create a top-down map. A cars is present, facing image-top. A snowmobile is present. The snowmobile is facing image-top. From the viewer's perspective, snowmobile is positioned right of cars. A man is present. Viewed directly, man appears to the right of snowmobile. All objects are shown at a similar visual size, with ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "cars", "direction": "facing_image_top", "is_anchor"...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cars", "x": 15.36, "y": 128, "direction": "facing_image_top", "is_anchor"...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cars", "x": 15.36, "y": 128, "direction": "facing_image_top", "is_anchor"...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "man", "orientation_source_anchor": "cars", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_top", "resolved_anchor_direction": "facing_image_top", "second_anchor": "c...
{ "anchor": "snowmobile", "orientation_source_anchor": "cars", "target": "man", "targets": [ "man" ], "distractors": [], "second_anchor": "cars" }
anchor_right
image_right
screen_left_right
anchor_right
facing_image_top
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000431
431
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A ladle is present, facing image-right. A person is present. The person faces the opposite direction from the ladle. From ladle's perspective, person is directly in front of it. A boy is present. The boy sits on the forward side of person, using person's own orientation. All objects are shown at ...
Create a top-down map. A ladle is present, facing image-right. A person is present. The person is facing image-left. From the viewer's perspective, person is positioned right of ladle. A boy is present. From the viewer's perspective, boy is positioned left of person. All objects are shown at a similar visual size, with...
Create a top-down map. A ladle is present, facing image-right. A person is present. The person faces the opposite direction from the ladle. From ladle's perspective, person is directly in front of it. A boy is present. The boy sits on the forward side of person, using person's own orientation. All objects are shown at ...
Create a top-down map. A ladle is present, facing image-right. A person is present. The person is facing image-left. From the viewer's perspective, person is positioned right of ladle. A boy is present. From the viewer's perspective, boy is positioned left of person. All objects are shown at a similar visual size, with...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "ladle", "direction": "facing_image_right", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "ladle", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "ladle", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_anch...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "boy", "orientation_source_anchor": "ladle", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_image_left", "second_anc...
{ "anchor": "person", "orientation_source_anchor": "ladle", "target": "boy", "targets": [ "boy" ], "distractors": [], "second_anchor": "ladle" }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
opposite_direction
front_back_only_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000432
432
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A seahorse is present, facing image-left. A key is present. The key is behind seahorse, opposite seahorse's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A seahorse is present, facing image-left. A key is present. Viewed directly, key appears to the right of seahorse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A seahorse is present, facing image-left. A key is present. The key is behind seahorse, opposite seahorse's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A seahorse is present, facing image-left. A key is present. Viewed directly, key appears to the right of seahorse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "seahorse", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "seahorse", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "seahorse", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "key" }
{ "anchor": "seahorse", "orientation_source_anchor": null, "target": "key", "targets": [ "key" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000433
433
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A snake is present, facing image-right. A turtle is present. The turtle is on snake's own right side, from snake's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A snake is present, facing image-right. A turtle is present. From the viewer's perspective, turtle is positioned below snake. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A snake is present, facing image-right. A turtle is present. The turtle is on snake's own right side, from snake's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A snake is present, facing image-right. A turtle is present. From the viewer's perspective, turtle is positioned below snake. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "snake", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "snake", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "snake", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "turtle" }
{ "anchor": "snake", "orientation_source_anchor": null, "target": "turtle", "targets": [ "turtle" ], "distractors": [] }
anchor_right
image_bottom
other
anchor_right
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000434
434
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
furniture_layout
a simple interior layout scene
Create a top-down map. A tv is present, facing image-left. A television is present. The television sits on the left-hand side of tv, using tv's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A tv is present, facing image-left. A television is present. From the viewer's perspective, television is positioned below tv. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A tv is present, facing image-left. A television is present. The television sits on the left-hand side of tv, using tv's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A tv is present, facing image-left. A television is present. From the viewer's perspective, television is positioned below tv. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "tv", "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "tv", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "tv", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "television" }
{ "anchor": "tv", "orientation_source_anchor": null, "target": "television", "targets": [ "television" ], "distractors": [] }
anchor_left
image_bottom
other
anchor_left
facing_image_left
null
front_back_only_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000435
435
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A large vehicle is present, facing the viewer. A butterfly is present. The butterfly is behind large vehicle, opposite large vehicle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A large vehicle is present, facing the viewer. A butterfly is present. From the viewer's perspective, butterfly appears farther away than large vehicle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A large vehicle is present, facing the viewer. A butterfly is present. The butterfly is behind large vehicle, opposite large vehicle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A large vehicle is present, facing the viewer. A butterfly is present. From the viewer's perspective, butterfly appears farther away than large vehicle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "large vehicle", "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "large vehicle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "large vehicle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "butterfly" }
{ "anchor": "large vehicle", "orientation_source_anchor": null, "target": "butterfly", "targets": [ "butterfly" ], "distractors": [] }
anchor_back
background
depth_foreground_background
anchor_back
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000436
436
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A submarine is present, facing the viewer. A rhinoceros is present. The rhinoceros faces away from the submarine. From submarine's perspective, rhinoceros is to its left. A rabbit is present. The rabbit is on rhinoceros's own right side, from rhinoceros's perspective. All objects are shown at...
Create an eye-level scene. A submarine is present, facing the viewer. A rhinoceros is present. The rhinoceros is facing image-right. The rhinoceros is to the right of submarine from the viewer's perspective. A rabbit is present. From the viewer's perspective, rabbit appears closer than rhinoceros. All objects are shown...
Create an eye-level scene. A submarine is present, facing the viewer. A rhinoceros is present. The rhinoceros faces away from the submarine. From submarine's perspective, rhinoceros is to its left. A rabbit is present. The rabbit is on rhinoceros's own right side, from rhinoceros's perspective. All objects are shown at...
Create an eye-level scene. A submarine is present, facing the viewer. A rhinoceros is present. The rhinoceros is facing image-right. The rhinoceros is to the right of submarine from the viewer's perspective. A rabbit is present. From the viewer's perspective, rabbit appears closer than rhinoceros. All objects are shown...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "submarine", "direction": "facing_viewer", "is_anch...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "submarine", "x": 15.36, "y": 128, "direction": "facing_viewer", "is_anch...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "submarine", "x": 15.36, "y": 128, "direction": "facing_viewer", "is_anch...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "rabbit", "orientation_source_anchor": "submarine", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_viewer", "resolved_anchor_direction": "facing_image_right", "sec...
{ "anchor": "rhinoceros", "orientation_source_anchor": "submarine", "target": "rabbit", "targets": [ "rabbit" ], "distractors": [], "second_anchor": "submarine" }
anchor_right
foreground
depth_foreground_background
anchor_right
facing_image_right
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000437
437
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A sailboat is present, facing image-right. A tank is present. The tank faces the sailboat. The tank sits on the right-hand side of sailboat, using sailboat's own orientation. A fish is present. The fish sits on the forward side of tank, using tank's own orientation. All objects are shown at a...
Create an eye-level scene. A sailboat is present, facing image-right. A tank is present. The tank is facing away from the viewer. From the viewer's perspective, tank is in the foreground relative to sailboat. A fish is present. From the viewer's perspective, fish appears farther away than tank. All objects are shown at...
Create an eye-level scene. A sailboat is present, facing image-right. A tank is present. The tank faces the sailboat. The tank sits on the right-hand side of sailboat, using sailboat's own orientation. A fish is present. The fish sits on the forward side of tank, using tank's own orientation. All objects are shown at a...
Create an eye-level scene. A sailboat is present, facing image-right. A tank is present. The tank is facing away from the viewer. From the viewer's perspective, tank is in the foreground relative to sailboat. A fish is present. From the viewer's perspective, fish appears farther away than tank. All objects are shown at...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 128, "y": 15.36, "label": "sailboat", "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sailboat", "x": 128, "y": 15.36, "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sailboat", "x": 128, "y": 15.36, "direction": "facing_image_right", "is_...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "fish", "orientation_source_anchor": "sailboat", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_away_from_viewer", "second...
{ "anchor": "tank", "orientation_source_anchor": "sailboat", "target": "fish", "targets": [ "fish" ], "distractors": [], "second_anchor": "sailboat" }
anchor_front
background
depth_foreground_background
anchor_front
facing_away_from_viewer
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000438
438
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A land vehicle is present, facing away from the viewer. A squid is present. The squid faces the opposite direction from the land vehicle. The squid sits on the right-hand side of land vehicle, using land vehicle's own orientation. A baristas is present. The baristas sits on the forward side o...
Create an eye-level scene. A land vehicle is present, facing away from the viewer. A squid is present. The squid is facing the viewer. The squid is to the right of land vehicle from the viewer's perspective. A baristas is present. From the viewer's perspective, baristas appears closer than squid. All objects are shown ...
Create an eye-level scene. A land vehicle is present, facing away from the viewer. A squid is present. The squid faces the opposite direction from the land vehicle. The squid sits on the right-hand side of land vehicle, using land vehicle's own orientation. A baristas is present. The baristas sits on the forward side o...
Create an eye-level scene. A land vehicle is present, facing away from the viewer. A squid is present. The squid is facing the viewer. The squid is to the right of land vehicle from the viewer's perspective. A baristas is present. From the viewer's perspective, baristas appears closer than squid. All objects are shown ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "land vehicle", "direction": "facing_away_from_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "land vehicle", "x": 15.36, "y": 128, "direction": "facing_away_from_viewer", ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "land vehicle", "x": 15.36, "y": 128, "direction": "facing_away_from_viewer", ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "baristas", "orientation_source_anchor": "land vehicle", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_away_from_viewer", "resolved_anchor_direction": "facing_viewer", ...
{ "anchor": "squid", "orientation_source_anchor": "land vehicle", "target": "baristas", "targets": [ "baristas" ], "distractors": [], "second_anchor": "land vehicle" }
anchor_front
foreground
depth_foreground_background
anchor_front
facing_viewer
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000439
439
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A lion is present, facing the viewer. A ticket attendant is present. The ticket attendant is behind lion, opposite lion's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A lion is present, facing the viewer. A ticket attendant is present. From the viewer's perspective, ticket attendant appears farther away than lion. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A lion is present, facing the viewer. A ticket attendant is present. The ticket attendant is behind lion, opposite lion's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A lion is present, facing the viewer. A ticket attendant is present. From the viewer's perspective, ticket attendant appears farther away than lion. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "lion", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lion", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lion", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "ticket attendant" }
{ "anchor": "lion", "orientation_source_anchor": null, "target": "ticket attendant", "targets": [ "ticket attendant" ], "distractors": [] }
anchor_back
background
depth_foreground_background
anchor_back
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000440
440
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. An alpaca is present, facing image-bottom. A baseball player is present. The baseball player faces the alpaca. The baseball player sits on the right-hand side of alpaca, using alpaca's own orientation. A barista is present. The barista is behind baseball player, opposite baseball player's own fac...
Create a top-down map. An alpaca is present, facing image-bottom. A baseball player is present. The baseball player is facing image-right. The baseball player is to the left of alpaca from the viewer's perspective. A barista is present. From the viewer's perspective, barista is positioned left of baseball player. All o...
Create a top-down map. An alpaca is present, facing image-bottom. A baseball player is present. The baseball player faces the alpaca. The baseball player sits on the right-hand side of alpaca, using alpaca's own orientation. A barista is present. The barista is behind baseball player, opposite baseball player's own fac...
Create a top-down map. An alpaca is present, facing image-bottom. A baseball player is present. The baseball player is facing image-right. The baseball player is to the left of alpaca from the viewer's perspective. A barista is present. From the viewer's perspective, barista is positioned left of baseball player. All o...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "alpaca", "direction": "facing_image_bottom", "is_a...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "alpaca", "x": 240.64, "y": 128, "direction": "facing_image_bottom", "is_a...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "alpaca", "x": 240.64, "y": 128, "direction": "facing_image_bottom", "is_a...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "barista", "orientation_source_anchor": "alpaca", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_bottom", "resolved_anchor_direction": "facing_image_right", "second_anc...
{ "anchor": "baseball player", "orientation_source_anchor": "alpaca", "target": "barista", "targets": [ "barista" ], "distractors": [], "second_anchor": "alpaca" }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000441
441
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A giraffe is present, facing the viewer. A librarian is present. The librarian sits on the left-hand side of giraffe, using giraffe's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A giraffe is present, facing the viewer. A librarian is present. From the viewer's perspective, librarian is positioned right of giraffe. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A giraffe is present, facing the viewer. A librarian is present. The librarian sits on the left-hand side of giraffe, using giraffe's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A giraffe is present, facing the viewer. A librarian is present. From the viewer's perspective, librarian is positioned right of giraffe. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "giraffe", "direction": "facing_viewer", "is_anchor": true },...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "giraffe", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true },...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "giraffe", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true },...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "librarian" }
{ "anchor": "giraffe", "orientation_source_anchor": null, "target": "librarian", "targets": [ "librarian" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000442
442
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A leather shoes is present, facing image-top. A shoes is present. The shoes faces the same direction as the leather shoes. The shoes sits on the right-hand side of leather shoes, using leather shoes's own orientation. A dog is present. The dog is on shoes's own right side, from shoes's perspectiv...
Create a top-down map. A leather shoes is present, facing image-top. A shoes is present. The shoes is facing image-top. From the viewer's perspective, shoes is positioned right of leather shoes. A dog is present. Viewed directly, dog appears to the right of shoes. All objects are shown at a similar visual size, with sm...
Create a top-down map. A leather shoes is present, facing image-top. A shoes is present. The shoes faces the same direction as the leather shoes. The shoes sits on the right-hand side of leather shoes, using leather shoes's own orientation. A dog is present. The dog is on shoes's own right side, from shoes's perspectiv...
Create a top-down map. A leather shoes is present, facing image-top. A shoes is present. The shoes is facing image-top. From the viewer's perspective, shoes is positioned right of leather shoes. A dog is present. Viewed directly, dog appears to the right of shoes. All objects are shown at a similar visual size, with sm...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "leather shoes", "direction": "facing_image_top", "i...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "leather shoes", "x": 15.36, "y": 128, "direction": "facing_image_top", "i...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "leather shoes", "x": 15.36, "y": 128, "direction": "facing_image_top", "i...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "dog", "orientation_source_anchor": "leather shoes", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_top", "resolved_anchor_direction": "facing_image_top", "second_an...
{ "anchor": "shoes", "orientation_source_anchor": "leather shoes", "target": "dog", "targets": [ "dog" ], "distractors": [], "second_anchor": "leather shoes" }
anchor_right
image_right
screen_left_right
anchor_right
facing_image_top
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000443
443
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A lady is present, facing image-left. An indoor rower is present. The indoor rower faces away from the lady. The indoor rower sits on the rear side of lady, using lady's own orientation. A couch is present. The couch sits on the forward side of indoor rower, using indoor rower's own orientati...
Create an eye-level scene. A lady is present, facing image-left. An indoor rower is present. The indoor rower is facing image-right. The indoor rower is to the right of lady from the viewer's perspective. A couch is present. From the viewer's perspective, couch is positioned right of indoor rower. All objects are shown...
Create an eye-level scene. A lady is present, facing image-left. An indoor rower is present. The indoor rower faces away from the lady. The indoor rower sits on the rear side of lady, using lady's own orientation. A couch is present. The couch sits on the forward side of indoor rower, using indoor rower's own orientati...
Create an eye-level scene. A lady is present, facing image-left. An indoor rower is present. The indoor rower is facing image-right. The indoor rower is to the right of lady from the viewer's perspective. A couch is present. From the viewer's perspective, couch is positioned right of indoor rower. All objects are shown...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "lady", "direction": "facing_image_left", "is_ancho...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "lady", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_ancho...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "lady", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_ancho...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "couch", "orientation_source_anchor": "lady", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "secon...
{ "anchor": "indoor rower", "orientation_source_anchor": "lady", "target": "couch", "targets": [ "couch" ], "distractors": [], "second_anchor": "lady" }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000444
444
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A knife is present, facing image-right. An airplane is present. The airplane sits on the forward side of knife, using knife's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A knife is present, facing image-right. An airplane is present. Viewed directly, airplane appears to the right of knife. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A knife is present, facing image-right. An airplane is present. The airplane sits on the forward side of knife, using knife's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A knife is present, facing image-right. An airplane is present. Viewed directly, airplane appears to the right of knife. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "knife", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "knife", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "knife", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "airplane" }
{ "anchor": "knife", "orientation_source_anchor": null, "target": "airplane", "targets": [ "airplane" ], "distractors": [] }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000445
445
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A sparrow is present, facing image-left. A carriage is present. The carriage faces the opposite direction from the sparrow. The carriage sits on the rear side of sparrow, using sparrow's own orientation. A cell phone is present. The cell phone is on carriage's own right side, from carriage's pers...
Create a top-down map. A sparrow is present, facing image-left. A carriage is present. The carriage is facing image-right. From the viewer's perspective, carriage is positioned right of sparrow. A cell phone is present. From the viewer's perspective, cell phone is positioned below carriage. All objects are shown at a s...
Create a top-down map. A sparrow is present, facing image-left. A carriage is present. The carriage faces the opposite direction from the sparrow. The carriage sits on the rear side of sparrow, using sparrow's own orientation. A cell phone is present. The cell phone is on carriage's own right side, from carriage's pers...
Create a top-down map. A sparrow is present, facing image-left. A carriage is present. The carriage is facing image-right. From the viewer's perspective, carriage is positioned right of sparrow. A cell phone is present. From the viewer's perspective, cell phone is positioned below carriage. All objects are shown at a s...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "sparrow", "direction": "facing_image_left", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sparrow", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "sparrow", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "cell phone", "orientation_source_anchor": "sparrow", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "s...
{ "anchor": "carriage", "orientation_source_anchor": "sparrow", "target": "cell phone", "targets": [ "cell phone" ], "distractors": [], "second_anchor": "sparrow" }
anchor_right
image_bottom
other
anchor_right
facing_image_right
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000446
446
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
vehicle_orientation
a clear vehicle or animal orientation scene
Create a top-down map. A worm is present, facing image-bottom. An airplane is present. The airplane faces the same direction as the worm. From worm's perspective, airplane is to its left. A horse is present. The horse is on airplane's own right side, from airplane's perspective. All objects are shown at a similar visua...
Create a top-down map. A worm is present, facing image-bottom. An airplane is present. The airplane is facing image-bottom. From the viewer's perspective, airplane is positioned right of worm. A horse is present. From the viewer's perspective, horse is positioned left of airplane. All objects are shown at a similar vis...
Create a top-down map. A worm is present, facing image-bottom. An airplane is present. The airplane faces the same direction as the worm. From worm's perspective, airplane is to its left. A horse is present. The horse is on airplane's own right side, from airplane's perspective. All objects are shown at a similar visua...
Create a top-down map. A worm is present, facing image-bottom. An airplane is present. The airplane is facing image-bottom. From the viewer's perspective, airplane is positioned right of worm. A horse is present. From the viewer's perspective, horse is positioned left of airplane. All objects are shown at a similar vis...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "worm", "direction": "facing_image_bottom", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "worm", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_anch...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "worm", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_anch...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "horse", "orientation_source_anchor": "worm", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_bottom", "resolved_anchor_direction": "facing_image_bottom", "second_anc...
{ "anchor": "airplane", "orientation_source_anchor": "worm", "target": "horse", "targets": [ "horse" ], "distractors": [], "second_anchor": "worm" }
anchor_right
image_left
screen_left_right
anchor_right
facing_image_bottom
same_direction
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000447
447
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A glasses is present, facing image-left. A cow is present. The cow sits on the left-hand side of glasses, using glasses's own orientation. A bird is present. A bird is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
Create a top-down map. A glasses is present, facing image-left. A cow is present. From the viewer's perspective, cow is positioned below glasses. A bird is present. A bird is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwe...
Create a top-down map. A glasses is present, facing image-left. A cow is present. The cow sits on the left-hand side of glasses, using glasses's own orientation. A bird is present. A bird is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
Create a top-down map. A glasses is present, facing image-left. A cow is present. From the viewer's perspective, cow is positioned below glasses. A bird is present. A bird is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwe...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "glasses", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "glasses", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "glasses", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "cow", "image_level_target_label": "bird", "image_level_position": "image_left", "image_level_constraint": "viewer/image-frame position independent of t...
{ "anchor": "glasses", "orientation_source_anchor": null, "target": "cow", "targets": [ "cow", "bird" ], "distractors": [] }
anchor_left
image_bottom
other
anchor_left
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000448
448
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A camel is present, facing image-right. A cat is present. The cat is on camel's own right side, from camel's perspective. A chair is present. A chair is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create an eye-level scene. A camel is present, facing image-right. A cat is present. From the viewer's perspective, cat appears closer than camel. A chair is present. A chair is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwee...
Create an eye-level scene. A camel is present, facing image-right. A cat is present. The cat is on camel's own right side, from camel's perspective. A chair is present. A chair is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create an eye-level scene. A camel is present, facing image-right. A cat is present. From the viewer's perspective, cat appears closer than camel. A chair is present. A chair is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betwee...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "camel", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "camel", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "camel", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "cat", "image_level_target_label": "chair", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independent of ...
{ "anchor": "camel", "orientation_source_anchor": null, "target": "cat", "targets": [ "cat", "chair" ], "distractors": [] }
anchor_right
foreground
depth_foreground_background
anchor_right
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000449
449
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A deer is present, facing image-bottom. A kite is present. The kite sits on the left-hand side of deer, using deer's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A deer is present, facing image-bottom. A kite is present. Viewed directly, kite appears to the right of deer. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A deer is present, facing image-bottom. A kite is present. The kite sits on the left-hand side of deer, using deer's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A deer is present, facing image-bottom. A kite is present. Viewed directly, kite appears to the right of deer. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "deer", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "deer", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "deer", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "kite" }
{ "anchor": "deer", "orientation_source_anchor": null, "target": "kite", "targets": [ "kite" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_image_bottom
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000450
450
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
furniture_layout
a simple interior layout scene
Create a top-down map. A chair is present, facing image-left. A motorcycle is present. The motorcycle is behind chair, opposite chair's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A chair is present, facing image-left. A motorcycle is present. Viewed directly, motorcycle appears to the right of chair. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A chair is present, facing image-left. A motorcycle is present. The motorcycle is behind chair, opposite chair's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A chair is present, facing image-left. A motorcycle is present. Viewed directly, motorcycle appears to the right of chair. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "chair", "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "chair", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "chair", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "motorcycle" }
{ "anchor": "chair", "orientation_source_anchor": null, "target": "motorcycle", "targets": [ "motorcycle" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
front_back_only_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000451
451
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A dolphin is present, facing image-left. A bee is present. The bee faces away from the dolphin. The bee sits on the rear side of dolphin, using dolphin's own orientation. A giraffe is present. The giraffe is on bee's own right side, from bee's perspective. All objects are shown at a similar visua...
Create a top-down map. A dolphin is present, facing image-left. A bee is present. The bee is facing image-right. From the viewer's perspective, bee is positioned right of dolphin. A giraffe is present. From the viewer's perspective, giraffe is positioned below bee. All objects are shown at a similar visual size, with s...
Create a top-down map. A dolphin is present, facing image-left. A bee is present. The bee faces away from the dolphin. The bee sits on the rear side of dolphin, using dolphin's own orientation. A giraffe is present. The giraffe is on bee's own right side, from bee's perspective. All objects are shown at a similar visua...
Create a top-down map. A dolphin is present, facing image-left. A bee is present. The bee is facing image-right. From the viewer's perspective, bee is positioned right of dolphin. A giraffe is present. From the viewer's perspective, giraffe is positioned below bee. All objects are shown at a similar visual size, with s...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "dolphin", "direction": "facing_image_left", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "dolphin", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "dolphin", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "giraffe", "orientation_source_anchor": "dolphin", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "...
{ "anchor": "bee", "orientation_source_anchor": "dolphin", "target": "giraffe", "targets": [ "giraffe" ], "distractors": [], "second_anchor": "dolphin" }
anchor_right
image_bottom
other
anchor_right
facing_image_right
faces_away_from_source
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000452
452
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A penguin is present, facing image-left. A hair drier is present. The hair drier is on penguin's own right side, from penguin's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A penguin is present, facing image-left. A hair drier is present. The hair drier is above penguin from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A penguin is present, facing image-left. A hair drier is present. The hair drier is on penguin's own right side, from penguin's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A penguin is present, facing image-left. A hair drier is present. The hair drier is above penguin from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "penguin", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "penguin", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "penguin", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "hair drier" }
{ "anchor": "penguin", "orientation_source_anchor": null, "target": "hair drier", "targets": [ "hair drier" ], "distractors": [] }
anchor_right
image_top
other
anchor_right
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000453
453
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A cart is present, facing image-left. A duck is present. The duck faces the opposite direction from the cart. The duck sits on the rear side of cart, using cart's own orientation. A train is present. The train sits on the forward side of duck, using duck's own orientation. All objects are sho...
Create an eye-level scene. A cart is present, facing image-left. A duck is present. The duck is facing image-right. The duck is to the right of cart from the viewer's perspective. A train is present. From the viewer's perspective, train is positioned right of duck. All objects are shown at a similar visual size, with s...
Create an eye-level scene. A cart is present, facing image-left. A duck is present. The duck faces the opposite direction from the cart. The duck sits on the rear side of cart, using cart's own orientation. A train is present. The train sits on the forward side of duck, using duck's own orientation. All objects are sho...
Create an eye-level scene. A cart is present, facing image-left. A duck is present. The duck is facing image-right. The duck is to the right of cart from the viewer's perspective. A train is present. From the viewer's perspective, train is positioned right of duck. All objects are shown at a similar visual size, with s...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "cart", "direction": "facing_image_left", "is_ancho...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cart", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_ancho...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "cart", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_ancho...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "train", "orientation_source_anchor": "cart", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_right", "second_an...
{ "anchor": "duck", "orientation_source_anchor": "cart", "target": "train", "targets": [ "train" ], "distractors": [], "second_anchor": "cart" }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000454
454
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A crocodile is present, facing image-bottom. A tv remote is present. The tv remote sits on the forward side of crocodile, using crocodile's own orientation. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create a top-down map. A crocodile is present, facing image-bottom. A tv remote is present. From the viewer's perspective, tv remote is positioned below crocodile. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cl...
Create a top-down map. A crocodile is present, facing image-bottom. A tv remote is present. The tv remote sits on the forward side of crocodile, using crocodile's own orientation. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create a top-down map. A crocodile is present, facing image-bottom. A tv remote is present. From the viewer's perspective, tv remote is positioned below crocodile. A boat is present. A boat is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small cl...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "crocodile", "direction": "facing_image_bottom", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "crocodile", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "crocodile", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "tv remote", "image_level_target_label": "boat", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independen...
{ "anchor": "crocodile", "orientation_source_anchor": null, "target": "tv remote", "targets": [ "tv remote", "boat" ], "distractors": [] }
anchor_front
image_bottom
other
anchor_front
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000455
455
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. An infant bed is present, facing image-left. A zebra is present. The zebra sits on the forward side of infant bed, using infant bed's own orientation. A microwave is present. A microwave is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar v...
Create a top-down map. An infant bed is present, facing image-left. A zebra is present. From the viewer's perspective, zebra is positioned left of infant bed. A microwave is present. A microwave is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
Create a top-down map. An infant bed is present, facing image-left. A zebra is present. The zebra sits on the forward side of infant bed, using infant bed's own orientation. A microwave is present. A microwave is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar v...
Create a top-down map. An infant bed is present, facing image-left. A zebra is present. From the viewer's perspective, zebra is positioned left of infant bed. A microwave is present. A microwave is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, wit...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "infant bed", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "infant bed", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "infant bed", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "zebra", "image_level_target_label": "microwave", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position indepen...
{ "anchor": "infant bed", "orientation_source_anchor": null, "target": "zebra", "targets": [ "zebra", "microwave" ], "distractors": [] }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000456
456
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A trolley is present, facing image-bottom. A toothbrush is present. The toothbrush is on trolley's own right side, from trolley's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A trolley is present, facing image-bottom. A toothbrush is present. From the viewer's perspective, toothbrush is positioned left of trolley. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A trolley is present, facing image-bottom. A toothbrush is present. The toothbrush is on trolley's own right side, from trolley's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A trolley is present, facing image-bottom. A toothbrush is present. From the viewer's perspective, toothbrush is positioned left of trolley. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "trolley", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "trolley", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "trolley", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "toothbrush" }
{ "anchor": "trolley", "orientation_source_anchor": null, "target": "toothbrush", "targets": [ "toothbrush" ], "distractors": [] }
anchor_right
image_left
screen_left_right
anchor_right
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000457
457
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A couch is present, facing image-right. A binoculars is present. The binoculars faces the couch. The binoculars sits on the rear side of couch, using couch's own orientation. An elephant is present. The elephant sits on the left-hand side of binoculars, using binoculars's own orientation. All obj...
Create a top-down map. A couch is present, facing image-right. A binoculars is present. The binoculars is facing image-right. The binoculars is to the left of couch from the viewer's perspective. An elephant is present. The elephant is above binoculars from the viewer's perspective. All objects are shown at a similar v...
Create a top-down map. A couch is present, facing image-right. A binoculars is present. The binoculars faces the couch. The binoculars sits on the rear side of couch, using couch's own orientation. An elephant is present. The elephant sits on the left-hand side of binoculars, using binoculars's own orientation. All obj...
Create a top-down map. A couch is present, facing image-right. A binoculars is present. The binoculars is facing image-right. The binoculars is to the left of couch from the viewer's perspective. An elephant is present. The elephant is above binoculars from the viewer's perspective. All objects are shown at a similar v...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "couch", "direction": "facing_image_right", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "couch", "x": 240.64, "y": 128, "direction": "facing_image_right", "is_anc...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "couch", "x": 240.64, "y": 128, "direction": "facing_image_right", "is_anc...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "elephant", "orientation_source_anchor": "couch", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_image_right", "second_anch...
{ "anchor": "binoculars", "orientation_source_anchor": "couch", "target": "elephant", "targets": [ "elephant" ], "distractors": [], "second_anchor": "couch" }
anchor_left
image_top
other
anchor_left
facing_image_right
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000458
458
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A mouse is present, facing the viewer. A bed is present. The bed sits on the left-hand side of mouse, using mouse's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mouse is present, facing the viewer. A bed is present. From the viewer's perspective, bed is positioned right of mouse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mouse is present, facing the viewer. A bed is present. The bed sits on the left-hand side of mouse, using mouse's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mouse is present, facing the viewer. A bed is present. From the viewer's perspective, bed is positioned right of mouse. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "mouse", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "mouse", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "mouse", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "bed" }
{ "anchor": "mouse", "orientation_source_anchor": null, "target": "bed", "targets": [ "bed" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000459
459
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A mask is present, facing image-left. A car is present. The car is on mask's own right side, from mask's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mask is present, facing image-left. A car is present. From the viewer's perspective, car appears farther away than mask. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mask is present, facing image-left. A car is present. The car is on mask's own right side, from mask's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A mask is present, facing image-left. A car is present. From the viewer's perspective, car appears farther away than mask. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "mask", "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "mask", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "mask", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "car" }
{ "anchor": "mask", "orientation_source_anchor": null, "target": "car", "targets": [ "car" ], "distractors": [] }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000460
460
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A cheetah is present, facing the viewer. A backpack is present. The backpack is on cheetah's own right side, from cheetah's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A cheetah is present, facing the viewer. A backpack is present. The backpack is to the left of cheetah from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A cheetah is present, facing the viewer. A backpack is present. The backpack is on cheetah's own right side, from cheetah's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A cheetah is present, facing the viewer. A backpack is present. The backpack is to the left of cheetah from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "cheetah", "direction": "facing_viewer", "is_anchor": true },...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "cheetah", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true },...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "cheetah", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true },...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "backpack" }
{ "anchor": "cheetah", "orientation_source_anchor": null, "target": "backpack", "targets": [ "backpack" ], "distractors": [] }
anchor_right
image_left
screen_left_right
anchor_right
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000461
461
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A lizard is present, facing image-bottom. A computer keyboard is present. The computer keyboard sits on the forward side of lizard, using lizard's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lizard is present, facing image-bottom. A computer keyboard is present. From the viewer's perspective, computer keyboard is positioned below lizard. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lizard is present, facing image-bottom. A computer keyboard is present. The computer keyboard sits on the forward side of lizard, using lizard's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lizard is present, facing image-bottom. A computer keyboard is present. From the viewer's perspective, computer keyboard is positioned below lizard. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "lizard", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lizard", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lizard", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "computer keyboard" }
{ "anchor": "lizard", "orientation_source_anchor": null, "target": "computer keyboard", "targets": [ "computer keyboard" ], "distractors": [] }
anchor_front
image_bottom
other
anchor_front
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000462
462
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A crane is present, facing image-left. A watercraft is present. The watercraft faces the crane. The watercraft sits on the right-hand side of crane, using crane's own orientation. A computer mouse is present. The computer mouse is on watercraft's own right side, from watercraft's perspective....
Create an eye-level scene. A crane is present, facing image-left. A watercraft is present. The watercraft is facing the viewer. From the viewer's perspective, watercraft is in the background relative to crane. A computer mouse is present. The computer mouse is to the left of watercraft from the viewer's perspective. Al...
Create an eye-level scene. A crane is present, facing image-left. A watercraft is present. The watercraft faces the crane. The watercraft sits on the right-hand side of crane, using crane's own orientation. A computer mouse is present. The computer mouse is on watercraft's own right side, from watercraft's perspective....
Create an eye-level scene. A crane is present, facing image-left. A watercraft is present. The watercraft is facing the viewer. From the viewer's perspective, watercraft is in the background relative to crane. A computer mouse is present. The computer mouse is to the left of watercraft from the viewer's perspective. Al...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 128, "y": 240.64, "label": "crane", "direction": "facing_image_left", "is_anc...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "crane", "x": 128, "y": 240.64, "direction": "facing_image_left", "is_anc...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "crane", "x": 128, "y": 240.64, "direction": "facing_image_left", "is_anc...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "computer mouse", "orientation_source_anchor": "crane", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_viewer", "second_anc...
{ "anchor": "watercraft", "orientation_source_anchor": "crane", "target": "computer mouse", "targets": [ "computer mouse" ], "distractors": [], "second_anchor": "crane" }
anchor_right
image_left
screen_left_right
anchor_right
facing_viewer
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000463
463
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
vehicle_orientation
a clear vehicle or animal orientation scene
Create a top-down map. A bus is present, facing image-bottom. A knife is present. The knife sits on the forward side of bus, using bus's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A bus is present, facing image-bottom. A knife is present. From the viewer's perspective, knife is positioned below bus. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A bus is present, facing image-bottom. A knife is present. The knife sits on the forward side of bus, using bus's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A bus is present, facing image-bottom. A knife is present. From the viewer's perspective, knife is positioned below bus. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "bus", "direction": "facing_image_bottom", "is_anchor": true }...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "bus", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true }...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "bus", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true }...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "knife" }
{ "anchor": "bus", "orientation_source_anchor": null, "target": "knife", "targets": [ "knife" ], "distractors": [] }
anchor_front
image_bottom
other
anchor_front
facing_image_bottom
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000464
464
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A men is present, facing image-right. A book is present. The book sits on the left-hand side of men, using men's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A men is present, facing image-right. A book is present. The book is above men from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A men is present, facing image-right. A book is present. The book sits on the left-hand side of men, using men's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A men is present, facing image-right. A book is present. The book is above men from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "men", "direction": "facing_image_right", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "men", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "men", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true },...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "book" }
{ "anchor": "men", "orientation_source_anchor": null, "target": "book", "targets": [ "book" ], "distractors": [] }
anchor_left
image_top
other
anchor_left
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000465
465
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A butterfly is present, facing image-right. A person is present. The person is behind butterfly, opposite butterfly's own facing direction. A scissors is present. A scissors is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s...
Create a top-down map. A butterfly is present, facing image-right. A person is present. From the viewer's perspective, person is positioned left of butterfly. A scissors is present. A scissors is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small...
Create a top-down map. A butterfly is present, facing image-right. A person is present. The person is behind butterfly, opposite butterfly's own facing direction. A scissors is present. A scissors is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with s...
Create a top-down map. A butterfly is present, facing image-right. A person is present. From the viewer's perspective, person is positioned left of butterfly. A scissors is present. A scissors is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "butterfly", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "butterfly", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "butterfly", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "person", "image_level_target_label": "scissors", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independen...
{ "anchor": "butterfly", "orientation_source_anchor": null, "target": "person", "targets": [ "person", "scissors" ], "distractors": [] }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000466
466
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. An antelope is present, facing image-bottom. A machinery vehicle is present. The machinery vehicle faces the same direction as the antelope. From antelope's perspective, machinery vehicle is to its left. A laptop is present. The laptop is behind machinery vehicle, opposite machinery vehicle's own...
Create a top-down map. An antelope is present, facing image-bottom. A machinery vehicle is present. The machinery vehicle is facing image-bottom. From the viewer's perspective, machinery vehicle is positioned right of antelope. A laptop is present. The laptop is above machinery vehicle from the viewer's perspective. Al...
Create a top-down map. An antelope is present, facing image-bottom. A machinery vehicle is present. The machinery vehicle faces the same direction as the antelope. From antelope's perspective, machinery vehicle is to its left. A laptop is present. The laptop is behind machinery vehicle, opposite machinery vehicle's own...
Create a top-down map. An antelope is present, facing image-bottom. A machinery vehicle is present. The machinery vehicle is facing image-bottom. From the viewer's perspective, machinery vehicle is positioned right of antelope. A laptop is present. The laptop is above machinery vehicle from the viewer's perspective. Al...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "antelope", "direction": "facing_image_bottom", "is_...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "antelope", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "antelope", "x": 15.36, "y": 128, "direction": "facing_image_bottom", "is_...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "laptop", "orientation_source_anchor": "antelope", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_bottom", "resolved_anchor_direction": "facing_image_bottom", "second...
{ "anchor": "machinery vehicle", "orientation_source_anchor": "antelope", "target": "laptop", "targets": [ "laptop" ], "distractors": [], "second_anchor": "antelope" }
anchor_back
image_top
other
anchor_back
facing_image_bottom
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000467
467
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A container crane is present, facing image-top. A bear is present. The bear sits on the left-hand side of container crane, using container crane's own orientation. A truck is present. A truck is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a simila...
Create a top-down map. A container crane is present, facing image-top. A bear is present. From the viewer's perspective, bear is positioned left of container crane. A truck is present. A truck is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sm...
Create a top-down map. A container crane is present, facing image-top. A bear is present. The bear sits on the left-hand side of container crane, using container crane's own orientation. A truck is present. A truck is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a simila...
Create a top-down map. A container crane is present, facing image-top. A bear is present. From the viewer's perspective, bear is positioned left of container crane. A truck is present. A truck is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with sm...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "container crane", "direction": "facing_image_top", "is_anchor": t...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "container crane", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": t...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "container crane", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": t...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "bear", "image_level_target_label": "truck", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independent ...
{ "anchor": "container crane", "orientation_source_anchor": null, "target": "bear", "targets": [ "bear", "truck" ], "distractors": [] }
anchor_left
image_left
screen_left_right
anchor_left
facing_image_top
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000468
468
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A handgun is present, facing image-right. A tricycle is present. The tricycle faces away from the handgun. The tricycle sits on the right-hand side of handgun, using handgun's own orientation. A bicycle is present. The bicycle sits on the forward side of tricycle, using tricycle's own orienta...
Create an eye-level scene. A handgun is present, facing image-right. A tricycle is present. The tricycle is facing the viewer. From the viewer's perspective, tricycle is in the foreground relative to handgun. A bicycle is present. From the viewer's perspective, bicycle appears closer than tricycle. All objects are show...
Create an eye-level scene. A handgun is present, facing image-right. A tricycle is present. The tricycle faces away from the handgun. The tricycle sits on the right-hand side of handgun, using handgun's own orientation. A bicycle is present. The bicycle sits on the forward side of tricycle, using tricycle's own orienta...
Create an eye-level scene. A handgun is present, facing image-right. A tricycle is present. The tricycle is facing the viewer. From the viewer's perspective, tricycle is in the foreground relative to handgun. A bicycle is present. From the viewer's perspective, bicycle appears closer than tricycle. All objects are show...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 128, "y": 15.36, "label": "handgun", "direction": "facing_image_right", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "handgun", "x": 128, "y": 15.36, "direction": "facing_image_right", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "handgun", "x": 128, "y": 15.36, "direction": "facing_image_right", "is_a...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "bicycle", "orientation_source_anchor": "handgun", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_viewer", "seco...
{ "anchor": "tricycle", "orientation_source_anchor": "handgun", "target": "bicycle", "targets": [ "bicycle" ], "distractors": [], "second_anchor": "handgun" }
anchor_front
foreground
depth_foreground_background
anchor_front
facing_viewer
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000469
469
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A woman is present, facing image-right. A tv is present. The tv sits on the left-hand side of woman, using woman's own orientation. An oven is present. An oven is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear ...
Create a top-down map. A woman is present, facing image-right. A tv is present. The tv is above woman from the viewer's perspective. An oven is present. An oven is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so n...
Create a top-down map. A woman is present, facing image-right. A tv is present. The tv sits on the left-hand side of woman, using woman's own orientation. An oven is present. An oven is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear ...
Create a top-down map. A woman is present, facing image-right. A tv is present. The tv is above woman from the viewer's perspective. An oven is present. An oven is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between them so n...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "woman", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "woman", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "woman", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "tv", "image_level_target_label": "oven", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independent of ...
{ "anchor": "woman", "orientation_source_anchor": null, "target": "tv", "targets": [ "tv", "oven" ], "distractors": [] }
anchor_left
image_top
other
anchor_left
facing_image_right
null
front_back_only_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000470
470
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A teddy bear is present. The teddy bear is behind stationary bicycle, opposite stationary bicycle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A teddy bear is present. From the viewer's perspective, teddy bear appears farther away than stationary bicycle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A teddy bear is present. The teddy bear is behind stationary bicycle, opposite stationary bicycle's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A stationary bicycle is present, facing the viewer. A teddy bear is present. From the viewer's perspective, teddy bear appears farther away than stationary bicycle. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "stationary bicycle", "direction": "facing_viewer", "is_anchor": ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stationary bicycle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stationary bicycle", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "teddy bear" }
{ "anchor": "stationary bicycle", "orientation_source_anchor": null, "target": "teddy bear", "targets": [ "teddy bear" ], "distractors": [] }
anchor_back
background
depth_foreground_background
anchor_back
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000471
471
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A fishing rod is present, facing image-left. A clock is present. The clock sits on the left-hand side of fishing rod, using fishing rod's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A fishing rod is present, facing image-left. A clock is present. From the viewer's perspective, clock is positioned below fishing rod. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A fishing rod is present, facing image-left. A clock is present. The clock sits on the left-hand side of fishing rod, using fishing rod's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A fishing rod is present, facing image-left. A clock is present. From the viewer's perspective, clock is positioned below fishing rod. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "fishing rod", "direction": "facing_image_left", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "fishing rod", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "fishing rod", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "clock" }
{ "anchor": "fishing rod", "orientation_source_anchor": null, "target": "clock", "targets": [ "clock" ], "distractors": [] }
anchor_left
image_bottom
other
anchor_left
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000472
472
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A ship is present, facing image-bottom. A bus is present. The bus sits on the forward side of ship, using ship's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A ship is present, facing image-bottom. A bus is present. From the viewer's perspective, bus is positioned below ship. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A ship is present, facing image-bottom. A bus is present. The bus sits on the forward side of ship, using ship's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A ship is present, facing image-bottom. A bus is present. From the viewer's perspective, bus is positioned below ship. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "ship", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ship", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "ship", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "bus" }
{ "anchor": "ship", "orientation_source_anchor": null, "target": "bus", "targets": [ "bus" ], "distractors": [] }
anchor_front
image_bottom
other
anchor_front
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000473
473
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A lobster is present, facing image-bottom. A spoon is present. The spoon sits on the forward side of lobster, using lobster's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lobster is present, facing image-bottom. A spoon is present. From the viewer's perspective, spoon is positioned below lobster. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lobster is present, facing image-bottom. A spoon is present. The spoon sits on the forward side of lobster, using lobster's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A lobster is present, facing image-bottom. A spoon is present. From the viewer's perspective, spoon is positioned below lobster. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "lobster", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lobster", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "lobster", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "spoon" }
{ "anchor": "lobster", "orientation_source_anchor": null, "target": "spoon", "targets": [ "spoon" ], "distractors": [] }
anchor_front
image_bottom
other
anchor_front
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000474
474
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A headlight is present, facing image-right. A chicken is present. The chicken sits on the left-hand side of headlight, using headlight's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A headlight is present, facing image-right. A chicken is present. The chicken is above headlight from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A headlight is present, facing image-right. A chicken is present. The chicken sits on the left-hand side of headlight, using headlight's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A headlight is present, facing image-right. A chicken is present. The chicken is above headlight from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "headlight", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "headlight", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "headlight", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "chicken" }
{ "anchor": "headlight", "orientation_source_anchor": null, "target": "chicken", "targets": [ "chicken" ], "distractors": [] }
anchor_left
image_top
other
anchor_left
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000475
475
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A gun is present, facing image-left. A bee is present. The bee sits on the forward side of gun, using gun's own orientation. A computer is present. A computer is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear...
Create a top-down map. A gun is present, facing image-left. A bee is present. From the viewer's perspective, bee is positioned left of gun. A computer is present. A computer is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be...
Create a top-down map. A gun is present, facing image-left. A bee is present. The bee sits on the forward side of gun, using gun's own orientation. A computer is present. A computer is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear...
Create a top-down map. A gun is present, facing image-left. A bee is present. From the viewer's perspective, bee is positioned left of gun. A computer is present. A computer is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps be...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "gun", "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "gun", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "gun", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_front" ], "image_level_target_id": "target_2", "for_target_label": "bee", "image_level_target_label": "computer", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position independen...
{ "anchor": "gun", "orientation_source_anchor": null, "target": "bee", "targets": [ "bee", "computer" ], "distractors": [] }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000476
476
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A sneaker is present, facing image-top. A pig is present. The pig sits on the left-hand side of sneaker, using sneaker's own orientation. A phone is present. A phone is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
Create a top-down map. A sneaker is present, facing image-top. A pig is present. From the viewer's perspective, pig is positioned left of sneaker. A phone is present. A phone is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps bet...
Create a top-down map. A sneaker is present, facing image-top. A pig is present. The pig sits on the left-hand side of sneaker, using sneaker's own orientation. A phone is present. A phone is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small ...
Create a top-down map. A sneaker is present, facing image-top. A pig is present. From the viewer's perspective, pig is positioned left of sneaker. A phone is present. A phone is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps bet...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "sneaker", "direction": "facing_image_top", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "sneaker", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "sneaker", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "pig", "image_level_target_label": "phone", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independent o...
{ "anchor": "sneaker", "orientation_source_anchor": null, "target": "pig", "targets": [ "pig", "phone" ], "distractors": [] }
anchor_left
image_left
screen_left_right
anchor_left
facing_image_top
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000477
477
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A backpack is present, facing image-right. A shrimp is present. The shrimp faces the opposite direction from the backpack. From backpack's perspective, shrimp is directly in front of it. A man is present. The man sits on the forward side of shrimp, using shrimp's own orientation. All objects ...
Create an eye-level scene. A backpack is present, facing image-right. A shrimp is present. The shrimp is facing image-left. The shrimp is to the right of backpack from the viewer's perspective. A man is present. The man is to the left of shrimp from the viewer's perspective. All objects are shown at a similar visual si...
Create an eye-level scene. A backpack is present, facing image-right. A shrimp is present. The shrimp faces the opposite direction from the backpack. From backpack's perspective, shrimp is directly in front of it. A man is present. The man sits on the forward side of shrimp, using shrimp's own orientation. All objects ...
Create an eye-level scene. A backpack is present, facing image-right. A shrimp is present. The shrimp is facing image-left. The shrimp is to the right of backpack from the viewer's perspective. A man is present. The man is to the left of shrimp from the viewer's perspective. All objects are shown at a similar visual si...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "backpack", "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "backpack", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "backpack", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "man", "orientation_source_anchor": "backpack", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_image_left", "second_...
{ "anchor": "shrimp", "orientation_source_anchor": "backpack", "target": "man", "targets": [ "man" ], "distractors": [], "second_anchor": "backpack" }
anchor_front
image_left
screen_left_right
anchor_front
facing_image_left
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000478
478
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A caterpillar is present, facing the viewer. A tiger is present. The tiger faces the opposite direction from the caterpillar. From caterpillar's perspective, tiger is to its left. A girl is present. The girl sits on the left-hand side of tiger, using tiger's own orientation. All objects are s...
Create an eye-level scene. A caterpillar is present, facing the viewer. A tiger is present. The tiger is facing away from the viewer. The tiger is to the right of caterpillar from the viewer's perspective. A girl is present. The girl is to the left of tiger from the viewer's perspective. All objects are shown at a simi...
Create an eye-level scene. A caterpillar is present, facing the viewer. A tiger is present. The tiger faces the opposite direction from the caterpillar. From caterpillar's perspective, tiger is to its left. A girl is present. The girl sits on the left-hand side of tiger, using tiger's own orientation. All objects are s...
Create an eye-level scene. A caterpillar is present, facing the viewer. A tiger is present. The tiger is facing away from the viewer. The tiger is to the right of caterpillar from the viewer's perspective. A girl is present. The girl is to the left of tiger from the viewer's perspective. All objects are shown at a simi...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "caterpillar", "direction": "facing_viewer", "is_an...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "caterpillar", "x": 15.36, "y": 128, "direction": "facing_viewer", "is_an...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "caterpillar", "x": 15.36, "y": 128, "direction": "facing_viewer", "is_an...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "girl", "orientation_source_anchor": "caterpillar", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_viewer", "resolved_anchor_direction": "facing_away_from_viewer", "sec...
{ "anchor": "tiger", "orientation_source_anchor": "caterpillar", "target": "girl", "targets": [ "girl" ], "distractors": [], "second_anchor": "caterpillar" }
anchor_left
image_left
screen_left_right
anchor_left
facing_away_from_viewer
opposite_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000479
479
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A whale is present, facing image-bottom. A mouse is present. The mouse is behind whale, opposite whale's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A whale is present, facing image-bottom. A mouse is present. The mouse is above whale from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A whale is present, facing image-bottom. A mouse is present. The mouse is behind whale, opposite whale's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A whale is present, facing image-bottom. A mouse is present. The mouse is above whale from the viewer's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "whale", "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "whale", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "whale", "x": 128, "y": 128, "direction": "facing_image_bottom", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "mouse" }
{ "anchor": "whale", "orientation_source_anchor": null, "target": "mouse", "targets": [ "mouse" ], "distractors": [] }
anchor_back
image_top
other
anchor_back
facing_image_bottom
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000480
480
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
vehicle_orientation
a clear vehicle or animal orientation scene
Create an eye-level scene. A boat is present, facing the viewer. A key is present. The key sits on the left-hand side of boat, using boat's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boat is present, facing the viewer. A key is present. From the viewer's perspective, key is positioned right of boat. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boat is present, facing the viewer. A key is present. The key sits on the left-hand side of boat, using boat's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A boat is present, facing the viewer. A key is present. From the viewer's perspective, key is positioned right of boat. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "boat", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "boat", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "boat", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "key" }
{ "anchor": "boat", "orientation_source_anchor": null, "target": "key", "targets": [ "key" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000481
481
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A catcher is present, facing image-left. A crown is present. The crown faces away from the catcher. From catcher's perspective, crown is directly in front of it. A boy is present. The boy is on crown's own right side, from crown's perspective. All objects are shown at a similar visual size, w...
Create an eye-level scene. A catcher is present, facing image-left. A crown is present. The crown is facing image-left. Viewed directly, crown appears to the left of catcher. A boy is present. From the viewer's perspective, boy appears farther away than crown. All objects are shown at a similar visual size, with small ...
Create an eye-level scene. A catcher is present, facing image-left. A crown is present. The crown faces away from the catcher. From catcher's perspective, crown is directly in front of it. A boy is present. The boy is on crown's own right side, from crown's perspective. All objects are shown at a similar visual size, w...
Create an eye-level scene. A catcher is present, facing image-left. A crown is present. The crown is facing image-left. Viewed directly, crown appears to the left of catcher. A boy is present. From the viewer's perspective, boy appears farther away than crown. All objects are shown at a similar visual size, with small ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 240.64, "y": 128, "label": "catcher", "direction": "facing_image_left", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "catcher", "x": 240.64, "y": 128, "direction": "facing_image_left", "is_a...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "catcher", "x": 240.64, "y": 128, "direction": "facing_image_left", "is_a...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "boy", "orientation_source_anchor": "catcher", "orientation_rule": "faces_away_from_source", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_left", "secon...
{ "anchor": "crown", "orientation_source_anchor": "catcher", "target": "boy", "targets": [ "boy" ], "distractors": [], "second_anchor": "catcher" }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
faces_away_from_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000482
482
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A guy is present, facing image-left. A sofa is present. The sofa is behind guy, opposite guy's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A guy is present, facing image-left. A sofa is present. Viewed directly, sofa appears to the right of guy. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A guy is present, facing image-left. A sofa is present. The sofa is behind guy, opposite guy's own facing direction. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A guy is present, facing image-left. A sofa is present. Viewed directly, sofa appears to the right of guy. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "guy", "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "guy", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "guy", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_back" ], "for_target_label": "sofa" }
{ "anchor": "guy", "orientation_source_anchor": null, "target": "sofa", "targets": [ "sofa" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000483
483
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A slippers is present, facing image-right. A plum is present. The plum faces the slippers. From slippers's perspective, plum is directly in front of it. A turtle is present. The turtle is on plum's own right side, from plum's perspective. All objects are shown at a similar visual size, with s...
Create an eye-level scene. A slippers is present, facing image-right. A plum is present. The plum is facing image-left. The plum is to the right of slippers from the viewer's perspective. A turtle is present. From the viewer's perspective, turtle appears farther away than plum. All objects are shown at a similar visual...
Create an eye-level scene. A slippers is present, facing image-right. A plum is present. The plum faces the slippers. From slippers's perspective, plum is directly in front of it. A turtle is present. The turtle is on plum's own right side, from plum's perspective. All objects are shown at a similar visual size, with s...
Create an eye-level scene. A slippers is present, facing image-right. A plum is present. The plum is facing image-left. The plum is to the right of slippers from the viewer's perspective. A turtle is present. From the viewer's perspective, turtle appears farther away than plum. All objects are shown at a similar visual...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "slippers", "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "slippers", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "slippers", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "turtle", "orientation_source_anchor": "slippers", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_image_left", "second_anc...
{ "anchor": "plum", "orientation_source_anchor": "slippers", "target": "turtle", "targets": [ "turtle" ], "distractors": [], "second_anchor": "slippers" }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
faces_source
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000484
484
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A zebra is present, facing the viewer. A rabbit is present. The rabbit is on zebra's own right side, from zebra's perspective. A butterfly is present. A butterfly is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with sma...
Create an eye-level scene. A zebra is present, facing the viewer. A rabbit is present. The rabbit is to the left of zebra from the viewer's perspective. A butterfly is present. A butterfly is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with smal...
Create an eye-level scene. A zebra is present, facing the viewer. A rabbit is present. The rabbit is on zebra's own right side, from zebra's perspective. A butterfly is present. A butterfly is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with sma...
Create an eye-level scene. A zebra is present, facing the viewer. A rabbit is present. The rabbit is to the left of zebra from the viewer's perspective. A butterfly is present. A butterfly is placed in the foreground, closer to the viewer, using the image frame. All objects are shown at a similar visual size, with smal...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "zebra", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "zebra", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "zebra", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "rabbit", "image_level_target_label": "butterfly", "image_level_position": "foreground", "image_level_constraint": "viewer/image-frame position indepen...
{ "anchor": "zebra", "orientation_source_anchor": null, "target": "rabbit", "targets": [ "rabbit", "butterfly" ], "distractors": [] }
anchor_right
image_left
screen_left_right
anchor_right
facing_viewer
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000485
485
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A train car is present, facing the viewer. A television is present. The television sits on the left-hand side of train car, using train car's own orientation. A fish is present. A fish is placed in the background, farther from the viewer, using the image frame. All objects are shown at a simi...
Create an eye-level scene. A train car is present, facing the viewer. A television is present. From the viewer's perspective, television is positioned right of train car. A fish is present. A fish is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size...
Create an eye-level scene. A train car is present, facing the viewer. A television is present. The television sits on the left-hand side of train car, using train car's own orientation. A fish is present. A fish is placed in the background, farther from the viewer, using the image frame. All objects are shown at a simi...
Create an eye-level scene. A train car is present, facing the viewer. A television is present. From the viewer's perspective, television is positioned right of train car. A fish is present. A fish is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "train car", "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "train car", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "train car", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "television", "image_level_target_label": "fish", "image_level_position": "background", "image_level_constraint": "viewer/image-frame position independe...
{ "anchor": "train car", "orientation_source_anchor": null, "target": "television", "targets": [ "television", "fish" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000486
486
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A helicopter is present, facing image-right. A vendor is present. The vendor sits on the forward side of helicopter, using helicopter's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A helicopter is present, facing image-right. A vendor is present. From the viewer's perspective, vendor is positioned right of helicopter. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A helicopter is present, facing image-right. A vendor is present. The vendor sits on the forward side of helicopter, using helicopter's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A helicopter is present, facing image-right. A vendor is present. From the viewer's perspective, vendor is positioned right of helicopter. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "helicopter", "direction": "facing_image_right", "is_anchor": tru...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "helicopter", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tru...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "helicopter", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": tru...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_front" ], "for_target_label": "vendor" }
{ "anchor": "helicopter", "orientation_source_anchor": null, "target": "vendor", "targets": [ "vendor" ], "distractors": [] }
anchor_front
image_right
screen_left_right
anchor_front
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000487
487
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A squirrel is present, facing away from the viewer. A barista is present. The barista is behind squirrel, opposite squirrel's own facing direction. A horses is present. A horses is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual...
Create an eye-level scene. A squirrel is present, facing away from the viewer. A barista is present. From the viewer's perspective, barista appears closer than squirrel. A horses is present. A horses is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size...
Create an eye-level scene. A squirrel is present, facing away from the viewer. A barista is present. The barista is behind squirrel, opposite squirrel's own facing direction. A horses is present. A horses is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual...
Create an eye-level scene. A squirrel is present, facing away from the viewer. A barista is present. From the viewer's perspective, barista appears closer than squirrel. A horses is present. A horses is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "squirrel", "direction": "facing_away_from_viewer", "is_anchor": ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "squirrel", "x": 128, "y": 128, "direction": "facing_away_from_viewer", "is_anchor": ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "squirrel", "x": 128, "y": 128, "direction": "facing_away_from_viewer", "is_anchor": ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "barista", "image_level_target_label": "horses", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position independe...
{ "anchor": "squirrel", "orientation_source_anchor": null, "target": "barista", "targets": [ "barista", "horses" ], "distractors": [] }
anchor_back
foreground
depth_foreground_background
anchor_back
facing_away_from_viewer
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000488
488
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A hippopotamus is present, facing the viewer. A librarian is present. The librarian is behind hippopotamus, opposite hippopotamus's own facing direction. A dog is present. A dog is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual ...
Create an eye-level scene. A hippopotamus is present, facing the viewer. A librarian is present. From the viewer's perspective, librarian appears farther away than hippopotamus. A dog is present. A dog is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
Create an eye-level scene. A hippopotamus is present, facing the viewer. A librarian is present. The librarian is behind hippopotamus, opposite hippopotamus's own facing direction. A dog is present. A dog is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual ...
Create an eye-level scene. A hippopotamus is present, facing the viewer. A librarian is present. From the viewer's perspective, librarian appears farther away than hippopotamus. A dog is present. A dog is placed on the left side of the image, using the viewer's image frame. All objects are shown at a similar visual siz...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "hippopotamus", "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "hippopotamus", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "hippopotamus", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "librarian", "image_level_target_label": "dog", "image_level_position": "image_left", "image_level_constraint": "viewer/image-frame position independent...
{ "anchor": "hippopotamus", "orientation_source_anchor": null, "target": "librarian", "targets": [ "librarian", "dog" ], "distractors": [] }
anchor_back
background
depth_foreground_background
anchor_back
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000489
489
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A horse is present, facing the viewer. An airplane is present. The airplane sits on the left-hand side of horse, using horse's own orientation. A cell phone is present. A cell phone is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual ...
Create an eye-level scene. A horse is present, facing the viewer. An airplane is present. From the viewer's perspective, airplane is positioned right of horse. A cell phone is present. A cell phone is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with ...
Create an eye-level scene. A horse is present, facing the viewer. An airplane is present. The airplane sits on the left-hand side of horse, using horse's own orientation. A cell phone is present. A cell phone is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual ...
Create an eye-level scene. A horse is present, facing the viewer. An airplane is present. From the viewer's perspective, airplane is positioned right of horse. A cell phone is present. A cell phone is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "horse", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "horse", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "horse", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "airplane", "image_level_target_label": "cell phone", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position indepe...
{ "anchor": "horse", "orientation_source_anchor": null, "target": "airplane", "targets": [ "airplane", "cell phone" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000490
490
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A hair dryer is present, facing image-left. A horse is present. The horse is behind hair dryer, opposite hair dryer's own facing direction. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with smal...
Create a top-down map. A hair dryer is present, facing image-left. A horse is present. Viewed directly, horse appears to the right of hair dryer. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create a top-down map. A hair dryer is present, facing image-left. A horse is present. The horse is behind hair dryer, opposite hair dryer's own facing direction. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with smal...
Create a top-down map. A hair dryer is present, facing image-left. A horse is present. Viewed directly, horse appears to the right of hair dryer. A sheep is present. A sheep is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "hair dryer", "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "hair dryer", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "hair dryer", "x": 128, "y": 128, "direction": "facing_image_left", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "horse", "image_level_target_label": "sheep", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independent...
{ "anchor": "hair dryer", "orientation_source_anchor": null, "target": "horse", "targets": [ "horse", "sheep" ], "distractors": [] }
anchor_back
image_right
screen_left_right
anchor_back
facing_image_left
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000491
491
L3
layout_orientation_link
orientation_link
top_down
top_down
natural
object_layout
a simple object layout scene
Create a top-down map. A fox is present, facing image-top. A couple is present. The couple faces the same direction as the fox. The couple sits on the right-hand side of fox, using fox's own orientation. A cow is present. The cow is on couple's own right side, from couple's perspective. All objects are shown at a simil...
Create a top-down map. A fox is present, facing image-top. A couple is present. The couple is facing image-top. From the viewer's perspective, couple is positioned right of fox. A cow is present. Viewed directly, cow appears to the right of couple. All objects are shown at a similar visual size, with small clear gaps b...
Create a top-down map. A fox is present, facing image-top. A couple is present. The couple faces the same direction as the fox. The couple sits on the right-hand side of fox, using fox's own orientation. A cow is present. The cow is on couple's own right side, from couple's perspective. All objects are shown at a simil...
Create a top-down map. A fox is present, facing image-top. A couple is present. The couple is facing image-top. From the viewer's perspective, couple is positioned right of fox. A cow is present. Viewed directly, cow appears to the right of couple. All objects are shown at a similar visual size, with small clear gaps b...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "fox", "direction": "facing_image_top", "is_anchor":...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "fox", "x": 15.36, "y": 128, "direction": "facing_image_top", "is_anchor":...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "fox", "x": 15.36, "y": 128, "direction": "facing_image_top", "is_anchor":...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "cow", "orientation_source_anchor": "fox", "orientation_rule": "same_direction", "orientation_source_direction": "facing_image_top", "resolved_anchor_direction": "facing_image_top", "second_anchor": "fo...
{ "anchor": "couple", "orientation_source_anchor": "fox", "target": "cow", "targets": [ "cow" ], "distractors": [], "second_anchor": "fox" }
anchor_right
image_right
screen_left_right
anchor_right
facing_image_top
same_direction
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000492
492
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
vehicle_orientation
a clear vehicle or animal orientation scene
Create a top-down map. A car is present, facing image-top. A cat is present. The cat sits on the left-hand side of car, using car's own orientation. A chair is present. A chair is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps b...
Create a top-down map. A car is present, facing image-top. A cat is present. From the viewer's perspective, cat is positioned left of car. A chair is present. A chair is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between the...
Create a top-down map. A car is present, facing image-top. A cat is present. The cat sits on the left-hand side of car, using car's own orientation. A chair is present. A chair is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps b...
Create a top-down map. A car is present, facing image-top. A cat is present. From the viewer's perspective, cat is positioned left of car. A chair is present. A chair is placed near the bottom of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between the...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "car", "direction": "facing_image_top", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "car", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true }, ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "car", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true }, ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "cat", "image_level_target_label": "chair", "image_level_position": "image_bottom", "image_level_constraint": "viewer/image-frame position independent o...
{ "anchor": "car", "orientation_source_anchor": null, "target": "cat", "targets": [ "cat", "chair" ], "distractors": [] }
anchor_left
image_left
screen_left_right
anchor_left
facing_image_top
null
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000493
493
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create an eye-level scene. A person is present, facing image-left. A frog is present. The frog faces the person. The frog sits on the rear side of person, using person's own orientation. A giraffe is present. The giraffe is on frog's own right side, from frog's perspective. All objects are shown at a similar visual siz...
Create an eye-level scene. A person is present, facing image-left. A frog is present. The frog is facing image-left. The frog is to the right of person from the viewer's perspective. A giraffe is present. From the viewer's perspective, giraffe appears farther away than frog. All objects are shown at a similar visual si...
Create an eye-level scene. A person is present, facing image-left. A frog is present. The frog faces the person. The frog sits on the rear side of person, using person's own orientation. A giraffe is present. The giraffe is on frog's own right side, from frog's perspective. All objects are shown at a similar visual siz...
Create an eye-level scene. A person is present, facing image-left. A frog is present. The frog is facing image-left. The frog is to the right of person from the viewer's perspective. A giraffe is present. From the viewer's perspective, giraffe appears farther away than frog. All objects are shown at a similar visual si...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "person", "direction": "facing_image_left", "is_anc...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "person", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "person", "x": 15.36, "y": 128, "direction": "facing_image_left", "is_anc...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "giraffe", "orientation_source_anchor": "person", "orientation_rule": "faces_source", "orientation_source_direction": "facing_image_left", "resolved_anchor_direction": "facing_image_left", "second_ancho...
{ "anchor": "frog", "orientation_source_anchor": "person", "target": "giraffe", "targets": [ "giraffe" ], "distractors": [], "second_anchor": "person" }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
faces_source
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000494
494
L3
layout_orientation_link
orientation_link
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A statue is present, facing image-right. A scissors is present. The scissors faces the opposite direction from the statue. From statue's perspective, scissors is directly in front of it. A motorcycle is present. The motorcycle is on scissors's own right side, from scissors's perspective. All ...
Create an eye-level scene. A statue is present, facing image-right. A scissors is present. The scissors is facing image-left. The scissors is to the right of statue from the viewer's perspective. A motorcycle is present. From the viewer's perspective, motorcycle appears farther away than scissors. All objects are shown...
Create an eye-level scene. A statue is present, facing image-right. A scissors is present. The scissors faces the opposite direction from the statue. From statue's perspective, scissors is directly in front of it. A motorcycle is present. The motorcycle is on scissors's own right side, from scissors's perspective. All ...
Create an eye-level scene. A statue is present, facing image-right. A scissors is present. The scissors is facing image-left. The scissors is to the right of statue from the viewer's perspective. A motorcycle is present. From the viewer's perspective, motorcycle appears farther away than scissors. All objects are shown...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "x": 15.36, "y": 128, "label": "statue", "direction": "facing_image_right", "is_an...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "statue", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_an...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "orientation_source", "label": "statue", "x": 15.36, "y": 128, "direction": "facing_image_right", "is_an...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "motorcycle", "orientation_source_anchor": "statue", "orientation_rule": "opposite_direction", "orientation_source_direction": "facing_image_right", "resolved_anchor_direction": "facing_image_left", "se...
{ "anchor": "scissors", "orientation_source_anchor": "statue", "target": "motorcycle", "targets": [ "motorcycle" ], "distractors": [], "second_anchor": "statue" }
anchor_right
background
depth_foreground_background
anchor_right
facing_image_left
opposite_direction
stable_side_axis_anchor
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000495
495
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A dog is present, facing image-right. A kite is present. The kite is on dog's own right side, from dog's perspective. A tv remote is present. A tv remote is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create a top-down map. A dog is present, facing image-right. A kite is present. From the viewer's perspective, kite is positioned below dog. A tv remote is present. A tv remote is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create a top-down map. A dog is present, facing image-right. A kite is present. The kite is on dog's own right side, from dog's perspective. A tv remote is present. A tv remote is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
Create a top-down map. A dog is present, facing image-right. A kite is present. From the viewer's perspective, kite is positioned below dog. A tv remote is present. A tv remote is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps betw...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "dog", "direction": "facing_image_right", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "dog", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "dog", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true },...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_right" ], "image_level_target_id": "target_2", "for_target_label": "kite", "image_level_target_label": "tv remote", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independen...
{ "anchor": "dog", "orientation_source_anchor": null, "target": "kite", "targets": [ "kite", "tv remote" ], "distractors": [] }
anchor_right
image_bottom
other
anchor_right
facing_image_right
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000496
496
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A chairs is present, facing image-right. A train is present. The train is behind chairs, opposite chairs's own facing direction. A hair drier is present. A hair drier is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, w...
Create an eye-level scene. A chairs is present, facing image-right. A train is present. The train is to the left of chairs from the viewer's perspective. A hair drier is present. A hair drier is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, wit...
Create an eye-level scene. A chairs is present, facing image-right. A train is present. The train is behind chairs, opposite chairs's own facing direction. A hair drier is present. A hair drier is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, w...
Create an eye-level scene. A chairs is present, facing image-right. A train is present. The train is to the left of chairs from the viewer's perspective. A hair drier is present. A hair drier is placed in the background, farther from the viewer, using the image frame. All objects are shown at a similar visual size, wit...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "chairs", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "chairs", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "chairs", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "train", "image_level_target_label": "hair drier", "image_level_position": "background", "image_level_constraint": "viewer/image-frame position independ...
{ "anchor": "chairs", "orientation_source_anchor": null, "target": "train", "targets": [ "train", "hair drier" ], "distractors": [] }
anchor_back
image_left
screen_left_right
anchor_back
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000497
497
L2
layout_multi_relation
multi_relation
top_down
top_down
natural
character_blocking
a clear character blocking scene with the two subjects separated
Create a top-down map. A sheep is present, facing image-top. A boat is present. The boat is behind sheep, opposite sheep's own facing direction. A zebra is present. A zebra is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between ...
Create a top-down map. A sheep is present, facing image-top. A boat is present. From the viewer's perspective, boat is positioned below sheep. A zebra is present. A zebra is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between th...
Create a top-down map. A sheep is present, facing image-top. A boat is present. The boat is behind sheep, opposite sheep's own facing direction. A zebra is present. A zebra is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between ...
Create a top-down map. A sheep is present, facing image-top. A boat is present. From the viewer's perspective, boat is positioned below sheep. A zebra is present. A zebra is placed near the top of the image, using the viewer's image frame. All objects are shown at a similar visual size, with small clear gaps between th...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "sheep", "direction": "facing_image_top", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "sheep", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true },...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "sheep", "x": 128, "y": 128, "direction": "facing_image_top", "is_anchor": true },...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_back" ], "image_level_target_id": "target_2", "for_target_label": "boat", "image_level_target_label": "zebra", "image_level_position": "image_top", "image_level_constraint": "viewer/image-frame position independent of ...
{ "anchor": "sheep", "orientation_source_anchor": null, "target": "boat", "targets": [ "boat", "zebra" ], "distractors": [] }
anchor_back
image_bottom
other
anchor_back
facing_image_top
null
movable_or_deformable
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000498
498
L1
layout_single_anchor
single_anchor
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A tank is present, facing the viewer. An elephant is present. The elephant sits on the left-hand side of tank, using tank's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A tank is present, facing the viewer. An elephant is present. From the viewer's perspective, elephant is positioned right of tank. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A tank is present, facing the viewer. An elephant is present. The elephant sits on the left-hand side of tank, using tank's own orientation. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create an eye-level scene. A tank is present, facing the viewer. An elephant is present. From the viewer's perspective, elephant is positioned right of tank. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "tank", "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "tank", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "tank", "x": 128, "y": 128, "direction": "facing_viewer", "is_anchor": true }, ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_left" ], "for_target_label": "elephant" }
{ "anchor": "tank", "orientation_source_anchor": null, "target": "elephant", "targets": [ "elephant" ], "distractors": [] }
anchor_left
image_right
screen_left_right
anchor_left
facing_viewer
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000499
499
L1
layout_single_anchor
single_anchor
top_down
top_down
natural
furniture_layout
a simple interior layout scene
Create a top-down map. A cabinet is present, facing image-right. A microwave is present. The microwave is on cabinet's own right side, from cabinet's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A cabinet is present, facing image-right. A microwave is present. From the viewer's perspective, microwave is positioned below cabinet. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A cabinet is present, facing image-right. A microwave is present. The microwave is on cabinet's own right side, from cabinet's perspective. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
Create a top-down map. A cabinet is present, facing image-right. A microwave is present. From the viewer's perspective, microwave is positioned below cabinet. All objects are shown at a similar visual size, with small clear gaps between them so none of the objects touch.
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "cabinet", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "cabinet", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "top_down", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "cabinet", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target" ], "target_relations": [ "anchor_right" ], "for_target_label": "microwave" }
{ "anchor": "cabinet", "orientation_source_anchor": null, "target": "microwave", "targets": [ "microwave" ], "distractors": [] }
anchor_right
image_bottom
other
anchor_right
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.
FoR-T2I-v1-000500
500
L2
layout_multi_relation
multi_relation
eye_level
eye_level
natural
object_layout
a simple object layout scene
Create an eye-level scene. A stroller is present, facing image-right. A toothbrush is present. The toothbrush sits on the left-hand side of stroller, using stroller's own orientation. A bed is present. A bed is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar vis...
Create an eye-level scene. A stroller is present, facing image-right. A toothbrush is present. From the viewer's perspective, toothbrush appears farther away than stroller. A bed is present. A bed is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
Create an eye-level scene. A stroller is present, facing image-right. A toothbrush is present. The toothbrush sits on the left-hand side of stroller, using stroller's own orientation. A bed is present. A bed is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar vis...
Create an eye-level scene. A stroller is present, facing image-right. A toothbrush is present. From the viewer's perspective, toothbrush appears farther away than stroller. A bed is present. A bed is placed on the right side of the image, using the viewer's image frame. All objects are shown at a similar visual size, w...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "x": 128, "y": 128, "label": "stroller", "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stroller", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "camera_view": "eye_level", "map": { "width": 256, "height": 256, "foreground_direction": "positive_y", "tolerance": 0.000001 }, "objects": [ { "id": "anchor", "label": "stroller", "x": 128, "y": 128, "direction": "facing_image_right", "is_anchor": true ...
{ "target_ids": [ "target", "target_2" ], "target_relations": [ "anchor_left" ], "image_level_target_id": "target_2", "for_target_label": "toothbrush", "image_level_target_label": "bed", "image_level_position": "image_right", "image_level_constraint": "viewer/image-frame position independe...
{ "anchor": "stroller", "orientation_source_anchor": null, "target": "toothbrush", "targets": [ "toothbrush", "bed" ], "distractors": [] }
anchor_left
background
depth_foreground_background
anchor_left
facing_image_right
null
null
FoR-T2I
v1_balanced_1200
FoR-T2I prompts and structured layout metadata for benchmark evaluation.